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Report a translation problem
1. Use Snipping Tool (Windows) or take a screenshot.
2. Upload image of target Hexadecimal to an online OCR tool, either export to a .txt file or have it dump the raw text.
3. Copy-paste the OCR'd Hexadecimal into one of the many many Hex -> ASCII converters online.
More of a hassle this way compared to OP's, potential benefit is being able to easily save the 'translated' text straight to your PC for later reference if you want/need it.
There's a free open source screenshot utility called ShareX which has automation features built in, including OCR. The resulting text will then be in your clipboard, just need to run it through a hex>ascii converter after that. That will make the process almost hassle-free, could even automate that last step but you'd have to be a bit tech savvy to do that.
The OCR does make the occasional mistake where it translates two characters to a single 0, but they are usually easy to find and correct manually.
edit: re previous post, I do already have ShareX, didnt even notice OCR was an option, so definitely worth a look at that option too since ShareX is just all around useful anyway.
The converters don't know where the first hex character is, and sometimes fail at the conversion because of this. When this happens (result is partially or completely unreadable) look for the nearest "20" in the hex string after the point where the translation fails. Then add a 0 after the "20" and run the conversion again.
For example, if the result is something like "The son of man#*(&@(*&!@$*(&)%", look at the hex string and estimate where the translation failed. Every letter is 2 characters in hex so you need to take the length of "The son of man" (14 characters in text) times two (= 28 characters in hex) to find the breaking point in the translation. Find the first "20" in the hex string after that point, then change it into 200. After that the translation will usually succeed, minus that one word where the corruption is.
It usually also works to manually take the hex strings out of the text and convert those separately, which is a bit easier, but I believe that might not always work as sometimes there are corruptions in the hex strings itself.
https://steamcommunity.com/sharedfiles/filedetails/?id=3074017017
and https://steamcommunity.com/app/835960/discussions/0/3936769579822699339/?tscn=1699358432
Note: My goal in posting these links is to increase the visibility of the two guides, and to consolidate the conversation. This, I suspect, is a very, very common issue for players who wish to engage with the story / lore and making it more likely that people who search for the answer will find the guides is a win for me.
Ah yes, good point in your guide about the zeroes being mistaken for the letter O by OCR, that could be a common point of failure and easy to fix when you know about it. For me the zeroes are correctly interpreted 99% of the time though, by ShareX built-in OCR.
There might be corruptions in the hex strings itself too though, intended by the devs? I think I've encountered several corrupted hex strings without O's in it.
I haven't found any counterexamples, at least. And the person who wrote the guide that decodes most of the strings doesn't look like he/she found any either.
Hmm, I wonder where the corruptions I encountered came from, then. I'm pretty sure it isn't the O's, and that should be the worst offender when it comes to OCR misinterpretation. I'll look at it a little closer when it happens again, and see if I can find it.
Ah, in that case every "F7" is suspect, indeed there seems to be almost no space in between even in this font right here. Good find.