Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ive also seen this a few days ago i forgot is it master or burning gundam, but after they finished the combo where the enemy balance meter back to full, they could still continue the combo even without chain breaker but i assume its because the combo meister maybe because im not using the skill the visual im seeing is diff to the person that using the skill.
Hmm, this sounds a bit like 'perfect guard'. Perfect guard instantly empties out the enemy's balance meter and automatically hits them to the air. The swipe + cancel thing should be Strike Freedom's perfect guard animation :)
I'll just play it normally then. Still trying to get dual main stat parts on all rounder.
Thanks for all the answer tho!