SD GUNDAM BATTLE ALLIANCE

SD GUNDAM BATTLE ALLIANCE

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Best Sharpshooter contest
After finally unlocking the following Gundam I would like your opinion on the best sharpshooter gundam.
1. Full Armor ZZ
2.Hi Nu

full Armor Unicorn and Banshee Norn seems to be lacking behind those two ? I can’t seem to find a reason why people like banshee norm because after testing it out i don’t find it exceptional

Any suggestion on which sharp shooter to look out for?
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Showing 1-15 of 18 comments
someone Sep 7, 2022 @ 9:07am 
Hi-Nu if you got the parts for it, Banshee Norn would be a better no brainer tho, and less hassle to roll parts.
HeavenlyHost Sep 7, 2022 @ 9:13am 
Originally posted by someone:
Hi-Nu if you got the parts for it, Banshee Norn would be a better no brainer tho, and less hassle to roll parts.
Can you explain why Banshee Norm I feel like it has very low ammo count
Mordeshkaiser Sep 7, 2022 @ 9:30am 
I've been pretty exclusively using Banshee Norn as my Sharpshooter, even with a lower ammo count it hits like a truck and I can refill the blue gauge frequently to offset ammo issues when I need to, and keep hitting like a truck to boot. That's about as far as my experience goes since I switched off of Wing Zero to Norn I've had a much easier/better time. Also Norn seems much tankier as a Sharpshooter compared to others I've used. I've looked at Hi-Nu but I haven't struggled with Norn at all so have had no reason to look elsewhere thus far.
HeavenlyHost Sep 7, 2022 @ 9:33am 
Originally posted by Mordeshkaiser:
I've been pretty exclusively using Banshee Norn as my Sharpshooter, even with a lower ammo count it hits like a truck and I can refill the blue gauge frequently to offset ammo issues when I need to, and keep hitting like a truck to boot. That's about as far as my experience goes since I switched off of Wing Zero to Norn I've had a much easier/better time. Also Norn seems much tankier as a Sharpshooter compared to others I've used. I've looked at Hi-Nu but I haven't struggled with Norn at all so have had no reason to look elsewhere thus far.
Which part to focus on ? Ranged more ammo? Beam dmg?
Moriferedir Sep 7, 2022 @ 10:39am 
It should be FAZZ so far.
You need 4 parts with more sp1 ammo (or any ammo). SP1 can be canceled by main shooter, giving you a good combo with main-sp1-main-sp1-main. This would allow you to get insane combo with a minimum of 50. In my build I have 9 shots of SP1 and gets me 60 combo+. And combos fill your skill meter and SPA efficiently. Then you use role skill to reload, and repeat. As you can see this gives you insane fire power far greater than any other.

Btw FA Unicorn is infighter, not sharpshooter.
It's SPA unlocks the infighter mode for 1min (with infighter role skill). And what you do in between that mode is use SP1-SP2 cancel to combo and build up SPA meter. And I would say it's the best infighter. Focus on physical dmg parts.
Over 9000 Sep 7, 2022 @ 10:43am 
commander gundam
Moriferedir Sep 7, 2022 @ 10:45am 
btw neo zeong parts beta add both shooting and sp ammo. If you farm 4 of those, you have the FAFAZZ. lol
Also, to play either FAZZ or FA unicorn, you need a skill set of role action star + mind's eye, the third one is of your choice. I would recommend medic.
Last edited by Moriferedir; Sep 7, 2022 @ 11:04am
someone Sep 7, 2022 @ 11:05am 
Originally posted by HeavenlyHost:
Originally posted by someone:
Hi-Nu if you got the parts for it, Banshee Norn would be a better no brainer tho, and less hassle to roll parts.
Can you explain why Banshee Norm I feel like it has very low ammo count

Banshee Norm's weapon attack damage are high, and SP meter fills up according to damage not hit count, with 20~30% reload and Beam Range Damage, another 600-700 Range depends on your luck with rolls, that leaves you 1 slot for a chip, which is obviously Theostrias Aphla then roll the 3rd effect for either beam or reload as well. You will have 1/3 of your meter up by the time you empty all ur ammo if you don't miss. Compare to Hi-Nu which requires specific parts for that 100% Main/Range use Limt for double ammo count, it is a very specific build with extremely intense parts farming on exact rolls. But i have yet to see anything out dps it so far, unleast someone got a dual negative god roll with 600+ Range or 60% Beam Damage.
Stray Sep 7, 2022 @ 11:20am 
Full Armor Unicorn with Mind's Eye can build SPA in 1-2 Volleys of it's Ranged and Sub Weapons while dealing a lot of damage, then you use SPA and turn into Awakened Mode and permanently keep Bosses broken during the duration while using cancels to keep the boss in a combo or broken longer, then when Awakened Ends you have all your Ammo again, and a bunch of skill meter to unload a bunch of shots again before using SPA again (Subweapons also in Full Armor mode builds a lot of skill meter also)

you are essentially always doing something when using Full Armor Unicorn, and useful is every state it is in.
Rain-D Sep 7, 2022 @ 6:43pm 
My top 4 Sharpshooter units are:
1. Banshee Norn
2. Phoenix Gundam
3. Full Armor ZZ
4. Command Gundam

Banshee Norn has the highest burst DPS in the game with its attacks hitting hard and fast, and both subweapons can cancel into each other.

Phoenix has a crazy fast funnel attack, meaning it can be comboed to its other attack, or even to itself if you're a bit close to the enemy. Also the funnel has 4 base ammo instead of the usual 1 or 2. Gains SPA mega fast since every attack is multi-hit, but unfortunately has crappy SPA attack (I suggest using it more for avoiding damage), otherwise it would be straight up the best unit in the game.

Full Armor ZZ is nearly identical to Phoenix but with much less useful melee and missile attacks instead of funnels. Much better SPA since it's the usual huge beam attack, but watch out with the map when using its missiles. If your back is on the wall/edge of arena, the missiles will hit the environment instead. Another negative is that its missile cannot pass through allies for some reason, meaning you won't get any damage in if your allies are in the way. Used to be my favorite until Phoenix arrived yesterday.

Command is the best physical sharpshooter. Great choice for when you don't have a damage convert to physical part yet. Kinda funny how physical damage is king in a Gundam game.

Hi-Nu is a good unit but the fin funnel is too slow and only have 1 base ammo. Bazooka is okay but the projectile is very slow compared to Banshee Norn's and Command's.

The ideal build for Sharpshooter unit is to get the Subweapon Limit up to +100% (mostly from farming the Neo Zeong bossfight) so that you can spam all your weapons and immediately reload with role action.
Last edited by Rain-D; Sep 7, 2022 @ 6:44pm
Mordeshkaiser Sep 7, 2022 @ 7:12pm 
Originally posted by HeavenlyHost:
Originally posted by Mordeshkaiser:
I've been pretty exclusively using Banshee Norn as my Sharpshooter, even with a lower ammo count it hits like a truck and I can refill the blue gauge frequently to offset ammo issues when I need to, and keep hitting like a truck to boot. That's about as far as my experience goes since I switched off of Wing Zero to Norn I've had a much easier/better time. Also Norn seems much tankier as a Sharpshooter compared to others I've used. I've looked at Hi-Nu but I haven't struggled with Norn at all so have had no reason to look elsewhere thus far.
Which part to focus on ? Ranged more ammo? Beam dmg?

To be honest I basically ignore ammo skills of parts, so if they happen to be on there by chance cool, but my main focus is Primarily Ranged Damage + Beam Damage, with 1 good HP mod to pump Norns HP above 2000 (2400 currently with a 9* Part that has Beam damage+ on it)
Cryptic Deets Sep 7, 2022 @ 7:44pm 
Reborn gundam is a ♥♥♥♥♥♥♥ beast if you get that subweapon % up. Once you get him to 4 shot sub2 and maximize beam damage %. You are dumping 4-5k damage per barrage, rinse and repeat with the role skill. It melts bosses and aces from across the map. Turn into transam to reload again and continue bringing the pain. His melee is absolute trash and if you don't plan your burst right you could be left dancing around waiting on cooldowns.
Kyrio Sep 7, 2022 @ 8:15pm 
ZZFA can have like 90% of the fight spamming it attack and over take the hate.
But it cons is the main range can be block easy, but then all it sub is just break the boss to submition.

It more variety than Hi-Nu i think
Tiniturtle Sep 7, 2022 @ 11:27pm 
Kshatriya or Qubeley for beam team combo easy to take out anti beam field when 3 sharpshooter use beam then enjoy ur auto critical with every shots
Kamfer for solo damage dealer full physic so u dont have to worry about anti beam field if ur team pick ur own thing
Carnatux Sep 9, 2022 @ 3:25pm 
Kshatriya!!!!
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Date Posted: Sep 7, 2022 @ 9:03am
Posts: 18