Iron Harvest

Iron Harvest

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Campaign cheesing
Look I get a game can be hard and fun HOWEVER, when I play on normal I want a fun challenge.

I've played a ♥♥♥♥ ton of RTS: Starcrafts game 1-2 all campaigns on very hard, Every Warhammmer 40k Dawn of War including 3, Every company of heroes, every single Command and Conquer game on medium and hard co-op and single, Halo wars 1-2 hard and normal, plus over 2,000 hours of Total War Warhammer 2(single player only) playing every campaign on very hard. I've been around so I know what I'm talking about.

The kind of challenges I've encountered from the Saxony Campaign alone is enough to beat my desk in frustration screaming "ARE YOU ♥♥♥♥♥♥♥♥ ME?! COME ON I'M NOT ON HARD I JUST WANT TO EXPERIENCE THE STORY" when I play a new RTS I always go through the campaign on normal once, to see the missions and to see what I'm expecting. Then replay them on hard(with the exception of Dawn of War 2-3 I started those campaigns on hard) to take the challenge head on...but it seems like normal for Iron harvest is like Insane is for Starcraft.

So far I've only been able to get though EVERY mission of the saxony campaign though loads apon loads of Cheese mostly turtling up and then steam rolling with a ♥♥♥♥ ton of mechs. One mission took me AN HOUR AND 45 MINS. It was the one where you had to defend in no mans land. Hell on the last mission of Rusveits I had to do a sneaking bug just to win as they had OVER 20 MECHS GUARDING THE GATE

This isn't one of your Turn based Strategy King Art Games. You can't make a level with AI that acts like those games as they completely sweep over players who have been playing RTS since Westwood created Command and Conquer.
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Showing 1-15 of 32 comments
[AMB]Messer Sep 3, 2020 @ 10:52am 
Don't forget that huge amount of units on the map slows the game

Go on and try microcontrol with 3FPS
ormungar Sep 3, 2020 @ 12:22pm 
I know what you mean. i could only manage the last polonia mission because i ran like a madman with fast units from one refinery to the next. and back again. and again. over and over again the enemy has recaptured everything with too many units. I finally made it, but I didn't just want to run around, I also wanted to get the big mechs out.
but no...
Core Core² Sep 3, 2020 @ 12:30pm 
pla frostpunk and you will be happy
Originally posted by Core Core²:
pla frostpunk and you will be happy

Already did AND on hard with all the DLC I might add
Last edited by † Holy Overseer †; Sep 3, 2020 @ 8:44pm
Originally posted by AMBMesser:
Don't forget that huge amount of units on the map slows the game

Go on and try microcontrol with 3FPS

Here here man I want to love this game but damn this AI is really bugging me. I feel like they're using the same AI and balance as their Online and offline skirmish play and that's a BIIIIIIIIIIIIG NONO. You have to keep those programs separate or at least not on medium cause that damages the core gameplay
Originally posted by ormungar:
I know what you mean. i could only manage the last polonia mission because i ran like a madman with fast units from one refinery to the next. and back again. and again. over and over again the enemy has recaptured everything with too many units. I finally made it, but I didn't just want to run around, I also wanted to get the big mechs out.
but no...

LOL then good luck in the Saxony missions those are ten times harder. The polonia gameplay did give me pause but once I found out of those tier 2 motor mechs being op in tank mode it was GG
Daliena Sep 3, 2020 @ 9:13pm 
Weeeell.. In the final Rusviet mission, you can just hammer the forces guarding the gate with several waves. The swarms of exosuits and mechs dedicated to guarding it don't respawn. It's how I did it.

And for Saxony, I assume you're referring to the mission where Wilhelm is chasing you and you have to put up a defense in the hills? Painful but doable. The closest path up to your base right after the bridge mostly sees infantry and maybe some light 'mechs. Easily enough guarded, although you want some artillery or something that can move fast and kill the Erlkönigs that Wilhelm will deploy around the bridge.

The main fight will then be around the ruins on the hilltop, just past the iron mine (or was in my run anyway). Two cannon bunkers up there, some Eisenhans providing fire support, Brunhilde up front tanking and buying time for the rest of the guns to do their work, and a pair of Wotans, one on each side of the hill, providing long-range support.


Medium difficulty, wouldn't call what I did 'cheese'.
Originally posted by Daliena:
Weeeell.. In the final Rusviet mission, you can just hammer the forces guarding the gate with several waves. The swarms of exosuits and mechs dedicated to guarding it don't respawn. It's how I did it.

And for Saxony, I assume you're referring to the mission where Wilhelm is chasing you and you have to put up a defense in the hills? Painful but doable. The closest path up to your base right after the bridge mostly sees infantry and maybe some light 'mechs. Easily enough guarded, although you want some artillery or something that can move fast and kill the Erlkönigs that Wilhelm will deploy around the bridge.

The main fight will then be around the ruins on the hilltop, just past the iron mine (or was in my run anyway). Two cannon bunkers up there, some Eisenhans providing fire support, Brunhilde up front tanking and buying time for the rest of the guns to do their work, and a pair of Wotans, one on each side of the hill, providing long-range support.


Medium difficulty, wouldn't call what I did 'cheese'.


No I haven't got to the wilhelm chasing me yet I'm on the first stealth mission and I lost cause that girl got blown up before I could get back to her with the oil. and every mission has the enemy sending light infantry with mechs if you don't turtle before you go then the enemy knows when you leave your base and attack from the weak side. On hard I would expect this on medium I'd expect the AI to fight my main force going into their base, that's my problem. I beat the last Rusviet mission by making the jetpack mech (forgot his name) and jumped over the wall on the west side and attacked while inside so the enemy couldn't get to me.

It's hard to establish a flank when the enemy keeps spamming underground and repair tesla coils around your mines and forces I had to take it step by step to secure even a playable passage.

I haven't gotten to that mission yet however I will heed your advice.The missions I was refering to was both No mans land and the one where you are on the west side and Wlihelm was on the east on the former I had to spam single shot mechs go up to one of the artillery, back, heal up, defend, go up to the next one,back,heal,defend, the while trying to cover both east and west flank sides cause OIL! and the latter had to get 6 bunkers fully upgraded before spaming mech once again cause every single time I left with a reasonable force they brought everything they had on the right and left passages in the and took out my oil and iron mines plus my headquaters
Last edited by † Holy Overseer †; Sep 3, 2020 @ 10:43pm
[AMB]Messer Sep 4, 2020 @ 2:49am 
Originally posted by † Holy Overseer †:
Originally posted by AMBMesser:
Don't forget that huge amount of units on the map slows the game

Go on and try microcontrol with 3FPS

Here here man I want to love this game but damn this AI is really bugging me. I feel like they're using the same AI and balance as their Online and offline skirmish play and that's a BIIIIIIIIIIIIG NONO. You have to keep those programs separate or at least not on medium cause that damages the core gameplay

I want to like it too, and I do. But it's hard to do when enemies instead of climbing out of hopes just APPEAR
Too Metal Sep 4, 2020 @ 3:09am 
Come back and complain when you complete dow II,chaos rising and retribution on primarch, halo wars 1 and 2 on legendary... pffft thinks hard difficulty is the end all of difficulties.
Roy Sep 4, 2020 @ 4:10am 
Originally posted by Too Metal:
Come back and complain when you complete dow II,chaos rising and retribution on primarch, halo wars 1 and 2 on legendary... pffft thinks hard difficulty is the end all of difficulties.
You don't seem to own the game so i don't think challenging him has any value.
Too Metal Sep 4, 2020 @ 5:56am 
Originally posted by Roy:
Originally posted by Too Metal:
Come back and complain when you complete dow II,chaos rising and retribution on primarch, halo wars 1 and 2 on legendary... pffft thinks hard difficulty is the end all of difficulties.
You don't seem to own the game so i don't think challenging him has any value.
I own all 5 of those games i mentioned and I own this game on epic games store
Snu Sep 4, 2020 @ 6:47am 
the cheese in this game is just spamming artillery.
Originally posted by Too Metal:
Come back and complain when you complete dow II,chaos rising and retribution on primarch, halo wars 1 and 2 on legendary... pffft thinks hard difficulty is the end all of difficulties.

I meant it was on those I didn't know what the hardest one was so I just left it on hard. No need for your aggression. It took so damn long but killing ulkire and kyres was defeated mind you.
Originally posted by :
the cheese in this game is just spamming artillery.

Well as polandia yeah since the artillery is their bread and butter... actually come to think of it the Rusviets have that bs Artillery mech too...hmmm.
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Date Posted: Sep 3, 2020 @ 10:06am
Posts: 32