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My guess, sometime in 2032 =(
Maybe SS5 will be developed by a group close to Croteam, as it was with SS-Siberian-Mayhem, but not by Croteam itself.
With TTP2 Croteam get rid of their Serious Engine, but i doubt UE5 can handle hundrets of enemies on the screen, so this maybe a reason why we won't see a SS5 directly developed by Croteam.
The puzzles are super fun to do, even if I can do many of them under a minute, even some of the gold gate ones.
https://www.youtube.com/watch?v=NdOo9xCQiJQ
There is no game today that even come close to this LOL
They literally say in the video "actual gameplay footage", what game is that?
let's compare AAAA games with an indie studio, riiight.
A Plague Tale: Requiem , Even Rise of the Tomb Rairder can look excellent at times.
The upcoming Hellblade 2 should look amazing like that or even better. also The Talos Principle 2 looks stunning on many areas.
They still didn't get the water reflection right in the UE5. In UE4 looks great.
In UE5 they look grainy and glitchy, it's like the resolution changes depending of the angle you are looking at it. It looks real bad, specially when you are moving.
Even in this unfinished game here (you can play the demo) which uses UE4, the water reflection looks perfect. I dare to say I even prefer these graphics here, the lighting, at least to me looks better:
Really loved the art direction in this game, gonna be great:
https://store.steampowered.com/app/1933000/Luna_Abyss/
DLAA / DLSS quality / TSR native + some smart reshade sharpening. FSR and other options look meh, I agree
I use DLSS quality and the reflections still look like crap.