ATLAS
Knowmad Jul 31, 2019 @ 9:26am
Blackwood boring, empty sea.
The Sea on Blackwood is empty, void of life or any type of terrain. Is this a bug for me or does everyone else get this?
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Showing 1-15 of 32 comments
SteelFire Jul 31, 2019 @ 9:30am 
It's an issue.
Knowmad Jul 31, 2019 @ 9:45am 
Originally posted by SteelFire:
It's an issue.
I mean i look at the Ark maps, and their oceans have tons of terrain, and life, and placed to explore, and these maps have nada. Its like they just placed a spawn of random animals for the main map, and on BW there is nothing there. And some of the shipwrecks are in the terrain. I hope they patch this asap.
Magnus Chro Jul 31, 2019 @ 11:21am 
Nope! There are so many fracking sod I have to literally tack everywhere....wtf are you talking about?

I count sod as “”life” 😜
Last edited by Magnus Chro; Jul 31, 2019 @ 11:21am
ThomasARK Jul 31, 2019 @ 12:58pm 
i've seen about 4 fish and a pissed off whale, there's always one shark around whenever i try to climb back on my boat :/
Dradiin Jul 31, 2019 @ 1:05pm 
Had to stop playing the Blackwood map, its just terrible for now. Feel like global warming killed off all the marine life in it, too bleak of a future.
choglit Jul 31, 2019 @ 2:00pm 
Devs know about this and are working on it.
Knowmad Jul 31, 2019 @ 2:05pm 
Originally posted by choglit:
Devs know about this and are working on it.
Glad to hear it, I love the game. But the optimization of graphics and gameplay balance needs to be adjusted. I also want alot more to do in the ocean. I love diving for wrecks and treasure.
Dradiin Jul 31, 2019 @ 2:18pm 
Originally posted by Ash:
Originally posted by choglit:
Devs know about this and are working on it.
Glad to hear it, I love the game. But the optimization of graphics and gameplay balance needs to be adjusted. I also want alot more to do in the ocean. I love diving for wrecks and treasure.

+1000
juric666 Jul 31, 2019 @ 3:08pm 
blackwood map totally unnecessary .. ocean map has big problems and they are creating a new one .... i think they need some good hacker to shake them a little bit from their sleep so they will think a little better what they are doing
Ian_Wolff Jul 31, 2019 @ 3:54pm 
No fish, odd resource patterns, nearly no flotsam, ships not visible on the map and thus not being able to spawn. Let's not even discuss freeport being the most dangerous place to be on nearly the entire map due to the sheer amount of tigers. It's a bit of a garbled mess. A very gorgeous garbled mess that they need to sort out :)
SteelFire Jul 31, 2019 @ 4:10pm 
Originally posted by juric666:
blackwood map totally unnecessary .. ocean map has big problems and they are creating a new one .... i think they need some good hacker to shake them a little bit from their sleep so they will think a little better what they are doing
1) You clearly understand nothing about game development or business.
2) "They", Grapeshot, did not create Blackwood, it was done by a modder; though I suspect they broke it, intentionally or not,when they got their hands on it.
3) In an in-development game, problems are to be expected and not all problems are easy to resolve, particularly when new content and code are constantly being added. Also, the content team isn't the bug-fixing team. Also, GS is still building their manpower.
4) Blackwood, at this point in time, is very necessary for Atlas. See, GS tried the same thing that was done with Ark, to focus super heavy on PvP and their own brand of PvP. I won't fault them for hoping that the much larger maps and, therefore, number of players allowed would create different results than Ark, but I'm absolutely not surprised it didn't. Pretty sure they've already seen that the bulk of the player base is going to be unofficial, non-ded and SP; just like Ark. With the roll-out of SP and non-ded, they need to also keep adding to the tools for where the bulk of their players will be... and custom maps and modding are the keys to that.
5) Pretty sure WC knows more about what they are doing, considering they've made more than enough money off Ark to continue expanding operations and form GS to develop Atlas.

Am I saying they're perfect, no, not by a long shot. The reality is that a whole lot of us would never have continued playing Ark except that WC pretty quickly realized that community-made content was going to keep people playing and embraced supporting that. Pretty sure Atlas is going to be the same, so they need to embrace it as well. Like Ark, I expect Official servers will stay true to their mega-tribe PvP goals, but most of us will be playing the game our way instead.

All those easy to adjust settings in the SP menu; you're welcome. All of us in Ark during its development had to rely solely on making the changes in the .ini files for three years because pretty menus with convenient options are typically one of the last things made. Expect as Atlas development moves along that some of those blank spaces (which were Ark specific settings) will get filled with Atlas specific things, probably like the freeport level limit and anti-aging.
SteelFire Jul 31, 2019 @ 4:13pm 
Originally posted by Ian_Wolff:
No fish, odd resource patterns, nearly no flotsam, ships not visible on the map and thus not being able to spawn. Let's not even discuss freeport being the most dangerous place to be on nearly the entire map due to the sheer amount of tigers. It's a bit of a garbled mess. A very gorgeous garbled mess that they need to sort out :)
Oh god, the tigers... 'Tis not a map for land-lubbers, matey.

Of course, I can't complain too much when one of those tigers took me from level 6 to 31. Alphas can be bothersome when you're just trying to make sure you can even feed yourself. XD
juric666 Jul 31, 2019 @ 5:25pm 
Originally posted by SteelFire:
Originally posted by juric666:
blackwood map totally unnecessary .. ocean map has big problems and they are creating a new one .... i think they need some good hacker to shake them a little bit from their sleep so they will think a little better what they are doing
1) You clearly understand nothing about game development or business.
2) "They", Grapeshot, did not create Blackwood, it was done by a modder; though I suspect they broke it, intentionally or not,when they got their hands on it.
3) In an in-development game, problems are to be expected and not all problems are easy to resolve, particularly when new content and code are constantly being added. Also, the content team isn't the bug-fixing team. Also, GS is still building their manpower.
4) Blackwood, at this point in time, is very necessary for Atlas. See, GS tried the same thing that was done with Ark, to focus super heavy on PvP and their own brand of PvP. I won't fault them for hoping that the much larger maps and, therefore, number of players allowed would create different results than Ark, but I'm absolutely not surprised it didn't. Pretty sure they've already seen that the bulk of the player base is going to be unofficial, non-ded and SP; just like Ark. With the roll-out of SP and non-ded, they need to also keep adding to the tools for where the bulk of their players will be... and custom maps and modding are the keys to that.
5) Pretty sure WC knows more about what they are doing, considering they've made more than enough money off Ark to continue expanding operations and form GS to develop Atlas.

Am I saying they're perfect, no, not by a long shot. The reality is that a whole lot of us would never have continued playing Ark except that WC pretty quickly realized that community-made content was going to keep people playing and embraced supporting that. Pretty sure Atlas is going to be the same, so they need to embrace it as well. Like Ark, I expect Official servers will stay true to their mega-tribe PvP goals, but most of us will be playing the game our way instead.

All those easy to adjust settings in the SP menu; you're welcome. All of us in Ark during its development had to rely solely on making the changes in the .ini files for three years because pretty menus with convenient options are typically one of the last things made. Expect as Atlas development moves along that some of those blank spaces (which were Ark specific settings) will get filled with Atlas specific things, probably like the freeport level limit and anti-aging.
that are right first be looking to repair basic ♥♥♥♥ in the game so if there is space goes to new content ... in fact then the atlas development team idiots do not know where they are hitting if unknown developers put the cards and the atlas....... and the atlas developers place them on the official games
***********it is for me totally idiotic and retarded and just shows how atlases developers incompetent and do not know what they're doing
Cutter Jul 31, 2019 @ 7:37pm 
Atlas is a more detailed game than Ark. I hope the update Ark using the Altas engine or make Ark 2.
SteelFire Jul 31, 2019 @ 9:27pm 
There's not going to be an Ark 2 any time soon, we already know this, so don't hold your breath. Also, it's highly unlikely they could update Ark as extensively as it would need, without creating a new game.

Even if they could just update the building system to match Atlas, they probably wouldn't because they'd have to force a mindwipe on everyone and the last time they did it... hooo boy... did some people get pissed... and confused, and frustrated (the ones who had no idea it was coming), and then when they borked it and had to do it again a few days later, man, did that explode even more. Wasn't SE or flyer nerf levels of mayhem, but it was bad.
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Date Posted: Jul 31, 2019 @ 9:26am
Posts: 32