Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
♥♥♥♥ PvP.
id from xenogear please save us.
You want PVP? Battle Operation 2 is that way.
Phasmophobia? 'We need PvP!'
Baldur's Gate 3? 'We need PvP!'
And once a game has PvP, suddenly it's 'PvE sucks!' and 'No one plays PvE anymore!' and 'Stop catering to the PvE scrubs!'
Just look at what happened to New World; the PvP sweaty jackstraps literally screamed that PvE players were not allowed to give feedback, and all PvE should be locked behind forced PvP.
Edit: And Elden Ring as well; the PvP crowd was 100% convinced the game was 'PvP first' in spite of the massive open world, multiple bosses, and large story.
'Allow invasions at any time!' was a common whimper from PvP sweatlords who wanted to ruin the fun for single-player PvE fans.
Its not what I mean because we already had sd online before, which proves that such gundam game should have PVP mode. I think many people like me buy this game just because sd online is no longer available now and we miss the game settings so much!
Edit: In short, SDGO pvp was terribly balanced... that's why you liked it.
Probably not as bad as Cosmic Break but it was still pretty ♥♥♥♥.