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The Talos Principle 1: Messenger Island Sigil Puzzles 15, Tool Opening Sigil Puzzles 5, Tutorial Sigil Puzzle 1, Star Gate Sigil Puzzles 3, I forgot one Tower Sigil Puzzle that was on the sixth floor.
Road to Gehenna: Star Gate Puzzle 1
I did intentionally not mention some museum puzzles from The Talos Principle 2 because I assume that they all are the same puzzles as they were in the original games.
Even if I forgot these, it does not change my course.
I think TTP2 lacks in imagination regarding puzzle design. I dunno, I don't feel qualified to question this.
Also, whether you like them or not, there were many more mechanics in TTP2.
I left New Jerusalem intentionally from my list because it is some sort of side thing of the game. Although there are some crucial things to understand more of the lore. It is like someone of the characters said at the beginning of the game. No word by word quote but it was like: Visit in the New Jerusalem as a sidequest after which we go to the Megastructure." There are some stuff to do but not that much if I am honest.
Searching thoroughly New Jerusalem adds maximum amount of three-four hours to the game as to me.
I don't mind introducing new interesting mechanics but I waited for how they would put those mechanics in real test. I believe that they missed their chance in many ways. In one of their interview video on YouTube they promised they keep way more harder puzzles for DLC. The video title is "Behind the Schemes The Talos Principle 2 with Croteam". The video is found on DevolverDigital's YouTube channel.
I'm looking forward to seeing these mechanics fully utilized rather than a brief introduction. To me, only getting a taste of a mechanic was one of my least favorite parts of the game.
And I don't m ind exploring the maps either. My only complain of this exploring thing is commented in my review that I put lastly in this thread. I don't want to repeat it here.
This brief introduction of the each mechanics. was one of my critiques in my review that is found lastly on my main text of this thread. I just don't want to repeat what I have already said and be found behind the link that's my review link.
Not necessarly puzzles but secrets ans Easter eggs as well. Please do read my review also to get broader picture.
I am sincere what I am about to say now. If both games would narrowed in a way that there is only puzzles and secrets, I believe that it would be obvious which one is bigger and more time consuming game.
For example, if you ask Melville a certain question her line on leaving a certain area changes in response. And there's a LOT of that going on. Don't find certain lost labs fast enough and the game has you contacted by an expedition member who's found it for you, etc.
In other words when you take into account all the writing and not just the puzzles themselves, TTP2 is definitely larger than TTP1. And we don't even have DLC yet!
As for Easter eggs, there's a few, but the setting isn't the same as TTP1 which makes an over abundance of them out of character for TTP2.