Last Evil
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Last Evil

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Domber Mar 15, 2020 @ 10:03pm
What does Flametorch do next?
With the dungeon being the last level for full release what does Flametorch plan to do after release? New game or DLC for this one?
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Showing 1-15 of 68 comments
Flametorch  [developer] Mar 15, 2020 @ 10:59pm 
Originally posted by Domber:
With the dungeon being the last level for full release what does Flametorch plan to do after release? New game or DLC for this one?

I'm going to update some of the peripheral features.
This is a list of tasks where the customization element improvement, animation modification, and modelling modification are currently in place. :)
Corrupted Desire Mar 16, 2020 @ 1:52am 
Last Evil 2? :3
Flametorch  [developer] Mar 16, 2020 @ 4:55am 
Originally posted by Kerticana:
Last Evil 2? :3

When this game is fully developed, I will probably make a new one rather than DLC.
The key is how much money is being prepared until then, but I'd like to go ahead with the next project very big. :)
I crave the hook Mar 16, 2020 @ 6:12am 
Hey I fully support a sequel to this game. I really like the design of the succubus please keep her the main character and expand her story a bit :D
Flametorch  [developer] Mar 16, 2020 @ 7:05am 
Originally posted by PayaThePapaya:
Hey I fully support a sequel to this game. I really like the design of the succubus please keep her the main character and expand her story a bit :D

I plan to do that, too. :)

Whether it's a story before she came to Dungeon, or a story after the ending, there are plenty of ideas. XD
Milder Mar 16, 2020 @ 7:15am 
nice!!
Darklord Mar 16, 2020 @ 8:58am 
I'm also looking forward to your new projects and I like how quick you update Last Evil.
Tom_Kass Mar 16, 2020 @ 1:58pm 
I for one would gladly buy DLC for this game! (I'm sure other people would do the same)
Please think about new, deeper levels and enemies. Some other popular dungeon crawlers (granted, not as fun as this one) have close to thirty or so levels.
Havoc Mar 16, 2020 @ 3:25pm 
>What does Flametorch do next?

Support for higher resolutions I hope... I hacked the UnityPlugin.dll to run at 2560x1440 and everything seems to work perfect, would be great if the dev can add support for it natively...

"Proof" (kinda hard to show in screenshots) is here:
1080p game resolution (upscaled to 1440p by game default): https://i.imgur.com/8BZ5WKw.jpg
1440p game resolution (modded DLL): https://i.imgur.com/QEJI32U.jpg

You can see in the 1440p pictures succubus has less jaggies, and wall/floor is slightly better detailed.
Haven't had any problems ingame with this, really hope it can have support added.
(an option for the chromatic abberation effect would be nice too, don't like that much...)
Last edited by Havoc; Mar 16, 2020 @ 3:36pm
Flametorch  [developer] Mar 17, 2020 @ 12:21am 
Originally posted by Havoc:
>What does Flametorch do next?

Support for higher resolutions I hope... I hacked the UnityPlugin.dll to run at 2560x1440 and everything seems to work perfect, would be great if the dev can add support for it natively...

"Proof" (kinda hard to show in screenshots) is here:
1080p game resolution (upscaled to 1440p by game default): https://i.imgur.com/8BZ5WKw.jpg
1440p game resolution (modded DLL): https://i.imgur.com/QEJI32U.jpg

You can see in the 1440p pictures succubus has less jaggies, and wall/floor is slightly better detailed.
Haven't had any problems ingame with this, really hope it can have support added.
(an option for the chromatic abberation effect would be nice too, don't like that much...)

Thank you. :)
I'll add it to the next update.
SunnyHere Mar 17, 2020 @ 7:54am 
I like the idea of this game a lot, although when I finished there seems lack a proper ending (a cg or storytelling, etc).Really looking forward to the new project. If there exists some funding issues, how about kickstarter it? With this game as a background, I'm sure the sequel will be a huge success!
Mordeth Kai Mar 17, 2020 @ 1:41pm 
Originally posted by Flametorch:
Originally posted by Kerticana:
Last Evil 2? :3

When this game is fully developed, I will probably make a new one rather than DLC.
The key is how much money is being prepared until then, but I'd like to go ahead with the next project very big. :)
Welp, there goes my hopes for the characters that got cut making it in as DLC. I guess the real question is, will a sequel feature the same core gameplay or try something different?
Havoc Mar 17, 2020 @ 9:05pm 
Originally posted by Flametorch:
Thank you. :)
I'll add it to the next update.
Awesome, and thanks for the quick reply, looking forward to it!

I also had some success with 3840x2160 (4K) & 5120x2880 too - game really looks pretty at those resolutions, with it downscaled there's almost no jaggies in sight:
https://i.imgur.com/zctaI6m.jpg - zoom out the pic until it fills your whole screen, notice any jaggies? :)

Sadly with those I had a problem selecting enemies to attack though, or selecting anything really, nothing worked, even shield cards won't do anything when clicking.
The card can be selected fine, and hovering over targets shows them with red outline, but the click to target just doesn't work at those resolutions :(

(2560x1440 does work to select though, but sometimes there are issues where selecting only works on bottom half of the enemy, that doesn't happen too often though)

If you could find a fix for that sometime I'm sure 4K users (and NVIDIA DSR users) would love it!
Also if you don't have a monitor to test with maybe look into NVIDIA DSR too, could give you a virtual 4K screen to test. (I think DSR only works with Unity in "exclusive fullscreen" mode though)

EDIT: Also, an option to toggle the nipple rings visibility would be muy bueno.
Last edited by Havoc; Mar 18, 2020 @ 6:09am
Flametorch  [developer] Mar 18, 2020 @ 12:34am 
Originally posted by SunnyHere:
I like the idea of this game a lot, although when I finished there seems lack a proper ending (a cg or storytelling, etc).Really looking forward to the new project. If there exists some funding issues, how about kickstarter it? With this game as a background, I'm sure the sequel will be a huge success!

Cut Scene will be working on the official launch. I am still working on contents first. :)
Flametorch  [developer] Mar 18, 2020 @ 12:41am 
Originally posted by Mordeth Kai:
Originally posted by Flametorch:

When this game is fully developed, I will probably make a new one rather than DLC.
The key is how much money is being prepared until then, but I'd like to go ahead with the next project very big. :)
Welp, there goes my hopes for the characters that got cut making it in as DLC. I guess the real question is, will a sequel feature the same core gameplay or try something different?

I'm thinking about this.

I am thinking of Open World RPG if I make story before she came to Dungeon.
Or if I'm create with a post-end story of this, I'm going to make it a strategy simulation.

This is all just a plan. :)
But it's most likely not TCG.
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