Iron Harvest

Iron Harvest

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Mar 11, 2021 @ 8:17am
Iron Harvest Changelog 19: Campaign and Options
This update balances campaign diffculty & allows the A.I’s faction & difficulty to be chosen in custom games.

View full event information here:
https://steamcommunity.com/ogg/826630/announcements/detail/3055102024280555423
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Showing 1-15 of 35 comments
sivkon Mar 11, 2021 @ 8:57am 
Great!
Here's hoping that the A.I. will be made more challenging. The A.I. on the highest difficulty is extremely easy to beat with just the first units you have and by the way, I am not a RTS pro or anything, I'm pretty average for a player. In contrast, the A.I. in COH2 is agressive, always makes units and tries to capture ground and push you away. Yes, it does cheat in that game but I doubt that any A.I. in any game can be made so that it can be a substitute to a real human player but at least it should not be such a pushover like in this game. I think the best RTS A.I. is in StarCraft 2 which is a real challenge even for someone who reached upper ranks of Gold years ago in HotS on Hard and a nightmare on the highest difficulty but Blizzard had years and a lot of experience to make thier A.I. to what it is.

Keep the great work and see you in the trenches.
Sheep_wielder Mar 11, 2021 @ 9:01am 
Originally posted by sivkon:
Great!
Here's hoping that the A.I. will be made more challenging. The A.I. on the highest difficulty is extremely easy to beat with just the first units you have and by the way, I am not a RTS pro or anything, I'm pretty average for a player. In contrast, the A.I. in COH2 is agressive, always makes units and tries to capture ground and push you away. Yes, it does cheat in that game but I doubt that any A.I. in any game can be made so that it can be a substitute to a real human player but at least it should not be such a pushover like in this game. I think the best RTS A.I. is in StarCraft 2 which is a real challenge even for someone who reached upper ranks of Gold years ago in HotS on Hard and a nightmare on the highest difficulty but Blizzard had years and a lot of experience to make thier A.I. to what it is.

Keep the great work and see you in the trenches.

Thank you kindly.
Yeah AI is the hardest part of developing any RTS game and we don't have the resources, experince and expertise that Relic and Blizzard. But we're getting there. In the next update you should notice an improvement. Be sure to give us your feedback :)
Cryptic Mar 11, 2021 @ 9:08am 
Yayyyyyyyyy!!!!!! <3
I Darkstar X Mar 11, 2021 @ 9:11am 
AI has always fascinated me. Hopefully next update goes as in-depth as you are legally allowed to do so. I don't know if AI code falls under unstated proprietary or the like.
PhiL Mar 11, 2021 @ 10:24am 
"you can now even set the A.I. faction to random"

And the players "random" choice option?!
Sheep_wielder Mar 11, 2021 @ 10:26am 
Originally posted by PhiL:
"you can now even set the A.I. faction to random"

And the players "random" choice option?!
Not sure waht you mena, but if you look at the screenshot cloesly you'll see the options avaiable to you. You can choose if you want the AI factiont to be Rus, Rol Sax or random.
Tryp2Phan Mar 11, 2021 @ 10:39am 
Are there plans for saving the game in coop-campaign? Keep up the good work guys!!
Last edited by Tryp2Phan; Mar 11, 2021 @ 10:40am
Strontiumdog Mar 11, 2021 @ 10:59am 
Thank the Gods you've toned down the difficulty spike for Showdown. Appreciate your work👍
Jack Burton Mar 11, 2021 @ 3:33pm 
Top shelf.

Picked this up on opening day, (It speaks to me..) But haven't put much more into it than the few first missions.
i'm a single player campaign sort of person myself; & as such appreciated the effort put into storyline right from the beginning of the game.

Duties called; & I have been unable to put any significant time in front of the PC as relaxation. But I'm pleased to see continued work from the dev team put into the polish of single player campaigns. Too often in the past other titles have left such work back burnered due to PvP considerations by other titles.
Delta Mar 11, 2021 @ 5:48pm 
thanks for the update mydudes.
Hydra Mar 11, 2021 @ 11:16pm 
Glad to see you guys are putting so much effort into it post release I've held off on buying it until now but definately gonna pick it up soon money allowing.
kubik-picha Mar 11, 2021 @ 11:56pm 
I would like to ask if anyone can say whether the AI bug was fixed (AI stopping to produce units past some point in game)
Maestro Mar 12, 2021 @ 12:36am 
Originally posted by Tryp2Phan:
Are there plans for saving the game in coop-campaign? Keep up the good work guys!!
Yes, this would be a really great change. We had to stop our co-op experience because it is very frustrating to restart the entire mission after 2 hours.
We would appreciate if the developers would at least make a statement if this is on a roadmap or not.
Ragnar Mar 12, 2021 @ 12:37am 
Thank you for taking care of us, single-players ;)

I will dive in again for completing the story!
Last edited by Ragnar; Mar 12, 2021 @ 12:41am
Sheep_wielder Mar 12, 2021 @ 1:45am 
Originally posted by Tryp2Phan:
Are there plans for saving the game in coop-campaign? Keep up the good work guys!!
It's a technically tricky thing to implement, but it is on our wish-list of future features. So never say never :)
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