Re:Legend

Re:Legend

View Stats:
Undersn Sep 11, 2022 @ 9:23am
1.0 Survivors guide
Just a little thought since things have changed a fair bit since the old days, and well, as some people have noticed: The wiki's info is rather out of date for certain aspects. So just a few little things that aren't immediately apparent and may throw people off starting out, if you think of anything feel free to add to it or otherwise.

1. Magnus leveling and you: One thing to note is that you may think much like pokemon or various other games that a magnus has to be with you to level. This it turns out is not true, they get just as much exp as you whether they're with you or in the barn so if you want to level up your magnus, just be sure you can feed them, otherwise no need to worry about them falling behind.

2. Crafting recipes are based on your crafting level, not where you are in the story. This one is more old players as opposed to new ones, since we were used to it being that way, but even now the wiki says this to be the case even though that's no longer the case. Also recipes that are from too low of a level will not level up your skill so best to built the latest items you can. Though a small hint that me and others have found out, hats are a great way to level, the least amount of components to make and can sell for a bit too.

3. Leveling and monster levels: This one is a bit of a difficult one to pinpoint, but long story short you'll realize that not all enemies are the same level on an island, enemies in one area that can appear in another one may be far more difficult to kill then normal. Long story short, enemy levels may not be listed by they do vary. I also can't verify it, but I /think/ there might be a level scaling system, basically if you're a lower level you'll deal less damage and take more damage from the higher level creature (again, not /certain/ here, but it seems like this is the case). Though the biggest thing to keep in mind is you may think that killing the highest level creatures nets you the most experience... Though being honest? If there's differences between magnus on the same island I haven't found it, it seems like the lowest levels of an island give as much experience as the higher level magnus (maybe someone can test this to be sure). So it seems like the amount of experience you get is more based on the island you're on then the level of the magnus itself.

There's more then this I'm sure that I'm just not thinking of, but for anyone who does figure out something that may be useful that is a little bit oblique, by all means put it down and let's see if we can do a post that has more info then the wiki at this point XD.
< >
Showing 1-8 of 8 comments
AZCards Sep 11, 2022 @ 9:50am 
Thank you for the tips, this is very helpful.
Undersn Sep 12, 2022 @ 9:22am 
Glad someone found it a bit useful, I'll at least add a couple more for now.

4. Cooking leveling: Much like crafting your cooking level determines how much food you can make, and whether or not you'll succeed in making a dish so it's pretty important to have it at a good level. However, unlike crafting you can cook whatever you want and get experience for the skill. So if you want to level it but don't have all the farmed materials you need to make more fancy recipes just kill a bunch of magnus then cook their meats. This gives the dual benefit of both leveling your skill and getting a bunch of healing items in your corner.

5. Your stamina: Obviously you want to raise it, but what are the good ways to raise it, what skills help out the most? Well some of this is a bit dicey, but there are a few you can level pretty quickly early on, cooking once you make a lot of meat can level pretty fast early on. Surprisingly dodging is a good one too, it levels /very/ fast just by dodging constantly for a bit. One more little trick if you find yourself running low on stamina often and haven't had a chance to get much food to fix this, to the north of your house is a very large rock. If your mining skill is good enough you can break the rock and make yourself a healing spring that restores your energy. It's not /incredibly/ fast, but especially early on it can help mitigate your low stamina bar so you can do a bit more before the day ends.
This is very helpful. Thank you.
I did not realize that Crafting Items gained from previous levels would be less/not worth doing.
I'm unsure if they provide less experience for crafting or no experience for craftings after raising crafting level, but I'm going to start prioritizing crafting my newer unlocked items.
Do you know how much lower a level an item is than one's crafting skill that is starts causing the player to get less/zero experience?
Is it one level below the current crafting level, two levels, three levels?
Ydyp Sep 12, 2022 @ 9:44am 
As for the monster level difference this can be seen when taming them. For instance the first furballs you encounter are level 2-3, where as the ones you encounter at a later stage are level 6-7 when you tame them if I remember correctly.

Also perhaps a notion to save up 750 gold to buy a spade asap, so you can start also your aqua farming, which will help getting different resources for taming/feeding. As well as helping farming and harvesting leveling for extra stamina.

Then we also have the opening of the spring next to your house for stamina regeneration. It just takes a lot of hits with the pickaxe.
Undersn Sep 12, 2022 @ 6:21pm 
Originally posted by VinchenzoTheJackal & Shoon:
This is very helpful. Thank you.
I did not realize that Crafting Items gained from previous levels would be less/not worth doing.
I'm unsure if they provide less experience for crafting or no experience for craftings after raising crafting level, but I'm going to start prioritizing crafting my newer unlocked items.
Do you know how much lower a level an item is than one's crafting skill that is starts causing the player to get less/zero experience?
Is it one level below the current crafting level, two levels, three levels?

While I can't say for certain, I'd estimate about 3-4 levels behind where the max crafting level is. And for certain it's no experience though, I crafted 20 of one of the last categories for desert gear and the bar didn't even so much as budge.
Stevolite Sep 12, 2022 @ 9:51pm 
i think there is a 999 damage cap in this game, i'm a level 74 bow user with 355 p.atk, 100% crit rate, and 355% crit damage. even with food buff my damage is capped at 999.
Last edited by Stevolite; Sep 12, 2022 @ 9:54pm
Undersn Sep 13, 2022 @ 4:42am 
Originally posted by ChibiChopper:
i think there is a 999 damage cap in this game, i'm a level 74 bow user with 355 p.atk, 100% crit rate, and 355% crit damage. even with food buff my damage is capped at 999.
Ah thanks for reminding me about that, I ran into that with my dual blades as well, honestly feels like a bit of a shame given how far the stats go.
maxx02nev Sep 13, 2022 @ 7:32am 
yes a 999 cap for dmg i can confirm with a level 99 character i wanted to see if there was a cap and yep there is
< >
Showing 1-8 of 8 comments
Per page: 1530 50