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True Rage isn't a Samurai mechanic. It's a Dynasty mechanic.
When playing a character from Dynasty Warriors, once you've entered rage mode you trigger the Rage Musou, but instead of letting go of the button you hold it down. You go into combo-frenzy which starts slow, but as you accrue hits you pick up speed as you sweep across the battlefield.
True Rage is just a slightly more fancy finisher at the end of the chain, when time runs out. And as far as damage numbers go, is of no real influence. Infact; even visually it's usually thoroughly underwhelming for what should be the 'ultimate' finishing move.
Iirc the Rage mechanic in DW8 required a 1000-hit Rage combo to be accrued for this special finisher to open up. Stands to reason it'll be the same number here.
That's true. About 40 peons will do it, since you can and will combo juggle. I think it's actually harder to not get the true Rage finisher, unless you intentionally botch the Rage unleash.