Star Valor

Star Valor

View Stats:
Splattercat Gaming, Endless Sky, and Star Valor
This morning I had the good fortune to catch a stream of Star Valor played by a youtuber and twitch streamer of indie games, Splattercat.

He had at least one good take, though he tends to have many;
"Anyone who doesn't like this game has no soul and their cat doesn't like 'em."

'course, you're free to like and dislike what you wish, but it was pretty funny.

Another take was that "Star Valor is just better Endless Sky".

I feel like this does both games a disservice, but ES more so.

While they share a certain DNA, this fails to take into account the massive story narrative of Endless Sky upon just about every planet, alongside a pretty picture to convey the vibe at each port.

While I like Star Valor, I've found it lacking in those areas significantly.

So I have a proposal.
Add those things.

The experience can only benefit from being more like ES, and if people are going to make the comparison, there's little reason not to.
< >
Showing 1-8 of 8 comments
Laious  [developer] May 15, 2024 @ 9:47pm 
Yes, I had the pleasure to join his stream and talk to him and the chat there. I love being able to do this and support streamers and their public, as much as I can. I didn't catch that phrase though, but it's funny indeed :D

Endless Sky is a good game. Although I have only played it a little, many players in my community like it and say good things about it. Comparisons are... complicated. Star Valor certainly lacks Story compared to it, as it's more about creating your own stories, with a focus on customization and a more arcade style of combat.
That said, I will be bringing more story content in the future, even though the focus remains on giving players more tools and things to do in order to create their own story. The Base Building DLC will definitely bring more options in this regard.

Thanks for your feedback! Enjoy the game and keep supporting Splattercat. He does A LOT for the indie community, without charging anything for videos.
Paradox May 16, 2024 @ 12:10am 
I don't think it's story, in the traditional progressive sense, that Star Valor needs. It's more just character/flavor that would make it so much better. Story doesn't have to be progressive, it can just be descriptive. And, it goes a long way to make things feel more "alive".
Last edited by Paradox; May 16, 2024 @ 12:11am
Silhouette Fleur May 16, 2024 @ 1:32am 
Originally posted by Laious:
Yes, I had the pleasure to join his stream and talk to him and the chat there. I love being able to do this and support streamers and their public, as much as I can. I didn't catch that phrase though, but it's funny indeed :D

Endless Sky is a good game. Although I have only played it a little, many players in my community like it and say good things about it. Comparisons are... complicated. Star Valor certainly lacks Story compared to it, as it's more about creating your own stories, with a focus on customization and a more arcade style of combat.
That said, I will be bringing more story content in the future, even though the focus remains on giving players more tools and things to do in order to create their own story. The Base Building DLC will definitely bring more options in this regard.

Thanks for your feedback! Enjoy the game and keep supporting Splattercat. He does A LOT for the indie community, without charging anything for videos.

It was indeed nice to see you there as well.

SV has a strength in its superior crafting and upgrade system, although I'd compare the two games to be on par in the combat, and both are very good and fun in that way.

The base building is definitely going to add a much desired element to the game.
I'd love to see the current star bases firing upon pirate ships though.

Will we ever be seeing an ability to dock / land on planets?

I feel like a quality of life to this whole thing, and something even ES lacks, is an ability to order parts from one sector to another, leaving the player to traverse all the way back to the place they found something, which grows difficult if you're not sitting there with a journal taking notes.
I'd add to that by being able to order parts that you've left at a space station back to where you want them as well, for a fee or something, as I've found myself trying to ferry everything back myself a few times.

However it goes, please keep up the great work, this game is very fun.
Laious  [developer] May 16, 2024 @ 11:43am 
Landing on planets isn't planned, but some kind of interaction will.
Transport between sectors is something I'll most likely add with the DLC :)

Thanks again, enjoy!



Originally posted by Paradox:
I don't think it's story, in the traditional progressive sense, that Star Valor needs. It's more just character/flavor that would make it so much better. Story doesn't have to be progressive, it can just be descriptive. And, it goes a long way to make things feel more "alive".

Yeah, I'm definitely more interested in doing this sort of stuff. In fact I already have stuff written by a friend, I just have to figure out how to add it. Original idea would be as "item log " drops. We'll see..
arrow_2536 May 16, 2024 @ 2:52pm 
AAAH finally. A plot!!!
Petrothian May 19, 2024 @ 7:23pm 
Originally posted by Laious:
That said, I will be bringing more story content in the future, even though the focus remains on giving players more tools and things to do in order to create their own story. The Base Building DLC will definitely bring more options in this regard.


Helllllo. you got me interested again. *maybe I should check discord for base building dlc.
Laious  [developer] May 19, 2024 @ 7:30pm 
Originally posted by Petrothian:
Originally posted by Laious:
That said, I will be bringing more story content in the future, even though the focus remains on giving players more tools and things to do in order to create their own story. The Base Building DLC will definitely bring more options in this regard.


Helllllo. you got me interested again. *maybe I should check discord for base building dlc.

You'll be most welcomed! :)
rurka3 May 20, 2024 @ 1:32am 
Hello there.

Just accidentally see about Base Building DLC here, just when I wanted to ask about, do factions are capable to claim sectors (which I know now, that's part of faction wars 2.0).

I forgot to mention, that I like this game, since it's one of few games, where we can attempt to extort money from ravager (or boss) before fight.

But I want to ask something: Do there'll be on future some upgrades for pirate gameplay (like more perks related with Red Skulls)?
Last edited by rurka3; May 20, 2024 @ 1:58am
< >
Showing 1-8 of 8 comments
Per page: 1530 50