Iron Harvest

Iron Harvest

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#Plungerhead Jul 8, 2021 @ 11:10am
AI in Skirmish
Hey all,Im thinking of getting this game, i mainly do comp stomps, how is the AI in this game or should be game just be for PVP?
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Showing 1-13 of 13 comments
DrakeTheLesbian Jul 10, 2021 @ 6:38pm 
AI is ok maybe like command and conquer 3 or something or slightly easier if you have ever played that game as for pvp it does take like 15m or so to get into a match
JefferyNothing Jul 11, 2021 @ 9:54am 
Anything above Easy takes the piss. Medium AI is a joke. The AI's gather rate is quicker than yours leading them to build a lot more units than you can counter with. Skirmishes are very frustrating to play in this. They dont give you units early on that counter others fairly. Once a mech turns up and you only have riflemen you're screwed (you dont get anti armour until you upgrade). The resource gather rate is too slow in this game.
Last edited by JefferyNothing; Jul 21, 2021 @ 11:54am
Rhingeim Jul 12, 2021 @ 2:43pm 
For bottleneck types of maps AI is ok. A lot of units, varitions, not the best in terms of combining arms tactics. Even Insane. After several matches agains medium, you can beat Insane on some maps.

However, on more open maps, things gets dirty. AI still doesn't know how to properly mix up units, but with boosted gather rate you can get swarmed by bloobs from all directions. Taking into account some balance and design flaws, it can be really frustrating
IIOIOE Jul 13, 2021 @ 2:18pm 
I played many RTS like Starcraft 2 or Age of Empires 2.

But the AI in Iron Harvest seems to be brutal even on medium.

I cant win one game, getting overrun after 5 minutes with riflemen and mechs, not having a chance to even build up economy.

Is it just me being so bad or is the AI here pretty unbalanced and cheating?
Clerericus Jul 13, 2021 @ 5:07pm 
The AI is pretty much braindead tbh. Build order is all over the place. you can make the AI fight another AI and most of the time your Ally AI will get beaten out. and after you clean up their mess they didn't even try to make units anymore, because they are locked into some state where you are already beaten out and the only choice is to just give up, which ain't really the case.

Anyone can try it out on "Crash Site" 2v2 map. it's pretty fair considering it's a symmetrical map, with you Ally AI placed on the other side of the map. but still your AI Ally would get beaten out and you're left with their mess.
Last edited by Clerericus; Jul 13, 2021 @ 5:14pm
IIOIOE Jul 14, 2021 @ 3:47am 
I mean playing 1v1 against AI seems to me to be unfair as hell. The AI is brutally fast and gets me no matter what I do
arcanusdevious Jul 17, 2021 @ 9:51pm 
The A.I. constantly hops from resource point to resource point. Given that they can spam way more units than you, it's really annoying and takes the focus away from combat. You regularly have to send your units back to reclaim a point you just left. I really don't understand developers. You should be able to build defenses around your resources. As it stands, your only option is an overpriced, worthless bunker with an incredibly limited fire arc.
Last edited by arcanusdevious; Jul 17, 2021 @ 9:52pm
IIOIOE Jul 18, 2021 @ 1:41pm 
Currently playing the CoH3 Pre Alpha and it has much better, and more fair AI than Iron Harvest :/
WSkD Jul 18, 2021 @ 2:37pm 
Originally posted by Eleonora.wr:
I cant win one game, getting overrun after 5 minutes with riflemen and mechs, not having a chance to even build up economy.

Is it just me being so bad or is the AI here pretty unbalanced and cheating?
The AI is not cheating, at least not that I would notice it. I started beating normal, hard and now insane.
What's important IMO is that you get a build order and hero + reserves you are comfortable with. So for me this is for example Saxony with Brunhilde or Usonia with the Sniper Princess. For reserves I often take something to get the edge or support, so for example machine gunners/medics or an AT-/MG-Gun.
In the beginning of the game I try to hold my squads together to throw the AI off course (they often charge with one/two squads only, seldom all three). When I have 50%+ resources of the map, I get mechs out (often anti-infantry, but depending on the faction anti-mech instead).
Normally I have heavy fighting at our "borders" to this point (trying to hold/get 50-80% of the map), but with the mechs the tide turns and it is just keeping an eye out for the enemy reserve and pushing to their base.
--> Victory!

To beat the AI I think you only need to keep their hero + reserves in mind (and how to counter them (<- meaning having a plan to beat them!)) and have map awarness.
If you loose troops (not single soldiers but whole squads), your doing it wrong and will loose the game.
Last edited by WSkD; Jul 18, 2021 @ 2:38pm
WSkD Jul 18, 2021 @ 2:46pm 
Originally posted by Eleonora.wr:
Currently playing the CoH3 Pre Alpha and it has much better, and more fair AI than Iron Harvest :/
Stopped playing CoH after the ♥♥♥♥♥♥♥♥ with part 2, still playing CoH 1 from time to time (I even have the CDs of it still).
But yeah, the AI there was different. But I think the whole game is, while feeling and looking similar, totally different. Still, the AI in CoH is way more sneaky and uses their troops better, it is also somewhat slower and can be ambushed.
In IH I think the AI is much faster overall and "knows" more often than not where you are.
But if you keep that in mind it is not a big problem.
Yuvizzle Jul 18, 2021 @ 8:14pm 
i think the Ai in easy mode could be slightly harder or stay as is but the medium Ai should be tweaked slightly weaker imo. possibly add an in-between difficulty if you feel it should stay as is.
IIOIOE Jul 19, 2021 @ 1:11pm 
Exactly what youve said
gotch Jul 21, 2021 @ 10:03am 
lol there is no ai in sp skirmish,for the player units.theyre all lifeless zombies

there seems very little ai or strategy for the computer units,they simply spam to overwelm you.

this isnt a strategy game imo,more an art/film students "cv project".. shame really :(

coh is in a different league so i dont see any competition,i enjoyed that both with and without a trainer.
even with a fling trainer etc this is simply "un-fun" .
Last edited by gotch; Jul 21, 2021 @ 10:04am
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Date Posted: Jul 8, 2021 @ 11:10am
Posts: 13