Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
Completely reproducible on version 1.10.10.2
Repro steps:
Begin game either by loading or continue-ing at Village of Departure
Grail warp to the Tower of Oannes
Navigate to the pressure plate puzzle in the room just above the grail door.
Solve the puzzle by intended means
Depress the dais with weight, then grail warp back to Village of Departures
Result:
Player will softlock with Lumisa hanging in the air, and will be unable to take any actions besides swapping sub and main weapons, including opening menus. Player is softlocked and must force close the game.
Blocked from completing the Brahma's Trials puzzle - purple and blue lights refuse to move again after the first time they are hit. The game might not be registering them as having a hitbox anymore. The other 3 lights seem to be working as intended.
Tried restarting the game as I've seen this recommended in a previous bug report concerning the same place, which wouldn't help. Also tried the following to no avail :
Switching between weapons, leaving / reentering, placing weights to see if it resets something in the puzzle, going back to the statues to use the egg of creation again, switching flame torque and most optional items on/off, dying, changing graphics settings to see if it's somehow a FPS issue
Feel free to contact me if extra info is required to reproduce the problem.
Thank you very much for informing us. We are currently working on the investigation about this bug. That would be a big help if you have the save data which you experience the bug in. If you have one, can we ask you to send us please? If you can and find it more convenient for you to send by email, please send it to " support@playism.jp ". I appreciate your corporation.
It seems to only happen with the d-pad and not the stick, although I prefer using the d-pad for 2D games I guess I won't this time.
I have experienced zero issues on any other game with this same controller plugged into the same USB port, so it is not a hardware problem on my end.
Processor: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 CPUs)
Graphics: NVIDIA GeForce RTX 2060
Also I have the game limited to 60fps in nvida control panel to fix a screen stutter issue on screen transitions, if framerate is somehow a contributing factor.
There's a bug where, in a previous version, the informational tablet for (what I believe) Anzu has gotten stuck in the ground [i.imgur.com]. Since then I haven't been able to retrieve it. And it just sits there, taunting me. Asking to be retrieved.
EDIT: Specs, right, here you go:
Time of this report: 3/28/2023, 07:46:52
Operating System: Windows 10 Pro 64-bit (10.0, Build 19044) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Model: MS-7C37
BIOS: H.70 (type: UEFI)
Processor: AMD Ryzen 5 3600X 6-Core Processor (12 CPUs), ~3.8GHz
Memory: 16384MB RAM
Available OS Memory: 16334MB RAM
Page File: 24899MB used, 9867MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, no HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.0.8
DxDiag Version: 10.00.19041.2075 64bit Unicode
Ignore this, you have to scan some index glossary items.
Just to be sure, did you try using the Scanner on it? Some data pickups need to be scanned. I don't know if this one is that way.
nevermind, the chest is still closed, but i just noticed for some reason i actually have the prize, despite the game over