Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Unfortunately, making isometric games will not be a possibility with the Early Release but we would very much like to offer isometric support! At the moment, we are unable to tell you if it will become available in the future
Adding this to the request list!
Its like making a normal ARPG, but everything you placed on the map are need to resized the hitbox.
So far nothing new has changed. You can always do pseudo isometric setups, but you cannot set isometric shaped tiles on the map. You would slopes to be the tile restrictions.
There is an example DLC pack using this pseudo isometric style:
https://store.steampowered.com/app/1661140/Pixel_Game_Maker_MV__STAR_CAPTOR__Isometric_Shooter_Sample_Project/