Just Cause 2

Just Cause 2

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andersenman Oct 31, 2019 @ 12:10pm
Helicopter turning absurdly slow
Control of helis appears to be mind-numbingly slow. Trying to turn takes an insane amount of moving the mouse left or right. Likewise, WASD has extremely poor acceleration in the respective directions, and using a controller has the same affliction. Even with sensitivities cranked all the way up, this is absolutely idiotically unplayable.
Is this really how it is, or is there some tweak that's missing?

Thanks
A.
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Showing 1-11 of 11 comments
Plaid Nov 3, 2019 @ 8:34am 
negative mouse acceleration. There is a mouse fix floating around out there.
I think it's at Just Cause 2 Mods.
andersenman Nov 6, 2019 @ 10:22am 
Sadly, this didn't help at all with the helicopters. They're still turning stupidly slow and just bobbing up and down when flying forward.

Still, thanks for your response, much appreciated!
Last edited by andersenman; Jan 7, 2021 @ 1:53pm
TheDuke147 Nov 7, 2019 @ 9:44am 
As far as turning concerns, try this:
Reduce forward speed, no LSHIFT or LCTR needed for the turn; ; let the rotorblades run stationary.
To slow down press both S and A (left turn), or both S and D simultaniously (right turn)
as soon as you spot an enemy chopper on your six in the distance.

Use C to look behind you regurlarly before the heat is on. You need to start turning towards
enemy choppers you spot in the distance behind you (C) and be already halfway on a 180 degree turn towards them before (!) they start firing.
Ideally you should have started turning before you notice the stream of bullets from enemy chopper.

The forward airspeed midair in a chopper FEELS very slow, but it is in fact relatively fast compared to the surface. Vanilla game has no HUD to show this with numbers....
The rotorblades run anti-clockwise, meaning turning right should be faster than turning left.

(I assume you play on a PC , mouse and keyboard)
Playing JC2 btw, but probably helicopter controls are the same in JC3 and JC4.
Last edited by TheDuke147; Nov 8, 2019 @ 11:40am
andersenman Nov 7, 2019 @ 10:02am 
Yes, M+K, as I've not seen an advantage with the 360 pad. I haven't got much of an issue with gameplay itself; I keep the minimap in view and consistently down enemy choppers.
My complaint is really with the controls themselves. Strafing is just some silly sideways shimmying, moving ahead is this stupid bobbing, and turning takes forever, several wide mouse sweeps in fact, something that ought to be punishable by death by clubbing. By comparison, JC1 had rather compliant helicopter controls and would absolutely not object to tossing whirlies into a vertical dive. In JC2, flying feels like there's an instructor who constanly fights my own input and tries to return the heli to a zero-speed hover with all his might.
TheDuke147 Nov 7, 2019 @ 10:08am 
I hardly use mouse when turning , but It took me a lot of practice (hours) to improve turning.
Arcade game is arcade. But I had some practice in rusty old BF2 choppers that is slowly coming back now. :D
andersenman Nov 7, 2019 @ 10:13am 
In fact, I just double-checked. With a 360 pad, helis fly exactly as bad as with using keyboard input even though it has analogue sticks.
Whoever thought this behaviour was an acceptable one to ship in a product should be shoved genitals-first into a woodchipper.
Last edited by andersenman; Jan 7, 2021 @ 1:52pm
TheDuke147 Nov 7, 2019 @ 10:20am 
Game being programmed for XBOX and PS3/4 consoles, plus developers not spending enough time to port it properly to PC is the root of the problem, if you ask me.

But I enjoy the map, terrain, different landscapes to explore in this game.
Last edited by TheDuke147; Nov 7, 2019 @ 10:24am
andersenman Nov 7, 2019 @ 10:24am 
FULL ACK
TheDuke147 Nov 7, 2019 @ 10:26am 
Originally posted by andersenman:
FULL ACK

Sorry, you have to decode that message for me , but I think you ment ACKnowledged :D
andersenman Nov 7, 2019 @ 10:29am 
Correct. I'm old. I still send unfragmented TCP packets. ;)
jryben Nov 4, 2022 @ 7:33pm 
SOLUTION: Turn the in-game settings for mouse sensitivity way down (like 20 each) and move the mouse slowly. Sounds counterintuitive but it works. I figured this out when I tuned the mouse settings for easy headshots. You'll just need a bigger mouse space but if you play shooters, you'll probably already have that. Also, fly away from the enemy copter as you're turning to face them (A,S,or D). No need to stay stationary.
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Date Posted: Oct 31, 2019 @ 12:10pm
Posts: 11