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Tried uninstalling/reinstalling all the packs needed for it to run. Now I get an error saying that msvcr110.dll can't be found, despite it being in my system32 folder. If I copy it into the game folder, then I get an error saying "The application was unable to start correctly (0xc000007b). Likewise, if I try starting from steam (as opposed to the .exe file), it just doesn't start.
I can't find any error logs to send over, and the crash window simply says "Pixel Game Maker MV has stopped working"
What I had to do to fix the problem was research where "msvcr110.dll", etc. existed in the Windows installation, find whatever missing files I was getting the error for, and then drop them into the correct corresponding folder. Since my Desktop PC was working fine with all demos, and my Surface Pro was not, I simply copied the missing files, and placed them into the correct spot somewhere in the WINDOWS directory. I don't remember where, unfortunately.
But that's essentially how I solved the problem. My Surface Pro is running Windows 10 Pro while my Desktop PC is running Windows 10 Home. I think maybe there's something wrong with the Visual C Studio installers on Windows 10 Pro, but hard to tell.
Hope that helps.
I no longer receive any error prior to the window opening. Instead, as soon as the window opens, the screen stays black for a moment, and I get the error "Pixel Game Maker MV player has stopped working"
Hi, could you tell us which version of 7 you are running?
Hey, I'm using Windows 7 Professional, 64 bit
Turns up Adobe Reader uses the same dll. This was turning me crazy. Tried most online guides and nothing. To think it'd be the most random comment online that'd solve this.