Deceive Inc.

Deceive Inc.

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Толя Dec 24, 2024 @ 11:38pm
1
Last mission... Let's make it count
It's sad to see how a star flared up and burned out, but was never able to attract enough attention
Dear developers, I appreciate your work. I was the one who spent a lot of money on your game. Yes, I know that in terms of scale, one person is a drop in the ocean, but maybe you will give us one last hope. Yes, public servers to be closed. They will be gone forever, but while there is an opportunity, remake custom lobbies for the p2p system and leave only a sandbox there. No levels, rewards, etc. Loaded, went to custom lobbies, played.
Such a move will allow us, devoted players, to have fun ourselves and not be afraid that one day we will see the message "Connection to the server failed"
Other players who think similarly are invited to the thread
Last edited by Толя; Dec 24, 2024 @ 11:40pm
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Showing 1-8 of 8 comments
Same here I enjoyed the game.
Толя Mar 3 @ 11:40pm 
Another, even crazier idea: Sell the IP rights to Valve
Bankai9212 Mar 4 @ 11:58am 
Can't see them being interested since the general concept of this TTT has existed for years. Plus they're already working on deadlock.
it was down to poor advertisement, the dev's not putting higher level players into there own lobbys ...and a majority of the high level players ruining it by playing this like call of duty and just not playing the objective you know who you are :)
Originally posted by Not-Super:
it was down to poor advertisement, the dev's not putting higher level players into there own lobbys ...and a majority of the high level players ruining it by playing this like call of duty and just not playing the objective you know who you are :)
They had streamers playing it for awhile. After they got bored and moved on. Again 8k concurrent players. They couldn’t keep it bring them back.
Seth Rogen Mar 14 @ 12:20pm 
2 maybe 3 years ago they did a weekend free to play. Game was so fun I ended up buying it but then I dont know what happened, playerbase just went down so fast. They should've just made the game free to play
Originally posted by Seth Rogen:
2 maybe 3 years ago they did a weekend free to play. Game was so fun I ended up buying it but then I dont know what happened, playerbase just went down so fast. They should've just made the game free to play
It went free on epic and that wasn't enough to get the players needed f2p would never address player retention.
Толя Mar 18 @ 9:22pm 
Originally posted by Seth Rogen:
I dont know what happened, playerbase just went down so fast
Bad marketing strategy happened. In RU/CIS region it was a niche project. Only those who watched foreign influencers knew about it. This is just one of several reasons.

Originally posted by Seth Rogen:
They should've just made the game free to play
As stated above, this would not lead to an increase in the number of players. One of the reasons is that when a 500+lvl 1k+ hours cybergod played enough on his account, he would create new ones for free and terrorize newbies.

Actually, they didn't solve some of the problems, they couldn't solve the other part, but they made battle passes, skins and donation options, which they promoted from scratch. I don't blame them, they had to recoup their project, but they still had to monitor the balance.
I'm glad that I was able to play this real masterpiece
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