Zanki Zero: Last Beginning

Zanki Zero: Last Beginning

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Scyris Apr 22, 2019 @ 5:02am
Stage 7 Shadow creatures.
Any tips for killing these really annoying enemies? I know they only move when your not looking at them. But still, I am having more issues with these than anything else in the game so far. I'm playing on diffculty 4, and even with the Shigabane's they still bascally 1 shot me in the best armor I can make atm.
Last edited by Scyris; Apr 22, 2019 @ 5:34am
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Showing 1-8 of 8 comments
HubHikari Apr 22, 2019 @ 5:59am 
Okay, so the most important thing to know is that these bastards are like Doctor Who's Weeping Angels in that they will teleport if you pull your camera off of them. This makes them extraordinarily tricky if there are more enemies in area, but extraordinarily easy when they're by themselves.

You'll want to be constantly moving until you can lay eyes on one, because they love sneaking up behind you when you're doing things like looking at your map or adjusting your inventory.

Once you have one in sight, they're easy. Move one space away on each axis, like so:

ooooooo oooXooo ooYoioo ooioioo ooioioo ooioioo

Where X is the shadowman, and Y represents your party. He won't move as long as you're facing north or east.

You can also sit in any of the spaces I've marked with an i to the same effect. Once you have yourself set up, it's pretty easy to bait the arm strike, then rush in and deliver a charged volley. Do that until you Part Break his arm, and then you can just do the Grimrock Two-Step where you wait for him to swing, then shuffle back and forward and hit him until he's dead.
Louis Apr 22, 2019 @ 8:57am 
I face them and use slide move to attack them. Pretty easy.
Move to the side they are not face to attack.
Last edited by Louis; Apr 22, 2019 @ 8:58am
Scyris Apr 22, 2019 @ 2:20pm 
Thanks, yeah, once I noticed their ranged attack has a far longer cooldown than most other monsters of the same type, they became much easier to deal with. Still give me some good jump scares though when they just pop up out of no where, after I thought I had the area cleared.
Tsuanli Apr 24, 2019 @ 12:42pm 
I'm stuck too. I'm playing with difficulty 5 and I have to say that HubHikari's strategy only works if there's a wall to block his AoE. Also I'm not sure if this is because of difficulty 5 or what but if I break his arm it makes him MORE difficult because when I sidestep he sometimes attacks instantly and there's no time to sidestep back before he hits you even if you try to move back instantly. His ranged attack is slower so there's always time to move back unless he uses AoE.

Conclusion:
Sidestep (before breaking arm): ~5% chance of dying to AoE.
Sidestep (after breaking arm): ~20% chance of dying to impossible to avoid melee attack.

Only 100% safe strategy involves 2x2 free space where you can make enemy to turn around constantly and thus causing him to waste his "turn".

The problem is that when those enemies are introduced there are a lot of long hallways with very little room to deal with shadow men. I'm not 100% sure but it feels that they are also spawning behind me despite me clearing and scouting the whole area earlier and if that's the case the hallway of hell is impossible. I even left the door closed behind me and even then shadow man was suddenly behind me.
Last edited by Tsuanli; Apr 24, 2019 @ 12:42pm
benwilton20 Apr 24, 2019 @ 2:50pm 
Tsuanli, dont move into the way he is facing simples there pritty much a lagg after hes turn direction, hes slower then monokuma if u can back step dodge hes easy pezy
Tsuanli Apr 25, 2019 @ 7:46am 
Originally posted by benwilton20:
Tsuanli, dont move into the way he is facing simples there pritty much a lagg after hes turn direction, hes slower then monokuma if u can back step dodge hes easy pezy
That's exactly what I wrote at my 2x2 part but the problem is exactly that.. you need more space than 2x1 and at that point of the dungeon there's very little space.
Last edited by Tsuanli; Apr 25, 2019 @ 7:46am
Tsuanli Apr 25, 2019 @ 10:00am 
I realized my mistake. If you sidestep before shadow man has a chance to attack he keeps his current attack cd and then when you show in front of him again and if attack cd is < 0.2s there's no time to dodge.

So.. when doing sidestepping you must never move away before shadow man begins his attack.
Last edited by Tsuanli; Apr 25, 2019 @ 10:00am
Scyris Apr 25, 2019 @ 3:49pm 
Originally posted by Tsuanli:
I realized my mistake. If you sidestep before shadow man has a chance to attack he keeps his current attack cd and then when you show in front of him again and if attack cd is < 0.2s there's no time to dodge.

So.. when doing sidestepping you must never move away before shadow man begins his attack.

This is the same for most enemies actually, they have cooldowns like you do. For example if you charge up you cna dash up to those fat creatures and destroy the tongue before they can hit you. if you do it right.
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