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we fixed the issue with Brunhilde not being able to move, but this will only affect new playthroughs and not loaded savegames. For savegame there's a workaround - if the player uses her mortar she can walk again.
That's not the problem. The problem is we reach the end of the map where it is supposed to detect victory .... and nothing happens. We go over the bridge with Brunhilde and the hero but nothing happens.
Thank you for the response,
Hi i spoke to QA and the specially tested this again and were able to complete the level every time. Are you using a save game file to load into mission or are you starting it afresh? It could be that your saved game file doesn't work here due to the recent patch.
I saw another thread (https://steamcommunity.com/app/826630/discussions/0/2943620809090645657/) where a user said:
Hopefully this isn't true?
I wouldnt be surprised. i have not played it again however
1-Supporters are invisible, so anyone i rescue will be unavailable for me to use, complete waste of time.
2-the chraracter information/action panel just disappear after i repair brunhilde
3- after i cross the first bridge i lose the ability to call upon my units with 1 and 2 or remap them with ctrl+number
i also lose the ability to use quick save using F5
4- after 1st bridge enemies also do not disappear after i kill them and their health bar remains the same,
5- after 1 bridge my units also appears as if they're skating through the map instead of walking
i may end up dropping this stupid game, not to mention the invincibility bug in other missions.
it's like this game was coded by kindergarten toddlers.
the scripts must be particularly weird if they can bug up like that.
BTW: I suspect it might also be caused by me getting oil from enemy mechs being "smart"*, not just the drops. have not tested that however.
*(apparently not since the game diden't plan for that maybe?)
this game is otherwise very fun for me, so bugs like this are particularly painful. I guess I will just watch the cutscenes on youtube because the gameplay is kinda ruined by bugs like this.
on the off chance this ever gets fixed, please @at me.
It might help the devs to note that the cutscene about incoming mechs and subsequent attack doesn't trigger either, if you hit the bug.