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[/script/shootergame.shootergamemode]
NPCReplacements=(FromClassName="ShipNPC_Sloop_C",ToClassName="")
NPCReplacements=(FromClassName="ShipNPC_Schooner_C",ToClassName="")
NPCReplacements=(FromClassName="ShipNPC_Brig_C",ToClassName="")
NPCReplacements=(FromClassName="ShipNPC_Galleon_C",ToClassName="")
I googled around for those other NPC codes and found nothing. Doesn't say a lot for the player count of this game, that nobody else has posted these before. But I've actually been having fun with the game, now that they finally added single player. Let's me play the game how I want. They should have maybe waited until this summer to release it, since it finally feels like it's where Ark was when that was released.
SOTD would be great, if they'd just spawn one (or two at most) at a time, less frequently, and you know, look like actual pirates, with marked sails, instead of some kind of neon clump of clay.
Been playing since jan and not once have lost a ship to SoTd or a storm, have had a handful of those, crossing border to run into a group though, can see where if someone was lagging hard when loading, they could get sunk but, they are easy to avoid, outrun once you learn how to sail with crew on your sails :) I fight them all the time now and even in storms, I like the feel of going in for the kill while circling a cyclone to do it. lol <- mostly mid grade upgraded brig with a few mythical parts on it, atm. Need a couple of good cannons and another good handling bp though, darn things wont drop.. got tons of planks and gunports lol
I'm a long-time veteran of Ark, so I know how masochistic the devs can be, and I do what I have to do to make the game enjoyable. Still, I wish they exposed more of the configurability, so that I'd never have to cheat. The Ark/Atlas devs make a great base game. But they're absolutely hopeless, when it comes to balancing those games. Especially when it comes to solo play.
Start Atlas and enter DestroyWildDinos once in the command line to re-spawn all npcs and damened ships.