Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for your explanation!
Can you send your project file to us? We will check it.
Mail address: maker_support@activegamingmedia.com
Hey I have almost got it perfected! I didn't use a gimmick tile and instead made the elevator door and lift into objects. The elevator doors open when I press up, my player moves inside, then the doors close and the elevator lift moves down when I go in. I can go back up the same way by pressing up to open the door and repeat up and down. I can hide her behind layers or even do a windowed elevator effect. The only problem I have is making the door open before I switch back to the front layer. I just pop out of the closed door when I get to the bottom. Which I'm am very happy with, I need to adjust the lift size a bit and make an exit animation but I can easily do that after I figure out how to make the door open. I will send the file over if I can't come up with something today.