RUNE II: Decapitation Edition

RUNE II: Decapitation Edition

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flipmode Sep 10, 2020 @ 3:07pm
Full Controller Support?
Just wondering if this has full support for gamepads (including UI and menus)?
It looks like your typical action game that would play well with controllers, but I fail to find a single video showing it. And only outdated info from years ago.
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Showing 1-11 of 11 comments
RUNE_Mitch  [developer] Sep 10, 2020 @ 8:38pm 
Full gamepad support is something that we are working on and should have in by our November 2020 steam launch! :)
flipmode Sep 10, 2020 @ 11:30pm 
Thanks for the info!
I had an eye on the current sale over at XXXX, but there will be another one.
The game seems to shape up since it`s not so optimal release.

I hope you`ll manage to really add full gamepad support. Many players today use their PCs like more powerful consoles, playing on the couch with no M+K at hand to navigate menus.

If you get it done, make sure to upload a video so customers who skipped it so far for control reasons can see it in action. ;)
RUNE_Mitch  [developer] Sep 11, 2020 @ 9:24am 
Originally posted by flipmode:
Thanks for the info!
I had an eye on the current sale over at XXXX, but there will be another one.
The game seems to shape up since it`s not so optimal release.

I hope you`ll manage to really add full gamepad support. Many players today use their PCs like more powerful consoles, playing on the couch with no M+K at hand to navigate menus.

If you get it done, make sure to upload a video so customers who skipped it so far for control reasons can see it in action. ;)

Great idea, we'll do that when it's in! :D
flipmode Dec 23, 2020 @ 12:03pm 
How is the state state of controller support these days?
I can only find posts about a month old, saying it`s still not working properly.
Still interested in the game, but I`d play with a xbox controller only, with no k+m in reach.
RUNE_Mitch  [developer] Dec 23, 2020 @ 12:34pm 
We now have full controller support and we're in the process of applying for the badge on our store page. :)
flipmode Dec 23, 2020 @ 1:03pm 
Thanks Mitch, I decided to trust you on this.
I`ll throw Thor`s hammer your way if it doesn`t work propely though. ;)
RUNE_Mitch  [developer] Dec 23, 2020 @ 1:05pm 
Originally posted by flipmode:
Thanks Mitch, I decided to trust you on this.
I`ll throw Thor`s hammer your way if it doesn`t work propely though. ;)

Deal. I can take a hit.
flipmode Dec 24, 2020 @ 12:25am 
I understand you guys are trying with this game, but sorry, had to ask for a refund.
I doubt anyone could play this with a controller right now without going insane.

Menus haven`t been adjusted, and controlling the cursor in menus is a nightmare due to weird acceleration. It`s like a minigame just trying to hover over an item.

Jumping and dodging on the same button? Who came up with that? Gives you pretty much a 50:50 chance to hop over a small gap.
The button mapping menu is again a scrolling m+k list, near impossible to navigate.
Like trying to handle an excel doc with a controller.

Pitty, I loved the smashing sound hitting enemies. ;)
Lars Dec 24, 2020 @ 3:29am 
Technically you can do everything in the game with a controller, but menu navigation is nightmarish. From past experiences like this, it still qualifies as full controller support on the store pages.

Even if it's so bad I actually think it's better to put my pad down and use the M+K whenever I have to use a menu. Shame, because generally it controls really well on the pad during actual gameplay.
RUNE_Mitch  [developer] Dec 24, 2020 @ 4:28pm 
Thanks for the feedback, I'll let the team know. Merry Christmas / Happy Holidays. :)
Celendrin Apr 30, 2021 @ 11:03pm 
Controller worked fine for me.
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