The Talos Principle 2

The Talos Principle 2

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Chika Ogiue Jun 15, 2024 @ 9:16pm
Hysteresis intended solution?
The video guide shows a solution to this puzzle:
https://steamcommunity.com/sharedfiles/filedetails/?id=3268091255

But is that really the intended way? Get the timing just a fraction wrong and it won't work. Like the Miranda rescue section in the main game, this feels out of place.
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Showing 1-10 of 10 comments
Nova Solarius Jun 15, 2024 @ 10:13pm 
Probably not the intended solution, no. There is a much better one. Here's what you do:

You grab a connector. Hook it up to BOTH receivers and the red emitter. The purple gate has two statues flanking it, one on either side. Place the connector by the statue on the red side.

Next, grab the other connector. Again, hook it up to both receivers, but this one gets connected to the blue emitter. Now place it between the blue receiver and the rail. If both connectors are placed at least somewhat close to where they need to be, only one of the two receivers will be powered, and the movement of the pillar will periodically change which of the two is powered.


And that is it. The blue gates will open for you.

The name of the puzzle is a hint. Hysteresis means that a system's current state depends on past states. For example, agar (used in some desserts) in water melts at about ninety degrees, but it solidifies at around forty degrees. When the agar-water mixture is between these temperatures, the agar maintains its previous state. In other words, you can have solid and liquid agar under the same conditions, thanks to hysteresis.
Last edited by Nova Solarius; Jun 15, 2024 @ 10:22pm
Chika Ogiue Jun 15, 2024 @ 11:10pm 
Originally posted by Nova Solarius:
And that is it. The blue gates will open for you.

Thanks! Now I see why my attempts to set up the same didn't work.

I was positioning the connectors on the opposite side of the rail to their intended emitter.

Thanks Nova. I am basically legally blind, and the font size on Steam is tiny even for normal-sighted people.
Last edited by Chika Ogiue; Jun 15, 2024 @ 11:58pm
Nova Solarius Jun 15, 2024 @ 11:19pm 
The spoiler tag does not have a second s. Also, you misspelled spoilers in the closing tag.
Teelo Jun 15, 2024 @ 11:47pm 
Yeah I solved it in a similar way to the video, but thought it was strange. I see now that spoiler tagged solution is a better solution. Not a fan of these puzzles where the solution comes from deliberately causing collisions, though. Same problem with clockwork.
Nova Solarius Jun 15, 2024 @ 11:52pm 
Originally posted by Teelo:
Yeah I solved it in a similar way to the video, but thought it was strange. I see now that spoiler tagged solution is a better solution. Not a fan of these puzzles where the solution comes from deliberately causing collisions, though. Same problem with clockwork.
You probably won't like the last optional puzzle either then.
Alcator Jun 15, 2024 @ 11:52pm 
My solution was to place the pre-connected connectors (blueS-blueR, redS-redR) right next to the moving thingy when it's in the middle, but AWAY from respective laser sources; this meant the moving thingy would push the connector away, blocking the beam and opening one of the gates, so I could run through it; then, it would go the other way, push the OTHER connector away, blocking the beam for a while, opening the second gate.

This gives you ~7 seconds to pass through the first gate and then plenty of time for the second.
joridiculous Jun 16, 2024 @ 5:13am 
The intended solution is basically the same you did in main game where a fence is breaking the laser passing over it, making the red and blue "switch".

Oh i did the "uninteded" solution too. Brainrot from forgetting how lasers works :lunar2019crylaughingpig:
Chika Ogiue Jun 16, 2024 @ 6:02am 
Originally posted by joridiculous:
The intended solution is basically the same you did in main game where a fence is breaking the laser passing over it, making the red and blue "switch".

I haven't played the base game since January-ish. I think maybe I've finally forgotten the puzzles (which is a good thing, for when I come back for my 30th or so playthrough.)
joridiculous Jun 16, 2024 @ 6:21am 
Originally posted by Chika Ogiue:
Originally posted by joridiculous:
The intended solution is basically the same you did in main game where a fence is breaking the laser passing over it, making the red and blue "switch".

I haven't played the base game since January-ish. I think maybe I've finally forgotten the puzzles (which is a good thing, for when I come back for my 30th or so playthrough.)
I "suffer" from the same problem. Mostly forgotten how laser works from TTP1 / RtG :lunar2019crylaughingpig:
TheBigH Nov 30, 2024 @ 8:28pm 
Originally posted by Nova Solarius:
Probably not the intended solution, no. There is a much better one. Here's what you do:

You grab a connector. Hook it up to BOTH receivers and the red emitter. The purple gate has two statues flanking it, one on either side. Place the connector by the statue on the red side.

Next, grab the other connector. Again, hook it up to both receivers, but this one gets connected to the blue emitter. Now place it between the blue receiver and the rail. If both connectors are placed at least somewhat close to where they need to be, only one of the two receivers will be powered, and the movement of the pillar will periodically change which of the two is powered.


And that is it. The blue gates will open for you.

The name of the puzzle is a hint. Hysteresis means that a system's current state depends on past states. For example, agar (used in some desserts) in water melts at about ninety degrees, but it solidifies at around forty degrees. When the agar-water mixture is between these temperatures, the agar maintains its previous state. In other words, you can have solid and liquid agar under the same conditions, thanks to hysteresis.
tried this and it didnt work at all. had to use the videos solution.not sure if i just misinterpreted, but this one i think was a genuinely poor puzzle, the other two were fantastic.
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