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Actually, they get fired upon by the first ship at 25 seconds into the video, at 37 seconds into the video the red "Your Ship is Sinking!" text appears in the upper right corner, its hard to see in the video because of the giant Gamewatch logo. That first pass destroyed more panels than they had resources to repair so they were "sunk" pretty much immediately even if the game requires several minutes to fill the boat with water.
And when you see *Your ship is sinking!", that's when you get a bucket and empty all the water out of your hull, while other people repair the panels. The whole thing is directly lifted from Sea of Thieves technically but I'll let it slide lol. So they weren't sunk "immediately" as you claim, they would have needed to repair the panels, empty the water out and escape from the battle at full speed. It's possible to get out of that alive if you know what you're doing. Again, anyone well versed in Sea of Thieve's ship combat would know what I'm talking about.
There is a delay at which planks can be repaired/replaced which prevents immortal ships.
Ghost Galleon also hits for like 2-3k dmg per hit, has something like cannons 30 on each side 1 salvo = 60k dmg and a whole deck is gone
you are an idiot... the first pass knocked out atleast 10 planks... which is as good as sunk because it can't be repaired with onboard materials. also, they SOTD were bugged out and going rapid fire... this is not normal. the only reason we sunk is because they were not functioning correctly because a update broke them. if you noticed how non paniced we were when first encountering them and then how suprised we were when they started going ♥♥♥♥♥♥♥♥...
Only afew unlucky souls ran into it,
Since then i can vouch that the undead that have fired upon me have been their normal selves.
And as for the devs being incompetent they are given a stupidly large game, with a stupidly large player base and are forced to release the game months ahead of target due to the publisher demanding it and when it go's south they force them to work over xmas and work extra long shifts every day to try and do in weeks what would of taken them 6 or more months originaly.
Of course afew things are not gonna go the way they planned.
Blame the publisher not the developers.
The developers are basicly being worked to death atm
With bugs like this and the exploits to easily sink any ship i'm shocked anyone bothers with anything above a schooner.
I know i'm not going with my brig until the griefing tactics are fixed and i am sure there are no more death related bugs like this one too much risk for too little reward.