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As for treasure maps in single player mine (starting on the most recent patch) started giving blurry versions for any in my starting region, anything outside of there was clear. Of course the players handmap is blurry as can be in this recent patch, but was fine before then. Hopefully they get it fixed soon.
as for the map issue, it's a SP problem on lower end windows 10 devices, related to resource allocation. I'm still trying to work out the specifics of the how and why (out of personal curiosity) however, my device (skytech shiva with AMD Ryzen 2600, RTX 2060, 16gb ddr4, 5tb HDD with 500GB SSD, custom coolant) does not have the issue, everything loads instantly on max settings, so I had to buy a lower end rig as well to help test for performance related bugs like this one.
The big issue is that Grapeshot prioritizes multiplayer over singleplayer, when really, they should be fixing both at an equal pace. singleplayer tends to get neglected, which is a bummer.
edit: also happens on mp for me not just in sp
This is on a 4790K, Vega64, 32GB RAM, NVME SSD, Win10x64
https://steamcommunity.com/sharedfiles/filedetails/?id=2438759475