Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That's what i've been doing.
https://ibb.co/GsBS1R5
and that the contact with the inclined line would be determined when it is turned off, as in the picture. If the player holds the buttons up and forward. The line would turn on, then the player could climb along it.
When pressed down, on an oblique line, the line would turn off. Two parameters in the oblique that you need to influence.but they are not in the set of functions and you will not influence these lines in any way.
So really ask the developers about this feature, it is very interesting.