Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And to put reasons to that, AppData is for the applications settings and setup data, data which is temporary or local to that machine, not persistant data that needs or could be backed up
It also currently holds debug (crash logs, analytics) and config (controller and keyboard mappings) files, reforcing the idea that the path is default for some global temp / cache / debug PATH variable in Unity... At least the Saves and Config should be moved to (%UserProfile%\Documents\nigoro) on a future patch, to match the first game.