Idol Manager

Idol Manager

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Mira Jul 30, 2021 @ 3:39am
Top the Charts goal
Hello everyone, I'm currently doing the story mode and I'm at the moment where I have the goal to top the charts, I've been slowly increasing my number of sales at every release and I'm currently at around +35000 something. But I've only topped 3 for now.
I have the max of stars fame, two groups, regularly do concerts etc. Am I doing something wrong ? Did I miss it at the beginning of my playthrough and I need to begin again or is it a last goal or something ?

(Also the trends almost never changes, I'm stuck with Enka, partying, and cool/sexy since like 2 years in the game.)

Have a nice day playing :)
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Showing 1-15 of 32 comments
chanchan Jul 30, 2021 @ 3:43am 
What Chapter in the Story Mode is this?
Mira Jul 30, 2021 @ 3:46am 
Originally posted by chizuru:
What Chapter in the Story Mode is this?
I think I'm still at chapter 1 after 8~ hours of this playthrough
Rancard Jul 30, 2021 @ 3:51am 
You have to increase you fans, i had around 400k fans to reach the top (200k cd sold)
Mira Jul 30, 2021 @ 3:52am 
Originally posted by Rancard:
You have to increase you fans, i had around 400k fans to reach the top (200k cd sold)
Oh okay, do you have some tips for me ? What made you gain the most fans ?
Ydyp Jul 30, 2021 @ 4:01am 
Originally posted by Rancard:
You have to increase you fans, i had around 400k fans to reach the top (200k cd sold)
Yeah the thing is you have to get on top of that because your rivals will also gain fans and keep increasing their sales.

Originally posted by Mira:
Originally posted by Rancard:
You have to increase you fans, i had around 400k fans to reach the top (200k cd sold)
Oh okay, do you have some tips for me ? What made you gain the most fans ?
There are a few things you can do, spamming promotion is one thing, then you have the media on top of that to grow your fanbase. The biggest challenge there is to manage your idols stamina vs the gain of followers.

At the start bankruptcy is your biggest enemy, but at some point you can easily get the money and then it is just of investing in the right stuff to maximize fan gain like a doctors office to help your break rooms and have more managers to keep pushing out those deals at a faster rate.
Doctrine Dark Jul 30, 2021 @ 4:23am 
Originally posted by Rancard:
You have to increase you fans, i had around 400k fans to reach the top (200k cd sold)

Thats probably the second time you have to top the charts


Originally posted by Mira:
Originally posted by chizuru:
What Chapter in the Story Mode is this?
I think I'm still at chapter 1 after 8~ hours of this playthrough

If this is the first time they ask you to do this and you have unlimited time to do it. Wait a little before releasing a single and then release it when base on the trends
Louis Jul 30, 2021 @ 5:11am 
This was the number of CDs I needed to clear Chapter 1. Crazy.
https://steamcommunity.com/sharedfiles/filedetails/?id=2561059511
Last edited by Louis; Jul 30, 2021 @ 5:11am
UFOkiyo Jul 30, 2021 @ 5:33am 
I'm still on this quest too and I'm 15 hours in. Your fans has a lot to do with this since usually your fans will indicate how much CDs to produce. This only applies if you are doing handshake advertising for the single though.

You can try different kinds of advertising but it's more risky. I think it's a quick solution to completing this quest though.
stm8022 Jul 30, 2021 @ 8:40am 
Originally posted by Mira:
Hello everyone, I'm currently doing the story mode and I'm at the moment where I have the goal to top the charts, I've been slowly increasing my number of sales at every release and I'm currently at around +35000 something. But I've only topped 3 for now.
Check the "Released" tab in the Singles window, for the "Sales per Fan" of your singles. From this you can deduce how big fan base you'll need to top the charts, e.g. if your sales per fan is 0.5 and the top single for given month is around 150k, you'll need 150 / 0.5 = 300k fan base to reach that number (there's some randomness factor to the monthly numbers, though, so data for previous months is only a rough indicator)

Some promotion types can increase sales per fan, while others can increase number of sales overall, so you can play with these to reach the goal easier. This runs into a risk of over/underestimating your sales, though, and wasting some money.
Last edited by stm8022; Jul 30, 2021 @ 8:43am
Mira Jul 30, 2021 @ 8:59am 
Thank you everyone ! It is a pretty hard game for the moment and I play in normal, I can't imagine in hard !

I'll try everyone's ideas and I'll try to build my fanbase, I finally reached a top 2, and I'm at around 140k fans, I'll keep going :)
Crimson Idol Jul 30, 2021 @ 9:02am 
Originally posted by Louis:
This was the number of CDs I needed to clear Chapter 1. Crazy.
https://steamcommunity.com/sharedfiles/filedetails/?id=2561059511

It's crazy to see that some people reach that goal so early. It took me until September 2023 to reach that position and I barely made it:
https://steamcommunity.com/sharedfiles/filedetails/?id=2561299790
(the difference for the third place are quite shocking when comparing it with your numbers)

Fun-fact: I actually reached that position with the sister group whereas my main group barely reaches 60.000 sales. Maybe it's because I tend to stick to appeal the hardcore-crowd a lot more (Valkyrie Heart mainly uses lewd PVs and two times I even had a critical success).

By now I also have way more than 350k fans.
lnomsim Jul 30, 2021 @ 3:01pm 
If you have that many idols and yet only sell 38000 copies, you are doing something wrong.
I'm in the middle of the second year, and I'm already selling more than 50k copies, and I'm taking things very slowly.

Try to increase your fans, increase your promotion stat, and give your idols jobs that generate fans. Don't forget to create media, they generate income and fans (but consume a lot of stamina.)

Also, use advertising, and boost it with your office research, it can give a huge boost to sales and new fans.

The café is a good way to make money and fans too.

Fans are great, fans are your best friends, especially in summer. Go get them' all
Fringehunter7719 Jul 30, 2021 @ 3:44pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2561620714

The best way to get new fans is to release new singles, since they essentially grant exponential growth in fan numbers early on. Especially handshake singles. If you release 2-4 singles on the same day, every 32nd day, with the first one being a group handshake you should be topping the charts about 6-8 months into the game, around spring 2022.

You'll need to seed some fans with daily promotion for the first few months so the exponents have something to work on, but after that it takes care of itself.
stm8022 Jul 30, 2021 @ 4:14pm 
Originally posted by Fringehunter7719:
The best way to get new fans is to release new singles, since they essentially grant exponential growth in fan numbers early on. Especially handshake singles. If you release 2-4 singles on the same day, every 32nd day, with the first one being a group handshake you should be topping the charts about 6-8 months into the game, around spring 2022.

You'll need to seed some fans with daily promotion for the first few months so the exponents have something to work on, but after that it takes care of itself.
I must be missing something here, because with ~100k fan base, 100% fan satisfaction from singles and 50-75k sales, a single release gives 1-2k new fans, which is obviously nowhere near exponential growth.
Fringehunter7719 Jul 30, 2021 @ 4:47pm 
Putting aside the technicality that that may (or may not!) be exponential growth, but with a very low exponent of 1.01 or 1.02 you're right, something very different is happening for us.

With 100k fans I've been looking at around 30k-40k new fans for that single, with sales of about 75k on a handshake release. This would immediately be followed up by the additional 1-3 digital releases (the first two or three times you probably don't have the cash for handshake releases and they would all be digital) which would yield moderately lower conversion of sales to fans, but act on the accumulated numbers. Overall 3-4 releases on a day were roughly doubling my total fan base on each release day in the early stages.

It may be due to differences in group policies? If it helps, here's what I did:
  • Manual salaries, switch to satisfied a few months in once cash is stabilised
  • Neutral vibe
  • Auto practice limit: 80pt
  • Orthodox image
  • Extensive background check
  • Relaxed security, this makes a huge difference to handshake singles as far as I can tell
  • Ambiguous dating policy
  • Premoderated social media
  • Controlled streaming
  • Short skirts with safety shorts
  • Energy and Enthusiasm in performances

I picked one single type of pop/loneliness/cute and stuck to it until they all hit level 5 for the performance goal, then switched out for the better long term categories of pop/happiness/street.

All of that would be with fairly swift progress through the performances/promotions trees, I don't know if that matters as well. Typically 100k fans would be at around 4/4 in those, a couple of months in.

On the other hand that may not explain the difference at all. :winter2019surprisedsnowman:
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Date Posted: Jul 30, 2021 @ 3:39am
Posts: 32