Star Valor

Star Valor

View Stats:
Camelslob Dec 21, 2018 @ 11:58pm
Crafting mats in bank
Why can we store ship equipment in the bank (which we can procure from ANYWHERE) but not the crafting mats? What other reason could this be for other than to waste your time jumping back and forth if you have decided to set up a "home base" base somewhere to store said materials. Unless crafting was not really meant to be a viable way to do upgrade your weapons....
< >
Showing 1-6 of 6 comments
Xyranoth Dec 22, 2018 @ 1:32am 
Crafting materials are also commerce goods. There's significant variation of price between stations.
If those could go into the bank, anyone can buyout a cheap good in one station and sell it out when finding a higher price.

We have discussed alternative ideas, as the possibility of contracting freighters and freight services.

This is something that will be revisited later, for now the bank is to make life easier.
SpiralRazor Dec 22, 2018 @ 9:55pm 
Just remove them as commerce goods..solved. QOL enhanced, annoyance decreased.
Originally posted by SpiralRazor:
Just remove them as commerce goods..solved. QOL enhanced, annoyance decreased.
Having limitations is good... the only reason it is there for equipment is for gameplay reasons, like the chests in Diablo and such. But making materials fit in there would be silly, with one exception, please allow the ancient relics to go in the bank for future use vs having to carry it with you.

Right now what I do is the first station in a new sector I visit I empty my ship onto the station and then proceed to explore/mine/scavenge/hunt and when I am ready to leave I pick them up and move on. The Compression on metals is a very nice buff in the mining tree fyi, doubles your carrying space for gold/silver/metal ore/etc... very nice.

Also on one small note, crystals are damn small, they shopuld take up negligible space, not the 0.25 they do now but far smaller, like 0.1 at most if not 0 weight. if (I am assuming here) that 1 mass is 1 tonne then having a crystal weighing in at a quarter of that is insane. but then again, gameplay reasons.
Xam Huad Dec 23, 2018 @ 1:27pm 
Removing resource mats from commerce isn't the solution, since that would
invalidate the existence of the PMC (chinese construction bank) faction.

- - - -

However, it may be possible to allow banking of such when PMC
has the effective monopoly and has claimed all trading in those
materials to be at their pricing. Effectively, that would mean
the prices of those goods to be the same in every non-PMC station
and a % of trading profits to go to PMC, with PMC stations offering
slightly more for those resources.

Since non-rare metals trade for very little, it would (only) make an interesting venture
at the start of a player's career, working for PMC and getting a little reputation.

IMO, only mid to high level stations should be allowed to have a considerable amount
of rare metals (which the player can trade for to continue their PMC banking efforts).
It's a form of currency afteral, and it's a bit odd that the player can't bank such.

It would introduce a way for the player to start as a miner (early game)
and mid-game switch to being a banker (gold & silver).
It would tie-in nicely once the player can construct mining station(s)
and receive residual income from such.

- - - -
Originally posted by MilfordTheBunny (DarkZenith):
Also on one small note, crystals are damn small, they should take up negligible space
It's possible that in this universe, crystal trading has standards too
and that 1 unit of crystal-to-be-traded must weigh roughly .25 tonne.
Last edited by Xam Huad; Dec 23, 2018 @ 1:35pm
Camelslob Dec 23, 2018 @ 3:52pm 
Having a chest like in Diablo to store some equipment for your next playthough would be cool. Just items, so you couldn't put trade goods in there
Originally posted by Camelslob:
Having a chest like in Diablo to store some equipment for your next playthough would be cool. Just items, so you couldn't put trade goods in there
It is already a huge thing when you can use any ship you’ve piloted on your new game start. (At least all the ones I’ve encountered so far). Expensive undertaking purchasing, swapping to main, then swapping back and reselling the ship but still a cool feature.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Dec 21, 2018 @ 11:58pm
Posts: 6