Crazy Justice

Crazy Justice

Basically an Unreal Engine 4 Asset Pack
As a fellow developer using Unreal Engine 4, I can say that the base animations included with it are being used in this game. The free Epic Animation third person shooter pack, and the default animations. Their original trailers used free Mixamo jumping/falling animations too.

Those are free assets, yet the developers claimed that everything in the game is made by them. That's false advertisement. The game is severely lacking in several departments from the shooting, sound effects etc. When you 'run' it doesn't change the speed of the animation, but you go faster.

I have some major complaints about the game and how low-effort a lot of it is with the funds that the developers got. I agree with the others, steer clear.

Edit: Went into the discord and brought up the points with gifs of animations from Mixamo/unreal being used in the game, as well as a screenshot from the developers stating that the game was completely made by hand from the two brothers (developers). The mods suggested that I stole the animations from the game (which I do not own). I showed proof that the animations are from the default unreal engine 4 package. You can download Unreal Engine 4 from the official website and compare the walking, jumping, and falling animations to the ones in unreal by detault. After posting about this, one of the mods removed my messages, though I conducted myself in a kind manner.

On the reddit there is documentation of the developers not giving out rewards to backers, keys not being handled correctly, and other elements in the game that simply didn't make it in even though they were promised.

Steer clear...

Edit 2: There are 32 pages (799 results) on their discord server asking for or about refunds. 11 pages of people are discussing if this game is a scam or not (nearly 300 results). the moderators appear to be banning people who ask too many questions or make too big of a deal about it.
Last edited by Sure-Killing-Art; Sep 8, 2018 @ 6:01pm
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Showing 1-11 of 11 comments
76561198104883045 Sep 10, 2018 @ 8:36am 
PUBG is made with assets form Unreal store: this was way better covered and documented than you. Now look how much people give a ♥♥♥♥ about it?

Recently Epic Games closed Paragon and gave away the assets for free:
{LINK REMOVED}

So, any developer can use those assets for free... for their game... and whoa! Even getting MONEY from it!?


I don't know if they had used free assets as many other indie developer are doing: I just know it would be stupid from them to do not.

Epic Games can afford to crash +12million $ into a trash (like the Paragon and tower-defense-with-sombie Fortnite was): any indie developer that can work with what they have (legitimately) available shows competence.

Your "appeal to purity" is pathetic: Half Life 2 was made with several third party software (like Havock physics) not made by Valve...and yet, no one is as much idiot as you by saying that Half Life 2 doesn't belong (or belong less) to Valve for such ludicrous reason.
Frontzie Sep 11, 2018 @ 9:52am 
I went through the .pak files of Crazy Justice and made a post on the Crazy Justice subreddit detailing many assets the developers had used. On Black Riddles Studio's website, they claimed that all assets, characters, tools etc were created by themselves. Many assets were bought from the Unreal Engine Marketplace, and therefore not created by them.

The statement by the Welker brothers/Black Riddles Studio [i.redd.it] is entirely false.
Sure-Killing-Art Sep 11, 2018 @ 10:29am 
Aakord you are looking a bit foolish here. Look at the statement above, and then correct yourself. Those statements are on the Fig campaign. Using base assets in your final game after claiming you made everything is NOT the same as using a third party service. The issue is their statement, which people believed and purchased the game as part of their marketing campaign even though it was false - which is illegal.

I bet you feel dumb.
76561198104883045 Sep 13, 2018 @ 6:06am 
Originally posted by Frontzie:
I went through the .pak files of Crazy Justice and made a post on the Crazy Justice subreddit detailing many assets the developers had used. On Black Riddles Studio's website, they claimed that all assets, characters, tools etc were created by themselves. Many assets were bought from the Unreal Engine Marketplace, and therefore not created by them.

The {LINK REMOVED} is entirely false.
Simple question: did you open the .pak files of Crazy Justice in the date that statement was made?

Because... if it is not: there may be an issue about your "revelation". Can you see now?

Let make an example scenario to make things more clear: let's suppose you find an old essay from an 14 Anglican boy that states something like "before go to bed, I do always tell my prayers to god".

And you find years later is in a satanic heavy metal band: and now you want to use said essay to prove he's a cheater.

How much credibility would you get from such "revelation"?


Originally posted by Sure-Killing-Art:
Aakord you are looking a bit foolish here. Look at the statement above, and then correct yourself. Those statements are on the Fig campaign. Using base assets in your final game after claiming you made everything is NOT the same as using a third party service. The issue is their statement, which people believed and purchased the game as part of their marketing campaign even though it was false - which is illegal.

I bet you feel dumb.

I see you come from that Fortnite lovers thread where fortnite fans are asking if Epic gave their permission so other developers are enabled to make other cartoony battle royale
Again, people can read arguments by themselves and then judge.

I won't encourage you to feel dumb, anyhow; instead, I do encourage you to have more curiosity and don't fall in love with your hypothesis at the poin any reasonable arguments can't pierce through anymore.

I do not need Crazy Justice developer to felt hated or beloved. All I know, indie developers must be aware they have to take full advance of all the resource they can get their hands on.

Bigger companies (such Epic by chance) like to play dirty, and sometime gain a religious fellowship of fans that are more than willing to distort the truth.



You can convince me they (Crazy Justice's developers) where dumb into thinking they could make a such complex game all by themselves; not that they now should bare themselves of all the good stuff legitimately available around.

You can insist tho: there are plenty of Fortninte fanboys around to give the support you crave for; things gets more complicated if you go against] the fanboy in remind them who copied who, and who lied to who.
duckrotation Sep 13, 2018 @ 10:12am 
I'm not dictating any impressions onto this game until I see it get updated more, but as for their weird willingness to ban anyone who talks to much... I got banned from their Discord for telling people that it might be to early to judge them so harshly. (Mind you this was pre-release)
Sure-Killing-Art Sep 15, 2018 @ 7:57pm 
Aakord dude I can barely understand your English. However I can say that their statement STILL says they made everything themself. It's what they began with, it's what they have now, and it's not true. Big issue.

Otherwise I didn't understand your argument.

Duckrotation, yeah, people are gettitng banned for damage control by mods in the discord. Everyone joining is asking if the game is still being made and wondering where their game keys are. It's a nightmare.
76561198104883045 Sep 18, 2018 @ 4:29am 
duckrotation:
Not sure what to say here. if they got bad mod/admin in the discord, on this I can't voice about. But I doubt the one to mod/admin these rooms are the developer themselves (I do suppose they are busy doing... a videogame?)

Sure_Killing-Art:
I don't need to defend Crazy Justice dev. and thus, what you do say doesn't concern me.

You came here to shill, protect and promote Epic's company and their product (Fortnite); I do merely note this fact; and I am merely reply according to this.

I am simply talking about the more broad concept of Indies: which include little to unknown Black Riddles Studio, or more acknowledged companies PUBG (who begun in the Indie sphere).

Indie need to use all the resource they have. Anytime Black Riddles Studio would say that's not true... I'll simply reply them "you're idiots".

They can, they need... and they must. I know my english grammar is bad, but the cocept is quite simple. It doesn't just apply to Black Riddles Studio for what they said or they are doing.


The usage of assets from Unreal store is not a thief: indie developer are REQUIRED to pay some, and they are FREE to use some other.

I got your point has be noted, your appeal to "but they said...but they aren't saying otherwise" is cringy and doesn't make any rational sense. It just make you sounds like a shill for Epic games.


Instead, I will simply reply to your shill for Epic.


When giant company behind Unreal Engine (I am talking about your shilled Epic Games) roll out Fortnite... that game was a worthless "Zombie Fortess defense" game nobody cared about.

Do you need easier English? Epic's game where you shoot zombie blended with Minecraft aestetic to appeal child... is a piece of ♥♥♥♥. They trashed million of dollars with assets "made by themselves"

Feel free to ask me to re-phrase if too obscure ;)


This is a mere fact: they throw out an idea.. and that idea was trash.

PUBG Corp. Team had way fewer resource and money than Epic Games: they couldn't afford the million dollars like Epic did in trashy game (such as Paragon). So they had to resort into Unreal Store.. like many other Indie dev. were (and are) correctly doing.

PUBG idea for Battle Royale wasn't original: they saw a good idea, turned into a success... and part of this success was because:

1 - They defined their idea on interesting and obscure concepts (many where doing Battle Royale: they found the right formula)
2 - They used Unreal Store Assets: in a good way, and without the intermission of shill/haters from other companies.

... and also they did one big mistake:

3 - Trust Epic Game by sharing every little detail of what they were doing (due to the image of "indie protector" Epic gained in the coming years).


I have no interest into "protect" PUBG and Black Riddles Studio: I do simply value more groups that can make more with less. What I DON'T like is when big corporation come with big money to force their way in (such as Epic Games).... when you do by steal indie: well, that's a big "I DON'T LIKE".

Epic could afford to waste money (such as they did with Paragon and Zombie Tower Defense Fortnite) and they did "PUBG-for-free-Fortnite" when they FAILED once again (paragon and the zombie defense one).



Moral of the story is: don't do like pointless and ♥♥♥♥♥♥ big companies who waste tons of money when they have no skill or ability (other than being quick to copy),

Do like PUBG Corp., Black Riddles Studio and all other indie devs who are playing their card at best with what they can.
Last edited by Aakord; Sep 18, 2018 @ 4:30am
Sure-Killing-Art Oct 6, 2018 @ 6:05pm 
Cool story. Bad English. I'm not 'shilling' for Epic. All I'm saying is it feels like an asset flip. The shooting has no feedback (just pointing gun animation and hitscan...). It's just bad looking at this point for the amount of time. I can have my opinion.

I don't care about all the stuff about fortnite and epic games, this is about Crazy Justice. Stay on topic.
duckrotation Oct 9, 2018 @ 11:28am 
It's not illegal to buy up the rights to use some assets and then say it's all yours. That's literally what you're purchasing. What the ♥♥♥♥ crack are you guys smoking.
Smokey Oct 25, 2019 @ 6:36pm 
Originally posted by Aakord:
PUBG is made with assets form Unreal store: this was way better covered and documented than you. Now look how much people give a ♥♥♥♥ about it?

Recently Epic Games closed Paragon and gave away the assets for free:
https://www.unrealengine.com/en-US/paragon

So, any developer can use those assets for free... for their game... and whoa! Even getting MONEY from it!?


I don't know if they had used free assets as many other indie developer are doing: I just know it would be stupid from them to do not.

Epic Games can afford to crash +12million $ into a trash (like the Paragon and tower-defense-with-sombie Fortnite was): any indie developer that can work with what they have (legitimately) available shows competence.

Your "appeal to purity" is pathetic: Half Life 2 was made with several third party software (like Havock physics) not made by Valve...and yet, no one is as much idiot as you by saying that Half Life 2 doesn't belong (or belong less) to Valve for such ludicrous reason.

I know this is old, but you're either completely stupid, or just didn't read the post. The devs are claiming they did all of the work themselves. That's a huge red flag in development. You're not purchasing ALL rights to the ♥♥♥♥♥♥ model or whatever it is. You're simply buying clearance to use it in a commercial product.

If you truly had "All the rights" to the model like the previous comment above, they'd be able to just turn around and sell the pack straight away claiming it as their own. Sketchy devs man, not sure how the community can sit here and brown nose such sketchy business practices.
Lee Jun 27, 2020 @ 12:17pm 
Originally posted by Aakord:
I don't need to defend Crazy Justice dev. and thus, what you do say doesn't concern me.
It should concern you because it clearly shows why the devs will never be able to finish the game. Think like you working on two tasks but simply finish one by taking it from anywhere. Now you claim you where sp busyfinishing that task that progress of the other task nearly stalled. But in reality the only think you where doing is getting an clue how to do the other task. So you have spend much time on archiving nothing but everyone thinks you are so good because you finisched one tasks so fast.
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