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Gotcha.
For me, (today) offset was : width 08f2 to 08f5 and height 08f6 to 08f9. I found them by looking for default values (FHD) 00 00 07 80 00 00 04 38
Works fine with very very large display : amazing. (As usual menus stay with 16/9 ratio).
The selection of resolution could be in options !
3440 = 00 00 0D 70
1440 = 00 00 05 A0
I pressed alt enter and it hosed my entire system, it was impossible to close the game so I had to force quit the system
On system and game restart, it was now stuck on top left corner in a window about 50% of screen
I went to properties and noticed DPI override for application was set, I DISABLED that and now it seems it's normal
It's a 1440P screen and the nvidia overlay and steam FPS counter are sharp so I am pretty sure it is running at 1440P..
but all those hoops cause I simply pressed alt enter to try a window..
and then why didi windows put on the high DPI compatibility settings?
Weird and unorthodox indeed..
I have the switch version, this was a double dip, so I am going to return it and play the switch one in yuzu at 1440P and I can resize the window infinitely to anything I want. Simple.
So a Alt Enter with these settings activated them perfectly.
I tired it. Im looking at it with a hex editior. There is no 09CE or 09D1 I can go to...what lines...where?
What column? What is base10?? UInt32?
WHAT??
After having broken save states twice due to me changing my displays resolution...
This is beyond frustrating but oh well.
These devs dont seem to know much about PC optimisations at all.
When it works it works flawless with no bugs.
When it doesnt work it doesnt work at all. Which to be fair is better than most AAA games these days. Those only work sometimes to a degree or they never work.
Doesnt make this better, but it brings it into perspective.