Star Valor

Star Valor

データを表示:
BepInEx issues with version 2.09?
Hello - I downloaded x86 version of BepInEx and put it in the folder with the star valor executable and it does not seem to be working. I removed the files out of the core folder and placed them in the root of the BepInEx folder in the root of the Star Valor folder. What am I doing wrong? I ran the game and no config folder or file were created.
< >
16-22 / 22 のコメントを表示
Pokie! の投稿を引用:
northernsky の投稿を引用:
I am only placing .dll files in there as the instructions from the modders say. in the plugins folder. I wonder if its because of the new game version 2.0.9 that just came out.
That's strange. I'm still using mods that haven't been updated from 2.0.7 and they're all still working.

Namely:
Miner Gunners
Infinite_Resets
MC_SVSpawnHunters
MC_SVTimeScale
MC_SVCrewRoll
yeah I have:

MC_SVCrewRoll
Miner_Mod
Aight. If the BepInEx loaded correctly, there should be the rest of the files and folders under BepInEx folder. One of these is LogOutput.log. Maybe that will give you a hint of what's going on.
This was the log output the day I got it working after starting up Star Valor and has not changed.
[Message: BepInEx] BepInEx 5.4.21.0 - Star Valor (7/17/2023 9:39:19 AM)
[Info : BepInEx] Running under Unity v2019.4.40.16762411
[Info : BepInEx] CLR runtime version: 4.0.30319.17020
[Info : BepInEx] Supports SRE: False
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 0 plugins to load
[Message: BepInEx] Chainloader startup complete
[Info : Console] Searching for compatible XInput library...
[Info : Console] Found Xinput1_4.dll.
最近の変更はnorthernskyが行いました; 2023年7月19日 19時07分
It should regenerate itself each time the game is started, updating "date modified" shown in explorer, while the first line will always show first load time.

If it's not, try removing and reinstalling BepInEx again.
Pokie! の投稿を引用:
It should regenerate itself each time the game is started, updating "date modified" shown in explorer, while the first line will always show first load time.

If it's not, try removing and reinstalling BepInEx again.
Perfect I will try that thanks Pokie!
I deleted the bepinex folder and the two files in the star valor root and added them back in. Now everything seems to be working. I am getting cfg files in the config folder from the mods. Thanks for your help troubleshooting this everyone. I wish the developer would just make a dev console to use.
Congratulations! Next goal: torture test by calling in as many hunter fleets as possible.
< >
16-22 / 22 のコメントを表示
ページ毎: 1530 50

投稿日: 2023年7月17日 12時51分
投稿数: 22