The Talos Principle 2

The Talos Principle 2

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Skeletor Nov 4, 2023 @ 5:07pm
Puzzle difficulty is good
I don't like wasting time on very hard puzzles and this makes the game boring. They say that the game is easy. But only 20% reached the last levels. Some people use Youtube and guides to solve hard puzzles and they normalise this. This difficulty is the best.
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Showing 1-15 of 23 comments
Chitn Nov 4, 2023 @ 5:12pm 
the game has only been out for 2 days? its not at 20% because it's hard but because people havent spent all day playing.
Skeletor Nov 4, 2023 @ 5:14pm 
Originally posted by LilYungChitn:
the game has only been out for 2 days? its not at 20% because it's hard but because people havent spent all day playing.

Statistics does not change too much. I have 1000+ games and I know this.
Lackadaisy Nov 4, 2023 @ 5:17pm 
I think puzzle difficulty is pretty good too. It's a puzzle game but it's also a story.
StevenRaith Nov 4, 2023 @ 5:28pm 
It's a pretty decent balance. i can understand the turbo-puzzle-nerds being a bit grumpy as there's nothing to make their brain explode, but me, a simple man, has had fun with this.

I think the premise and logic of the puzzles and how they're introduced, demonstrated and then implemented has been refined a bit, rather than the puzzles getting easier.

Suffice to say - and I don't consider this a spoiler - those bloody recording tools from TTP haven't made a comeback and I for one don't miss them - they're what made me put the game down in a fit of pique back in the day.

There's a fine line between 'enjoyably challenging" and "hope you haven't got ADD because this will break you" and I think they've toed that line very well in this instance. I'm at the endgame now, and I think I only used Youtube half a dozen times throughout. And of course i facepalmed at every solution I couldn't find....
r1348 Nov 4, 2023 @ 6:13pm 
Some people are still playing the game ;)
Corrie Nov 4, 2023 @ 6:16pm 
I just made it to the third island and I feel it's a pretty good balance too, although a few on the third island have been very simplistic.

I guess you have to remember that any time they introduce a new mechanic they will start with baby steps to ensure you understand all of the ways that mechanic can work. The puzzle difficulty won't be linear for that reason, so maybe that gives some people the impression that it's too easy.
Last edited by Corrie; Nov 4, 2023 @ 6:17pm
Syncrosonix Nov 5, 2023 @ 5:12am 
I'm not the best at these types of games but I do enjoy the break from the usual ones I play. I have a difficult time conceptualizing. Many easy puzzles aren't so straightforward to me and some of the more difficult ones are the ones I get within a couple minutes. I have had a ton of "Duh!" moments while playing.
Albie There Nov 5, 2023 @ 5:20am 
I think there was no need to waste official puzzles to introduce new mechanics... The new mechanics could have been introduced somehow at those lost labs. From what I can tell, the lab showed the next "tech" or mechanic to be introduced as a model, at a table.

You could connect to the table and be transported to a virtual world and complete a little set of puzzles introducing the new mechanic.

The way the game was released you lose at least 3 puzzles per level, because the 1st three are always ridiculously easy.
glyphic Nov 5, 2023 @ 5:34am 
I'm at 8/12 areas complete. I feel like the difficulty ramp has been much lower than TTP1. but I also know Croteam is capable of creating nightmare puzzles, and they introduced a lot of new components in this game. so I assume the optional late-game puzzles will be brutal.
fletcher1 Nov 5, 2023 @ 6:11am 
Yes, puzzle difficulty is good, if you think on the wide audience out there. Meanwhile i completed 77% of the puzzles and there are only 2-3 which i left behind to try it again at a later point. In general TTP2 feels a little bit easier than TTP1 but that's because we got some experience with TTP1.
If somebody is looking for Ultra-Hard-Puzzles, then try Rethink 4! This game made me quit in the 4th of 5 areas.
Rushin Nov 5, 2023 @ 6:14am 
Originally posted by Breakpoint:
I don't like wasting time on very hard puzzles and this makes the game boring.
This is one of the most insane, self-contradicting statements I have ever heard.
Ap2000 Nov 5, 2023 @ 6:30am 
Originally posted by Breakpoint:
I don't like wasting time on very hard puzzles and this makes the game boring. They say that the game is easy. But only 20% reached the last levels.

Do you realize the game is a good 30-40 hours, depending on how much time you have to play and it only just released this week...?
Your mentioning that 20% got some achievement is utterly pointless and irrelevant.
It says absolutely nothing.

Originally posted by Breakpoint:
Originally posted by LilYungChitn:
the game has only been out for 2 days? its not at 20% because it's hard but because people havent spent all day playing.

Statistics does not change too much. I have 1000+ games and I know this.

lmao
You clown.
Last edited by Ap2000; Nov 5, 2023 @ 6:30am
Feorun Nov 5, 2023 @ 7:09am 
🤣
Rushin Nov 5, 2023 @ 7:15am 
Originally posted by Ap2000:
lmao
You clown.
I'm all ears, go ahead and enlightening me why.
Ap2000 Nov 5, 2023 @ 12:50pm 
Originally posted by Rushin':
Originally posted by Ap2000:
lmao
You clown.
I'm all ears, go ahead and enlightening me why.

There is nothing else to explain.
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Date Posted: Nov 4, 2023 @ 5:07pm
Posts: 23