Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/app/837510/discussions/1/3080999687759324472/
Basically you create a variable for saving current bgm time while it's playing and then you stop the bgm. If you wish to resume later at the LAST point of the song it was on then you simply use Audio Playback, select the bgm, and click use the save playhead start time with the variable storing the timestamp where the song last left off. I use it quite a lot!
That option is how you use the playhead you saved. So you put the same variable that you used to store the time in the Saving Playhead runtime and it will start the bgm at that time.
I’m unsure what you mean by this, can you ellaborate?
The problem was that the playback was starting without me pressing a button (although I connected the audio device with the R2 button?). It was beginning to play on its own will. So, I had to "stop" the BGM in the first action box and then entered the remaining data.:
stop BGM-- press R2-- play BGM --- save playhead start --- press R2 --- stop BGM--- press R2 --- continue BGM.
I know it sounds weird but that was the way it is.