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Anyways, yeah, these bugs have nothing to do with hardware, it seems more software compatability and engine mishaps in game - probably due to rushing the game. But if you really experienced no bugs at launch, you just happened to get lucky. I'm curious if you played before or after the patch and how many hours you played the game. After a great amount of hours, you've probably ran across some small glitches you just didn't notice. I've seen e everything from characters falling thrugh levels to spawning in a wall (before the patch).
Players who ignore the "Controller strongly recommended" tagline and use keyboard and mouse are also more likely to suffer from bugs due to Tt Games not treating those controls as relevant. I love Tt games and their Lego games but that's also been a con in Lego games on pc.
I encountered only small glitches that did not hinder progress a lot. The camera got stuck at one character in free play, but I could switch to the second in the team and continue. The photo shooting in the swamp had some issues, this I had to do twice to finish. In all third person games I know camera angles are a problem, Lego DC Super Villains is not worse than Tomb Raider in this regard. So the few times I couldn't position a certain car for a race where a small nuisance, but nothing to brag about.
Now I just need the dlc to get thkse secret dlc locked achievements
EDIT: temporarily lowering the resolution to 800x600 solves that problem.
I did it by double jumping myself but here's an alternative solution.