La-Mulana 2

La-Mulana 2

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CarThief Aug 8, 2018 @ 1:52pm
Well, kinda stuck now, running out of ideas.
So yeah, so far so good and got pretty far without any guides or advice, but being La-Mulana, you're gonna get stuck somewhere, eventually, if you don't consult a guide or ask someone for a hint. So, yeah... Anyone got some hints on how the hell you progress from here? (Potential spoilers ahead.)

So far i've defeated 5 guardians (the latest two being the one in Immortal Battlefield and Ancient Chaos), the latest items of note that where obtained where the storm hammer, double-jump feather, like 9 skulls, and it sure took quite a while to find that anchor, too. Nearly all dead-ends of note require some vase or some cog, and whatever breaks ice blocks - i don't have it yet. Haven't been able to figure out what the Egg of Creation is to be used on, yet.

Also probably lacking a mantra or two, so far i only found: Heaven, Earth, Sun, Sea, Fire and Wind. Probably need a Moon mantra at some point but who knows where that is. I know that the behelit can change the Corridor of Blood's direction, but those destinations eventually lead to dead ends (unless there's something i can do in the Hall of Malice in this stage? Seems unlikely though).

There's also that room of judgement in the Dark Lord's place, which i guess i can't really do much with yet i assume, and the recently-discovered Heaven's Labyrinth has proven to yield me nothing but a Crystal skull, couldn't find anything to really do in the fancy room there with the big stone face mural, and whatever's gonna inevitably try and squish me to the right of the grail tablet is a dead-end too right now too... :P

So yeah, hints are appreciated, or if it's one of those really obscure ones just put the answer in a spoiler, sometimes the game's just too damn cryptic. I'd know from the first game, jeez that one's nigh-unbeatable without a guide.
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Showing 1-15 of 17 comments
Wild Matsu Aug 8, 2018 @ 1:56pm 
You should make it a goal to reach the Underworld.

There's two entrances; the Vidofnir one is a dead end, as Modgud makes clear. But there's another entrance, which is indicated in tablets. Izanagi tells you how to unseal one of the entrances to the Underworld. Have you actually tried that on every entrance you know of?
CarThief Aug 8, 2018 @ 2:02pm 
Hm, did check on the guy recently when looking around for relevant info, but don't you need a Moon mantra as part of the method to unseal it somehow? Wouldn't i need that manta first?

Though i wasn't quite aware of any other entrances to the underworld (or i forgot), hope that won't be too hard to find... (Maybe a tiny hint on atleast what direction to look at for it would be nice, the ruins are a huge place, that or a hint/reminder of where that hint-tablet was placed again?)

Hm, i really should take a momentary break to eat something now, probably.
Wild Matsu Aug 8, 2018 @ 2:05pm 
Pay attention to room names. You've been in a room whose name that makes it clear the moon mantra is in that room or one nearby. If you want me to get more specific, try the lower-right of the Immortal Battlefield.

The other entrance to the Underworld is one I'm certain you've found, based on your original post. There's a tablet that explicitly says what the other entrance to the Underworld is, as well.
CarThief Aug 8, 2018 @ 3:16pm 
hm, frustrating, the room left of the locked-up alviss guy has a breakable wall on the left end, but there is no clear source of how to get through that wall from whatever other end. The alviss room itself has a unreachable seal that probably requires the previously mentioned breakable wall. And to the right of him is a seal that cannot seemingly be reached from below or through the pillar above.

I can only assume that dark area in the immortal battlefield has a trap that makes you fall down there and you gotta not land in the purple insta-death laser. But i don't even know how to get anything done in the dark room without dying instantly the moment i do a step forward!

Jeez, this is just stressful... Still no progress to be made... I wouldn't even know where to begin to look for entrances into those spots...
Timbermaw Aug 8, 2018 @ 3:21pm 
The entrance to that path with the breakable wall is from the room below
Wild Matsu Aug 8, 2018 @ 3:23pm 
Look for ways you can get into the lower area of the Moon Altar/Buried Fortress. It's not that hard.

Hint 1: That breakable wall is how you get into the room to the left. So, trace the path...

Hint 2: The path may not start inside the Immortal Battlefield.

Solution: Start in the Icefire Treetops. In the room with the ghost snake woman NPC, break the wall at the top right.
SirusTheMadDJ Aug 8, 2018 @ 6:23pm 
Originally posted by CarThief:
hm, frustrating, the room left of the locked-up alviss guy has a breakable wall on the left end, but there is no clear source of how to get through that wall from whatever other end. The alviss room itself has a unreachable seal that probably requires the previously mentioned breakable wall. And to the right of him is a seal that cannot seemingly be reached from below or through the pillar above.

Sounds like you're at the stage I was stuck at, only me being the muppet that I am didn't know how to get into the normal AC area in the first place. Anyway, you don't exactly go through the wall to reach that seal....

Check the room above. It'll be the area where you fought that knight type git with the sword and shield.

Notice the Eye? You need a mantra combination to open the area from there. I had to look it up, so I don't rightly know where the tablet is that gives you it. I'll bang it in the next section if you just want it.


All in one go. Earth. Sea. Fire. Wind. If you get lasered, it's the wrong combination. Oh, and try not to faceplant into the barrier.
CarThief Aug 9, 2018 @ 4:24am 
Ah, neat, now i can get some stuff done! Now all that's left to try is the underworld, then. Though i don't like not being able to teleport out... Heck, i'm not even sure if the Corridor of Blood is the right way into it, but i suppose only one way to find out...
Well, maybe after a break that is, my brief explorations quickly lead to death and it's a bit much to do and take in without some mental preperation if you can't teleport and heal/save... (Atleast i should be beefy enough to attempt it with like, 322 health, probably.)

I've yet to discover the alternate entrance to the underworld that i heard about, if i passed it by then i really don't freakin' remember where it was. I don't even remember which character or tablet gave hints on where it was located. Best that i can remember is that there's that yama guy in Immortal Battlefield hinting about some treasure there, and some kinda path to it, but that's still awfully vague for now.

If the Corridor of Blood is not the right path forward a slight hint/reminder wouldn't go amiss, but otherwise i guess i'm probably good to go for now. Though i'm sure the game will stump me with some other really cryptic BS puzzle later-on... But thanks for the help atleast. :P
RabidChoco Aug 9, 2018 @ 4:47am 
That’s more or less the right idea. You’d be pretty well served with something dug up from La-Mulana, if you haven’t snagged it already.
Wild Matsu Aug 9, 2018 @ 6:08am 
The CoB is indeed the "alternate entrance." It is in fact the only way to get to the Underworld. Opening the Vidofnir route requires an item from the Underworld, so going through the CoB first is mandatory.
CarThief Aug 9, 2018 @ 6:20am 
Huh, well then, guess i found the alternate entrance... (Thought it was the main entrance, but oh well.) :P

Well, i got the bronze mirror a fair while ago, picked up all kinda hints about the underworld (like a mantra to bypass garm), and of course did the crazy thing and checked out the gate in the pool of lava (that pillar trap hallway didn't even get me the first time, due to my paranoia ever since the first pillar-hallways, so if a hallway looks suspicious, ♥♥♥♥ it, i'm runnin' through it full-speed!), managed to sneak a fairy out of the underworld, so far so good.

I guess now i should explore the actual fancy ornate gate past the map chest and see where that leads me, and probably also check the other NPC doors near the pillar trap and trapdoor... Well, i got enough to do atleast, just hope it'll go easy on the insta-kill traps, they're quite annoying when you can't easily leave and save/heal.

Hm, the game sure loves it's pillar/crush traps, doesn't it...? Way more of em in here then there where in the first game as far as i remember. Pity some of them aren't very obvious, like the underworld one i just mentioned. No floor/ceiling marks, no bones/skeletons, nope. Makes me wish there was an app dedicated solely to warning you of crush traps in the area. It'd be everyone's favourite!
SirusTheMadDJ Aug 9, 2018 @ 10:01am 
Reason I'm leaving the otherwise useless Alert app running. Flamable gas, and entering one room that outright killed me.

I'd spoiler that last comment, but given that even I don't remember where it was, then I doubt it's ruining anything XD

And no. It's not that one. I know the one you think I meant. It's not that. I know why that bit did that. So no. Not that one. I can't remember and Oh lord of all Curry and memes I'm terrified of where that room is and I'm aware I'm hopeless, but yeah.

For the memes, No, it's not the spot in the Icefire Treetops with the visible gas. I don't know if it was gas that did me in or a trap and I was half asleep, but it wasn't in the Underworld...I didn't have the Wind mantra at the time. That's all I do remember. xD
CarThief Aug 9, 2018 @ 10:46am 
Hm, a room that just outright kills you as you enter it or proceed into it? Only things like that i encountered so far was the alternative entrance into that place with the fairy king, or the dark room in Immortal Battlefield, or that sutr room with poison fog, though atleast in the first one's case you can just disarm the trap with a well-placed rolling shuriken thingy, which took me a while to figure out, i suppose...
(One of my crazy plans was to simply run like hell to the tile, and maybe teleport out, but i never got to fully try that... :P)

Atleast the Alert App is useful, yeah. Wish it'd tell me more at times, but it's free information (and it's an easy way to tell what liquid you're in). Not that i'm in the habit of using flares anyway so flammable gas is pointless, so far.
On that note, i'm suprised the pistol doesn't trigger flammable gas, i mean, guns more or less use a small concentrated explosive force to propel bullets, so... You'd think it would trigger on pistol use? Oh well.
wildfire393 Aug 9, 2018 @ 11:11am 
Originally posted by CarThief:
Hm, a room that just outright kills you as you enter it or proceed into it? Only things like that i encountered so far was the alternative entrance into that place with the fairy king, or the dark room in Immortal Battlefield, or that sutr room with poison fog, though atleast in the first one's case you can just disarm the trap with a well-placed rolling shuriken thingy, which took me a while to figure out, i suppose...
(One of my crazy plans was to simply run like hell to the tile, and maybe teleport out, but i never got to fully try that... :P)

Atleast the Alert App is useful, yeah. Wish it'd tell me more at times, but it's free information (and it's an easy way to tell what liquid you're in). Not that i'm in the habit of using flares anyway so flammable gas is pointless, so far.
On that note, i'm suprised the pistol doesn't trigger flammable gas, i mean, guns more or less use a small concentrated explosive force to propel bullets, so... You'd think it would trigger on pistol use? Oh well.

I'm pretty sure they just never expected you to waste precious pistol ammo in random rooms.

Of note there is another thing that triggers flammable gas: if your attack has fire. This happens when You equip the Flame Torc you get from Sutur. Late in the game you have to be careful walking into rooms with gas because of this.
wildfire393 Aug 9, 2018 @ 11:19am 
Originally posted by CarThief:
So yeah, so far so good and got pretty far without any guides or advice, but being La-Mulana, you're gonna get stuck somewhere, eventually, if you don't consult a guide or ask someone for a hint. So, yeah... Anyone got some hints on how the hell you progress from here? (Potential spoilers ahead.)

So far i've defeated 5 guardians (the latest two being the one in Immortal Battlefield and Ancient Chaos), the latest items of note that where obtained where the storm hammer, double-jump feather, like 9 skulls, and it sure took quite a while to find that anchor, too. Nearly all dead-ends of note require some vase or some cog, and whatever breaks ice blocks - i don't have it yet. Haven't been able to figure out what the Egg of Creation is to be used on, yet.

Egg of Creation is used for much later stuff so don't sweat that for now.
Vase is required to unlock the Cog, both are required to proceed much further. There are clues for these in a zone that you have probably been too scared to do much in. While it is a difficult and arcane zone, you do need to explore it if you want to beat the game without spoilers. Multiple pivotal mantra clues are hidden there. I'm talking, of course, about The Eternal Prison

Also probably lacking a mantra or two, so far i only found: Heaven, Earth, Sun, Sea, Fire and Wind. Probably need a Moon mantra at some point but who knows where that is. I know that the behelit can change the Corridor of Blood's direction, but those destinations eventually lead to dead ends (unless there's something i can do in the Hall of Malice in this stage? Seems unlikely though).

You should be able to acquire the Moon Mantra at this stage, yes. Area names on your map are important. Note that other mantras you've found have been in "altar" areas, i.e. Fire was in the Fire Altar in Valhalla and Sea was in the Sea Altar in the Shrine of the Frost Giants.

There's also that room of judgement in the Dark Lord's place, which i guess i can't really do much with yet i assume, and the recently-discovered Heaven's Labyrinth has proven to yield me nothing but a Crystal skull, couldn't find anything to really do in the fancy room there with the big stone face mural, and whatever's gonna inevitably try and squish me to the right of the grail tablet is a dead-end too right now too... :P

There are some clues in the Mausoleum for how to get into the room of judgment. It is guarded by an Ammit, and the Ammit lives in the Garden of Stars. Again, pay attention to room names and take a look at items you may have related to these things.

Heaven's Labyrinth has a lot to explore, but you need to work out the machinations of how it operates. The grail room seems to have some kind of mechanism in the background. Certain words can help trigger it. Consider what the zone is named...

So yeah, hints are appreciated, or if it's one of those really obscure ones just put the answer in a spoiler, sometimes the game's just too damn cryptic. I'd know from the first game, jeez that one's nigh-unbeatable without a guide.

This one is much more solveable without a guide than LM1 was. For the most part, if there were solutions I had to look up, I'd either seen the answers previously and overlooked them, or the clues were in the Underworld. Keep exploring, you're on the right track!
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Date Posted: Aug 8, 2018 @ 1:52pm
Posts: 17