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It was very fortunate I had the foresight to buy the Angel Shield first.
It is this game's Dimensional Corridor. Dimensional Corridor functioned extremely similarly to this, with the one exception being that you weren't ever really in a situation where you couldn't leave the area, since once you got into it, you had an exit that spat you out into the Endless Corridor open.
The two changes I'd personally make to Hall of Malice is just make the door at the top open as part of the cog activation and not due to a Heaven's Labyrinth 'puzzle', and very slightly nerf Karkinos or whatever the dumb crab boss's name is, because that crab is quite a fair bit unreasonable to do at the end of a gauntlet branch. Phaia isn't bad, just annoying (and time-consuming), but the crab is really obnoxious, mostly because if you do fall down getting back up is way more frustrating than it should be.
Run into the room and stand right here: https://i.imgur.com/hNQuFdu.jpg
Jump over 2 of her attacks, and after the second one jump onto the top right platform. You should get there right as shes arriving to get hit. Get 3-4 hits in, and jump back to your spot. Rinse & repeat.
You can do the same thing when she phases, you just have to be more patient and try not to get hit when they go across the screen. The HP bar is also a lying sack of ♥♥♥♥, so don't put too much stock in it.
But yes i made the same mistake of being locked up in there.
Stay on the top screen (where the crab is), on the ladder. Whenever the crab stops shooting and gets ready to deploy its eye, you have enough time to climb up the ladder and throw one or two spears. Rince and repeat.
It takes forever but if you do it well you can't get hurt (except by a random bubble but they only do 4 damage so it's no big deal).
I'd add a Hot spring and make it so the individual rooms re-open after you kill it's miniboss.
I'd make the Skull stop near the end of the platform and back up after a while.
Karkinos takes forever to die to the point that you MUST cheese him or he'll just whittle you down.
Dimensional Corridor did the "lock out" thing, too, but it was fun and not a pain in the ass.