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I think for mines to work, you will need to invest in multiple mines and ancient relics to upgrade them. They take up the same space as Pulson missile launchers, sooo...
According to the wiki, a blue heavy mine does 165 dmg. A blue Pulson does 121, as indicated in my game (the wiki is out of date?). Both mines and missiles require missile ammo.
Could you outfit a ship with nothing but mines and lay down a mine field well in front of a war-fleet? Perhaps. It would be interesting to know if anyone has tried and how effective it was.
Two viable tactics are your own thrusters, or a tractor beam. Trying to get things to follow you is generally less useful, but the things you can do when stacking them...
I haven't used them myself though.
I guess the only good thing I can think of is that you only need one high quality mine if you're patient with laying them down.
Well, you know what they say... go big or go home.
Here's my 36 space, 6,000 damage, 80% crit, 8,594 DPS crafted mine:
https://i.ibb.co/mbDWzgZ/image.png
It fits nicely on my Titan. It actually does more DPS than all my front lasers (7 of them) combined and requires 0 heat and 0 energy.
Mines have a big disadvantage, since there is no remote ignition so far, neutral ships can trigger the mines, which leads to a bad reputation, so depending on Sektor Life, it is a bigger problem.
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Mines are useful when you have a slow ship and not that much firepower and you can't get rid of opponents, then you fly away and they go into mines.
For this you would have more than 1 mine system with you, the one for light mines, and also later for heavy mines.
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Arena battles.
You can lay mines beforehand the Fight.
After the game is loaded, you have to re-lay, but you can convert the mines for the fight.
So lay mines and then switch to weapons.
And they hit the enemy from behind, and the explosion pushes the enemy even closer to you so he can hit even better.
So missiles would have to be in a turret to the rear, or a 360 degree turret to shoot straight back, and missiles don't really fit in turrets.
Depending on the ship, you need several towers, weapons for Defend drones and missiles.
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Mines cannot be shot down by enemies, but missiles and drones can be intercepted.
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You can also build your own mines.
Outside of station defense, mines are just eh.
They're just not made for actual combat - they're mines after all.
I imagine war-fleets might clear mines en route to their target. I can also imagine mine clearing missions...
I have a custom mine weapon that's a heavy mount + 4 mines + penetrating, I can grab 800 or so missile ammo, jump into a system, move just outside the trigger range of a boss and then just drop most of the mines in one spot.
I then kite the boss over that spot and BOOM, I can go collect the loot.
as mine laying takes time as does the pullling them through the mine field, its not practical enough for farming those i guess, as they may spawn faster as you can lure and kill them, as lay a new patch of mines.
all the ammunition weaponry also has the downside of well... needing ammo =P. so you gotta refill that too all the time... i´d just go with a bunch of custom lasers that do about 2k+ dps and still stay in the 200/200 heat/energy zone for just 11 space... not pretty, but effective...
A question though - are you guys certain, mines cannot be shot down ? In my game they were quite frequently (by enemies...)