Star Valor

Star Valor

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Wiawyr Apr 15, 2021 @ 1:56pm
Found an abandoned Class 6 ship!
But my excitement quickly turned to disappointment.
https://steamcommunity.com/sharedfiles/filedetails/?id=2458205564
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Showing 16-30 of 33 comments
nottrusted Apr 23, 2021 @ 11:29am 
I strongly suspect Laious to code it like that by intent...
In my experience, the probability of finding an abandoned ship in a sector without a station seem's higher, then in sectors with a station.
Then my view might be biased though, cause you remember those "ohh f**ck" moments, better then "ah another random ship".
Especially, cause I didn't use anything bigger then a class 3 ship and the chance of "swallowing" something nice in these asteroid sectors is cloce to zero.
The shuttles are destroyed before you can reach them and a yacht and above is too big...
However, I believe he's watching threads like this with an evil grin in his face, thinking of the next way to ruin my day ;))
cheers
Arb
Laious  [developer] Apr 23, 2021 @ 11:37am 
Originally posted by nottrusted:
I strongly suspect Laious to code it like that by intent...
In my experience, the probability of finding an abandoned ship in a sector without a station seem's higher, then in sectors with a station.
Then my view might be biased though, cause you remember those "ohh f**ck" moments, better then "ah another random ship".
Especially, cause I didn't use anything bigger then a class 3 ship and the chance of "swallowing" something nice in these asteroid sectors is cloce to zero.
The shuttles are destroyed before you can reach them and a yacht and above is too big...
However, I believe he's watching threads like this with an evil grin in his face, thinking of the next way to ruin my day ;))
cheers
Arb

;)
Wiawyr Apr 23, 2021 @ 6:58pm 
Originally posted by nottrusted:
I strongly suspect Laious to code it like that by intent...
In my experience, the probability of finding an abandoned ship in a sector without a station seem's higher, then in sectors with a station.
Then my view might be biased though, cause you remember those "ohh f**ck" moments, better then "ah another random ship".
Especially, cause I didn't use anything bigger then a class 3 ship and the chance of "swallowing" something nice in these asteroid sectors is cloce to zero.
The shuttles are destroyed before you can reach them and a yacht and above is too big...
However, I believe he's watching threads like this with an evil grin in his face, thinking of the next way to ruin my day ;))
cheers
Arb
Even though confirmation bias is a thing, I think you're right. The biggest ship I ever found outside of an asteroid rush was a class 4, I think for Red Skulls. Just this run alone I've found three class 6's and one class 5 in asteroid rushes.
Morphic Apr 23, 2021 @ 7:50pm 
Originally posted by Wiawyr:
confirmation bias is a thing, I think you're right. The biggest ship I ever found outside of an asteroid rush was a class 4, I think for Red Skulls. Just this run alone I've found three class 6's and one class 5 in asteroid rushes.

Yeah that's largely been my experience as well. Though, in the game's defense, I play on Hardcore and often die before I am really able to explore lol. It is rather frustrating when you encounter situations like that since, IMO, it feels like the game is taunting you. Hopefully later down the line we can have a way to actually capture derelicts in systems without a station.

As an aside: just wanted to say it's nice to see you on this forum. I'm used to seeing you on the Deeprock forum. Rock and Stone!
Last edited by Morphic; Apr 23, 2021 @ 7:50pm
nottrusted Apr 23, 2021 @ 7:59pm 
Originally posted by Wiawyr:
Even though confirmation bias is a thing, I think you're right. The biggest ship I ever found outside of an asteroid rush was a class 4, I think for Red Skulls. Just this run alone I've found three class 6's and one class 5 in asteroid rushes.
Yeah, but I think there are way more ships from ALL classes in asteroid fields, we just don't reach them in time.
It take's probably 1-2 impacts to destroy a shuttle without shields, a yacht can take few more hits and so on...
So when assuming you are scouting the whole sector in a class 6 ship at snail pace, you rarely see anything smaller then class5+6 because of that.
Atm I've got a BadBoy with Venghi heavy shields, pirate boosters, tons of dmg resist and rechargers, that is able to go through the sector at full speed without taking a dent.
So I was able to see some smaller ships too, even some shuttles, but eventually gave up not being able to secure them -.-
Now I just look for crew pods, which also seem to be more frequent in the asteroid sectors.
cheers
Arb
Wiawyr Apr 23, 2021 @ 8:23pm 
Originally posted by Morphic:
Originally posted by Wiawyr:
confirmation bias is a thing, I think you're right. The biggest ship I ever found outside of an asteroid rush was a class 4, I think for Red Skulls. Just this run alone I've found three class 6's and one class 5 in asteroid rushes.

Yeah that's largely been my experience as well. Though, in the game's defense, I play on Hardcore and often die before I am really able to explore lol. It is rather frustrating when you encounter situations like that since, IMO, it feels like the game is taunting you. Hopefully later down the line we can have a way to actually capture derelicts in systems without a station.

As an aside: just wanted to say it's nice to see you on this forum. I'm used to seeing you on the Deeprock forum. Rock and Stone!
Thanks, man. Rock and Stone! :pickax: MrPurple just came by as well, longbeards keep mining even off of Hoxxes I guess!

Something like a boarding shuttle/pod with a skeleton crew from your passenger compartment going across into the empty ship would be grand, for bigger derelicts. You'd still need a bigger ship to have enough passenger space for said skeleton crew for a dread, plus the work to actually recruit said crew once/each time, but it'd be doable. Even if there were some obnoxiously-long way to do it, I'd take that over nothing. Pretty sure something is in the pipe at least.
Originally posted by nottrusted:
Originally posted by Wiawyr:
Even though confirmation bias is a thing, I think you're right. The biggest ship I ever found outside of an asteroid rush was a class 4, I think for Red Skulls. Just this run alone I've found three class 6's and one class 5 in asteroid rushes.
Yeah, but I think there are way more ships from ALL classes in asteroid fields, we just don't reach them in time.
It take's probably 1-2 impacts to destroy a shuttle without shields, a yacht can take few more hits and so on...
So when assuming you are scouting the whole sector in a class 6 ship at snail pace, you rarely see anything smaller then class5+6 because of that.
Atm I've got a BadBoy with Venghi heavy shields, pirate boosters, tons of dmg resist and rechargers, that is able to go through the sector at full speed without taking a dent.
So I was able to see some smaller ships too, even some shuttles, but eventually gave up not being able to secure them -.-
Now I just look for crew pods, which also seem to be more frequent in the asteroid sectors.
cheers
Arb
Oh yeah, they definitely do get destroyed, so I think you're right. I've watched small blips wink out with my super crew-boosted Syndicate scanner, managed to pick up a couple in time, corvette here and a frigate there. In one sector I was able to grab two shuttles and a yacht in one go with my Sanctuary, several crafted mining beams to the fore and sides and purple Lithrium armor let it get around asteroid rushes fairly effectively at 74m/s. No 5's or 6's yet anywhere else though.
nottrusted Apr 23, 2021 @ 8:40pm 
Just out of curiousity, is it possible to open the ship wreck stashes with a Sanctuary ?
Given the size of your ship you must get hit nonstop, doesn't that interupt the scanning ?
Wiawyr Apr 23, 2021 @ 9:29pm 
Originally posted by nottrusted:
Just out of curiousity, is it possible to open the ship wreck stashes with a Sanctuary ?
Given the size of your ship you must get hit nonstop, doesn't that interupt the scanning ?
It does present a challenge, most definitely. I had to re-bind the 'start salvaging' button from J to F, because you have to activate it quickly when you get a window and J is just awkward. Using mining beams, you can destroy most of the asteroids coming right down the middle as well as some further out, and the rotating panels will sometimes let you dodge asteroids at the edge of your profile. Full stop has to be held almost the entire time to minimize drift from impacts, but there's actually a small margin you can move from the spot you started salvaging at. If you get bumped and then have a clear moment, you can move back to where you were without interrupting the salvaging. It's an art and not a science though.

Just as an example for a graveyard I had previously salvaged:
https://steamcommunity.com/sharedfiles/filedetails/?id=2466269258
Last edited by Wiawyr; Apr 23, 2021 @ 9:33pm
Gtat2 May 3, 2021 @ 3:43am 
here a free HINT to get Free Ships, no mather what class:
Fly only true NEBULAS :D enjoy

btw, lomg time ago the player base was asking for / had also the idear of using the tractor beam to tow ships tru gates.....but i dont know if Laious ( Dev) did implement it yet. i hope so, because this was from the stzart of this game an issue.....and yes, i can feel your Pain when encountering a nice vessel with no station ....happend dozens of time to me ;)
Last edited by Gtat2; May 3, 2021 @ 3:45am
Plüschtiger May 3, 2021 @ 4:17am 
Originally posted by Gtat2:
here a free HINT to get Free Ships, no mather what class:
Fly only true NEBULAS :D enjoy

btw, lomg time ago the player base was asking for / had also the idear of using the tractor beam to tow ships tru gates.....but i dont know if Laious ( Dev) did implement it yet. i hope so, because this was from the stzart of this game an issue.....and yes, i can feel your Pain when encountering a nice vessel with no station ....happend dozens of time to me ;)
It is not implementet. I lost one ship, as i tryed this. (translated)
Gtat2 May 3, 2021 @ 5:48am 
Originally posted by pluesch-tiger:
Originally posted by Gtat2:
here a free HINT to get Free Ships, no mather what class:
Fly only true NEBULAS :D enjoy

btw, lomg time ago the player base was asking for / had also the idear of using the tractor beam to tow ships tru gates.....but i dont know if Laious ( Dev) did implement it yet. i hope so, because this was from the stzart of this game an issue.....and yes, i can feel your Pain when encountering a nice vessel with no station ....happend dozens of time to me ;)
It is not implementet. I lost one ship, as i tryed this. (translated)

Ja...das wahr mir genauso ergeangen als das game gerade raus wahr :/
Ich hatte daraufhin den Entwikkler mal gebeten das er den Traktorstrahl endlich dazu befähigt schiffe durch die sector tore hinterher zu ziehen.
Habe mal unter " Suggestions" ihn mal n message dagelassen :)
ich hoffe er reagiert darauf :)
Plüschtiger May 3, 2021 @ 6:39am 
Originally posted by Gtat2:
Originally posted by pluesch-tiger:
It is not implementet. I lost one ship, as i tryed this. (translated)

Ja...das wahr mir genauso ergeangen als das game gerade raus wahr :/
Ich hatte daraufhin den Entwikkler mal gebeten das er den Traktorstrahl endlich dazu befähigt schiffe durch die sector tore hinterher zu ziehen.
Habe mal unter " Suggestions" ihn mal n message dagelassen :)
ich hoffe er reagiert darauf :)
Der Traktorstrahl müsste, denke ich, generell etwas überarbeitet werden, denn ein Schiff am Strahl ist wie ein jojo, faktisch nicht kontrollierbar, oder du fliegst extrem langsam. Ich will nicht wissen wie die Kollisionen mit aktivierter Kollisionsschaden Einstellung auf das Schiff gewirkt hätten.

Ich hätte ja für die Rettung solcher Schiffe auch ein oder zwei Ideen, könnte ich auch mal in die "suggestions" schreiben. Also vor allem für Schiffe wie in dem Thread, welche in Systemen ohne Tor oder in Asteroidenfeldern.

Allerdings verstehe ich den Tipp mit den Nebeln nicht.
Gtat2 May 3, 2021 @ 7:49am 
Originally posted by pluesch-tiger:
Originally posted by Gtat2:

Ja...das wahr mir genauso ergeangen als das game gerade raus wahr :/
Ich hatte daraufhin den Entwikkler mal gebeten das er den Traktorstrahl endlich dazu befähigt schiffe durch die sector tore hinterher zu ziehen.
Habe mal unter " Suggestions" ihn mal n message dagelassen :)
ich hoffe er reagiert darauf :)
Der Traktorstrahl müsste, denke ich, generell etwas überarbeitet werden, denn ein Schiff am Strahl ist wie ein jojo, faktisch nicht kontrollierbar, oder du fliegst extrem langsam. Ich will nicht wissen wie die Kollisionen mit aktivierter Kollisionsschaden Einstellung auf das Schiff gewirkt hätten.

Ich hätte ja für die Rettung solcher Schiffe auch ein oder zwei Ideen, könnte ich auch mal in die "suggestions" schreiben. Also vor allem für Schiffe wie in dem Thread, welche in Systemen ohne Tor oder in Asteroidenfeldern.

Allerdings verstehe ich den Tipp mit den Nebeln nicht.
Versuch mal statt traktorbeam einfach mit deinem schiff das gefundene zu schieben ;) klappt auch wunderbar :)
und zu dem tipp, ich habe die meisten Schiffe effektiv in den Nebula sektoren entdeckt :) ob s immer noch so ist, weiß ich allerdings nicht da ich ca.1 j nicht mehr das Game angezockt hatte .
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Date Posted: Apr 15, 2021 @ 1:56pm
Posts: 33