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The basic gameplay interaction is fun, there's just so little of it and letting players make scenes to add to the workshop would help quite a bit for long term value.
The white goose in the game is a Snow Goose, they are most commonly found in Northern Canada. So... technically it is a Canadian Goose.
The so-called "Canada Goose" is poorly named, it's actually found around the world now including Europe and South America.
The Snow Goose in the game is more Canadian than the Canada Goose.
this game is already out on a year and the dev should be prepare for it
Right now you can import full mesh replacements with colors. You can also export fully colored models from the game.
I plan to release v1.00 this weekend after I fix the last couple issues and clean some things up. I’ll include a full tutorial as well as a demo.
https://github.com/granthilgert/goosetools
Thank you for your contribution and for making it open source! Do you think your method will eventually allow the creation and scripting of entirely new items / levels, or alter the behavior of those existing beyond visuals? How about custom objectives? I'm not sure the limits of modding for this title.
While its great the devs have added the Twin Goose mode and continue to support the title, Hopefully they will see fit to offer official mod-tools , preferably alongside additional content be it patched in for free or a larger paid expansion. I could see the free release of comprehensive modding tools alongside a new paid expansion campaign built with them, as a good combo.
Being said, it would be amazing to have some type of API to allow custom scripting of objectives/behaviors. I’m going to keep moving forward with my tools. My next objective is to reverse engineer the bone structure so we can edit the goose and people. I also want to figure out how to change models that are part of the map. (like the background, buildings, etc. After that work is done, then I’ll start looking at more complex things like objectives/animations/etc. Hopefully, I can get more people interested in helping push the project forward. All of this is assuming the dev’s don’t release some official tools for us.
You can check out my latest progress here:
https://www.reddit.com/r/untitledgoosegame/comments/j5cosr/stay_safe_wear_a_mask/?utm_source=share&utm_medium=ios_app&utm_name=iossmf