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As for classes, there are 5 different sets. The Sakura Maiden was originally a DLC class, it's mainly for looks and mostly pointless aside from that, but at least their water attack can give characters an additional element to attack with. A character's starting class and Sakura Maiden are free to change into, the others cost blood crystals to unlock and you can only change into them once per 10 levels, but some of them have pretty useful skills/abilities. Save before changing classes, if it doesn't seem to have any good skills you can reset and pick something else.
Most characters can learn some healing from classes. The best ones are EX Healia from Red's Libero and Thumbelina's Blood Witch classes, Snow White can also get the Item command from the Item Meister class to use healing items in battle.
The main method I used for SP preservation is to overkill enemies with their weakness element, this generates a lot of blood and lets characters enter massacre mode frequently. Massacre skills are free or almost free, and it also lets characters recover SP proportional to how much the enemy bleeds (again, weakness overkills). Keep in mind that this is risky if you take too much damage as it will build corruption, so remember to purge the girls when needed. In boss battles (nightmares) it may be safer to lick than trying to keep corruption in check, I pretty much forgot lick existed though. Sometimes you can also get Jail bonuses that recover SP.
Sleepy's Force Wave is good for softening enemies to set them up for overkilling. Later in the game you can mostly just spam skills that hit all enemies and get the SP back in massacre mode.
Another use for the Sakura Maiden class later on is allowing other characters besides Red and Rapunzel to equip scissors, which are probably the best weapons in the game once shrunk by Thumbelina. SM is also relatively fast, so it's good on the Scientists (Snow White and Gretel), all of whose default classes are very slow.
Don't worry about skills that say "minor damage," because I found that they all do about the same damage when fully upgraded. For example, the difference between fully-upgraded Force Wave and Gigantast is minimal.
Here are more things I don't understand:
1. When I fought the Graveyard Nightmare, zero blood was produced during that battle, neither from my characters giving damage, nor from them receiving damage. Is that no blood being produced supposed to happen? Or is that a glitch? This prevented my Maidens from being able to go into Skelter mode or Massacre mode during that fight vs. the Graveyard Nightmare.
2. How do I know which element is the monster's "weak point" other than by randomly firing them all until I find out which one it is?
3. How am I supposed to remember what a monster's "weak point" is even after I did find it?
4. Why is there no skill to "scan" an enemy so I that can see it's HP and abilities and weaknesses and character level, as is common in other JRPGs?
5. It seems like sometimes my Maiden will go into Blood Skelter mode, instead of Massacre mode, even if I just used the Mary Gun on her to purge her corruption almost immediately before she went into Skelter mode. Is that supposed to happen?
6. Why can't I use the Mary Gun while outside of combat in order to remove corruption? Yet incongruent to my inability to do that, Jack does fire his Mary Gun out of combat in order to remove Blood Skelter mode.
7. When I am doing the purge game, I cannot figure out how to scroll the camera with the mouse, so this leads me to having the camera be stuck & fixed on the screen that the purge game starts on (i.e. the camera is stuck on a Maiden's face only, with her body offscreen), and therefore I cannot complete any purge due to that problem of the camera refusing to move when I move the mouse.
I can workaround this problem by using the thumbstick on my controller to scroll the camera. But I prefer to purge with the mouse since it gives me more precision, and I want to be able to scroll the camera with the mouse too, whilst on the purge screen, yet I can't. Why not???
8. When, exactly, am I supposed to use the Mary Gun to solve puzzles in the Dungeon? (the game does a horrible job of explaining this).
9. When, exactly, am I supposed to use to Thumbelina's ability to shrink stuff, and why would I want to? (the game does a horrible job of explaining this too).
AFAIK the only things that cause blood splatters are: hitting weaknesses, overkilling, skills that do "bleed damage", and randomly from some passive skills (every character has a "blood" type class)
That's basically how you do it, and you can view weaknesses for defeated monsters in the jail creature manual (lowest resistance is their weakness)
Some type of reasoning like "why is this monster weak to that?" can help. All monsters with a similar appearance have the same weakness. If you really can't remember, the only way is to keep a list at hand.
Either the devs didn't want it to be easily viewable, or it didn't occur to them that it would be a useful feature.
If they have any corruption at all there's still a low chance to go blood skelter. I've never seen it happen to a completely clean maiden though.
Game mechanics.
You can move the camera with WASD keys.
When you've found all three special upgrades and had them installed, you get a different action for the Mary Gun. The upgrades are all in lategame dungeons. I think it's also used in the postgame dungeon, can't remember. Yes, saying it can be used for puzzles is very misleading.
It's mainly for using on equipment. Some accessories and stuff with "big" names tend to get better, or at least different stats. You can't see how exactly the equipment will be affected, but if you don't like what you get you can use the ability again to restore it. There's a guide here on steam with a complete list. Also used for like one specific puzzle, you basically just have to remember that you have the ability to shrink stuff.
As for the shrinking ability, most "Large" and "Heavy" weapons have a light version with better stats, especially agility, which is the most important stat later on as you'd definitely want to go before the mobs. All scissors (except the first few) get a significant stat boost when shrunk. The Vatic Earring is a great headgear that you can farm early from the Tower Nightmare (on Easy), and it gets better when shrunk, too.
In that case, I guess what happened in the example I cited was: I used the Mary Gun when the Maiden had corrupt blood and was only one bubble away from going into Skelter, but then after using the Mary Gun, a bubble of corrupt blood hit her so she went into Skelter anyway, even though she was mostly pure.
Did she take damage, or did anyone get KO'd, after you use the gun?
I don't know; I wasn't paying enough attention to those things at the time when the Skelter occurred, so I have no memory of whether those things did or didn't happen.
But if it happens again then I'll try to pay attention next time with the corruption mechanics in mind (which I didn't even know how they work at all until I saw your post there).
For example, one character can take 10% damage in each of 9 battles and remain clean at 10% HP, but if they get hit multiple times during the same battle/turn and the total damage exceeds a threshold, the bubbles will darken. You can easily test this with the Cover skill, by adding and removing gear.
PS: Elemental damage seems to build up corruption whenever you have a weakness to it (< 100 resistance), regardless of the amount.