ATLAS
gabgab01 Apr 20, 2019 @ 10:11am
issues with VR
i own an oculus rift, and wehnever i start ATLAS, the oculus software starts aswell, and the game works fine and all.
now, when i try to use the option to "enable VR HMD", the game crashes.

i think it is really stupid to force my VR software to start when the game can't even run in VR.
you might want to adress this issue if you have time, either enabling VR or not forcing the oculus software to start?
Originally posted by Joris_590:
if you do run as administrator in the settings ( oculus, rmb - properties -
compatibility - start as admin... ) it schouldnt start up by starting atlas, hope this helps you :)

++ and atlas , ark doesnt have VR option, ( that option is from the engine they use probably)

sorry for my poor translate its very late atm :D
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Showing 1-11 of 11 comments
Cipher Apr 20, 2019 @ 10:30am 
Disable it yourself lolz!
gabgab01 Apr 20, 2019 @ 10:59am 
when i close the oculus software, the game crasehs aswell
Cipher Apr 20, 2019 @ 11:21am 
Originally posted by gabgab01:
when i close the oculus software, the game crasehs aswell

Why not unplug it when not using vr. I think there is a setting in properties to disable it too in steam.
Last edited by Cipher; Apr 20, 2019 @ 11:21am
gabgab01 Apr 20, 2019 @ 11:59am 
unplugging it still makes the software start, so it's still annoying.

also, what are you trying to do? are you trying to argue the problem away? 'cause you're not solving anything right now.

it'd be fun to be able to play this game with a VR headset too, and seeing as how it tries to push VR, the framework should partially be there
Cipher Apr 20, 2019 @ 12:17pm 
Originally posted by gabgab01:
unplugging it still makes the software start, so it's still annoying.

also, what are you trying to do? are you trying to argue the problem away? 'cause you're not solving anything right now.

it'd be fun to be able to play this game with a VR headset too, and seeing as how it tries to push VR, the framework should partially be there

Was only trying to help.
The author of this thread has indicated that this post answers the original topic.
Joris_590 Apr 20, 2019 @ 7:22pm 
if you do run as administrator in the settings ( oculus, rmb - properties -
compatibility - start as admin... ) it schouldnt start up by starting atlas, hope this helps you :)

++ and atlas , ark doesnt have VR option, ( that option is from the engine they use probably)

sorry for my poor translate its very late atm :D
Last edited by Joris_590; Apr 20, 2019 @ 7:33pm
gabgab01 Apr 21, 2019 @ 11:17am 
ark used to have experimental VR support, only issue i had was that you couldn't see floating texts (player names / dino names and levels and such).
otherwise they worked surprisingly fine.

i think they tried to hardcode it to not be able to use VR headsets, but adding that feature should be a breeze.
however, since only about 0.8% of steam users own a VR headset, they believe that VR is not viable enough.
(if you disregard that a year before only about 0.4% of steam users have a VR headsets and most steam accounts are traders who play freemium games).
gabgab01 Apr 21, 2019 @ 11:20am 
Originally posted by Cpt Cipher:
Was only trying to help.

that's fine and all, and i appreciate that.
just the way you tried to help made it seem like you were doing the opposite.
while your intentions might have been benevolent, you might want to consider if and how your suggestions might help or not.

part of it may also have been my fault for not properly understanding you. english is not my first language after all, so i might also make some mistakes and fail to propely understand what a person means or what their intentions behind their expressions might be.

especially with an "answer" like
Originally posted by Cpt Cipher:
Disable it yourself lolz!
Last edited by gabgab01; Apr 21, 2019 @ 11:21am
R Cardow Apr 26, 2020 @ 5:14am 
Yes Oculus is annoying for me. Even with the HMD disconnected the software will fire up with a lot of stuff. I stopped it by going to services and setting the Oclus VR Runtime service to "manual". I created a BATch file using notepad with 1 line "net start OVRSevice" . When I want to play in VR I run that bat file to start the engine then switch on the Oculus USB hub. When you are done either reboot or create another BAT file with 1 line "net stop OVRService".. I'm sure there are tons of other solutions but it works for this 75 year "old school" dude... good luck..
av.wright Jul 7, 2020 @ 2:28am 
I think the problem is, that the authors of Atlas just haven't bothered to sort their code out. Its not meant to be in the game so the option should not be there. More to the point, it should NOT start up VR UNLESS the uses wants/can use it. Passing the buck to the users is lazy, sloppy, and shows how little they care.
2ugly Jul 7, 2020 @ 9:13am 
Lol.... Another sign the devs are feable with the engine. Should be simple thing to keep from happening so the user doesn't have to. Dynamic detection and startup..... Most of that type of developmental practice is horribly done where ever I see it. Aggravating the user that now has no control. Be like having a dynamic dresser drawer. Every time you open a drawer the contents have been rearranged based on your usage......... It should be easy to see the stupidity in this design concept.
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Date Posted: Apr 20, 2019 @ 10:11am
Posts: 11