Just Cause 2

Just Cause 2

查看统计:
Moai Mann 2016 年 12 月 23 日 下午 9:19
Just Cause 2 keeps crashing
I recently purchased Just Cause 2, but i cant seem to get it to run for more than 5 minutes.
When im playing, after 4-5 minutes the game freezes for a second, goes back to normal, and then a white screen with an error message, "Just Cause 2 has stopped working, windows is searching for a solution"

I have tried disabling decals, motion blur, rolling back drivers, pretty much every fix out there, but none of that has done anything.

Specs:
Processor:AMD A8 5545M APU
Graphics:AMD Radeon HD 8510G
Ram: 8GB
OS: Windows 7 64-Bit
最后由 Moai Mann 编辑于; 2016 年 12 月 24 日 上午 9:49
< >
正在显示第 91 - 105 条,共 331 条留言
MasterZoen 2017 年 8 月 10 日 下午 1:21 
引用自 Boltte
引用自 MasterZoen
Something else: nVidia Inspector 1.9.7.3
http://www.guru3d.com/files-details/nvidia-inspector-download.html
and nVidia Profile Inspector
https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts

Supposedly, this was the last version that was good for SLI. Please note that I do not know how to use this. Try the Guru3D.com forums for help. I'll say it again, my old GTX 670 was able to run this game with every setting enabled and maxed, except GPU Water Simulation, and never even strained itself hitting 60FPS. You really shouldn't need SLI'd GTX 770s for this game. Just a waste of energy and heat, IMHO.

Cool thanks, will try those out.....

Well yes of course my 770 is able to output 60 frames a second(dips down when there are graphical glitches - only seems to *sometimes* happen when I only have one card(but during my stay with two cards, it has never happened even after all that fisaco with DX...) running for some reason.....maybe DX wasn't installed correctly after all? I'll put up some screenies for you to see what kind of graphical glitches I'm getting after this post Shown below in the links), just that that I want an even smoother experience - and yes, I can *feel* the difference between 100 fps and 60 fps - there's a noticeable feeling, well at least for me anyways and as already mentioend earlier, so I can fraps better....

https://steamcommunity.com/sharedfiles/filedetails/?id=1099268172
https://steamcommunity.com/sharedfiles/filedetails/?id=1100296503
https://steamcommunity.com/sharedfiles/filedetails/?id=1100296656 - these floating bullet holes make the game hit the low 20s or even lower than that...
http://steamcommunity.com/sharedfiles/filedetails/?id=1099052589
https://steamcommunity.com/sharedfiles/filedetails/?id=1100296098 - they must have glitched spawned inside the unopenerable garage...
https://steamcommunity.com/sharedfiles/filedetails/?id=1100296785
https://steamcommunity.com/sharedfiles/filedetails/?id=1103171710 - ignoring the limo part, see that red plane there? That's what I get if I get damaged by bullets...which also, like the bullet hole one - reduces my frame rate down to the low 20s if I have multiple red planes sticking out of me and all different and varying areas/degrees...
https://steamcommunity.com/sharedfiles/filedetails/?id=1105299001
https://steamcommunity.com/sharedfiles/filedetails/?id=1105299054

But I think someone of them are probably bugs that need squishing if you're experienced any of these before...? And of course, as already mentioned(either above or below this paragraph), these have been sighted when I dropped the second card...before this, never had any of these issues...

So far I can only fraps at 15fps @ 2560x1440 because if I go 30 or *60*(as that's how much a single 770 will give me), I will lose a lot of key frames(You'll want this figure to be ideally at 100%) in the recording and that's not good for when I later do some edits on the video file...

引用自 MasterZoen
All I get from postimage.org is a 502 Bad Gateway error. That's neither here nor there, however.
Try again, it's working for me - could have been a temperary glitch on their side - but the sites a pretty good if you want to leave pictures behind(and even have it on a timer, so that after this period expires, the picture is automaticallly deleted) and don't want to create an account to do so to share...

引用自 MasterZoen
Any game that is SLI compatible should have the SLI logo in it, regardless of if it did or didn't suport SLI at launch. The games actually have to stand up to some thorough testing to get that check mark on the GeForce.com site. Besides, it's not like the dev's never patch the games after all, and you can certainly patch a trademark screen as it's just an image. It shouldn't be that hard for them. <eyeroll>
Oh okay, fair enough....so it does....most of these game apparently, as advertise on the geforce site, do support SLi...but I don't see Assassin's Creed Syndicate on the geforce site.......I can see 4, 3 and the first installment, but not the syndicate, or 2...

Well apparently it's too hard for them to patch in the SLi/CF logo in the game....either that or they don't want to....or too lazy too....or forgot about it.... OR they themselves hadn't intended the game to be played on more than one GPU.....mmmm....?

引用自 MasterZoen
Sadly, no, I've stopped dealing with screenshots and disabled that function of Steam quite a long time ago, since I discovered that it made 3 copies of the screenshot and a thumbnail of it, in multiple locations of the OS drive. That's with Steam set to use a folder on a different drive, which is downright bad in the first place but even worse since my OS drive is a SSD. They can read forever, but writing to them slowly kills them. I now use Mirillis Action! to record and screenshot my games, so I'll dig through my folder and see if I have those games in there and post to photobucket if I find any. Although, I haven't played Witcher 3 but for a few minutes so far, I'd thought I had seen it in the opening credits...
Um, I believe it's only two copies, a thumbnail and the actual shot....it's only three copies if you checked the box where it says "Also save uncompressed copy" or something along those lines - the the picture isn't actually "uncompress" as it's a png file and that's still technically compressed...what I would call "uncompress" are files like bitmaps... or bmp files for short... Also, they're installed where ever you installed steam in as well, so if you installed steam on E:\ drive, all shots will be saved there, including the "uncompressed" copy I think - though haven't used it in a while so it may have changed and now saves elsewhere...

I once thought the same as you - having to worry about too much writes on an SSD, now I later find out that even with all these writes, the drives are going to last at least 10 years (well at least the samsung ones as they're warrantied and guaranteed to last that long - not sure who else warranties and guarantees this too)and by that time, you're probably on a different build....and have sold or given away your SSD....or is now back in storage collecting dust along with all your other old toys and stuff because you've upgraded and replaced the old thing....

You know, I actually run two SSDs(was initially looking at HDDs, the Velocity Raptors but they don't sell anymore because "SSDs are now a thing and have made those high end drives obsolete" - that's what I was told!) in RAID 0 for frapsing so I don't have to worry about the drives being the bottleneck for my recording sessions...which leaves only other hardware that could be bottlenecking my sessions, but it won't be either ram or cpu, because I have quite a bit power in both, so that just leaves one......the gpu....

引用自 MasterZoen
Different areas, of the world? Well you don't type like a Brit, so, Australia or New Zealand? Or, as I like to put it to my buddy over in NZ, Australia or Australia Lite? He gets sooo mad... LOL
Yeah, I thought my subtle *AU* meant something...? Or you don't know country codes yet...? Or didn't bother to look up what AU was for? Or overlooked that part?

引用自 MasterZoen
I can honestly say that I haven't noticed any input lag on my system, and I don't use an FPS Limiter like the second article suggested. I play twitch shooters like DOOM and Hard Reset, Team Shooters like Overwatch and LawBreakers, Shmups like Raiden and Metal Slug, RTS like StarCraft 2, Company of Heroes and WH40K:DOW2, Racers like Burnout and NFS, and I've never noticed the game not respond instantly while using K&M, and really only a miniscule lag in some games when using a controller. While I'm sure that it can create input lag on low end systems, my rig is anything but:
https://pcpartpicker.com/list/jJJJ4C
It's also reccommended that you don't have V-sync on when you want to record because it forces your gpu to work less by forcing to it stay in sync with your monitor's refresh rate...well at least when dealing with fraps... Doesn't apply to G or Free sync, though because that's monitor based (as the monitor is slowed down to your fps, not your fps slow down to your monitor refresh rate)and not GPU...unless of course you're recording externally with an SLR or action camera where you don't want even the slightest tear to screw it up....

But if you're just playing for fun and don't really care for recording those *moments*, then yeah sure, V-sync on all the way if u want...

Metal Slug is still a thing? Geez....haven't played that in ages...

Blizzard needs to release an first person game mode of their games......because I do like like their storylines in their game, just that I'm ♥♥♥♥ at RTS genres....lol - want to know how bad I am at RTS's? I need to have the computer AI difficulty playing on easiest settings, and even so, I might sometimes need to *cheat* to win......or when I just want to power through it all with the least difficulty...yyeeeaaaahhhh... :steammocking:

Whoa, NFS? Damn, the last best game I knew was Carbon, after that it just went downhill.....I suppose UnderCover was *alright* but not as good as the older titles.....

There was a remake that supposedly combined all the good aspects of underground 1, 2, most wanted and carbon together and topped of with all the eye candy one can have for this generation....

I've noticed some input lag, surprisingly, when I switched to single card when playing JC2.....switched back to SLi and most of it is all gone.....however I have to put up with the crashing issue...:steamfacepalm:

Hmmm, not bad.....not bad rig...definitely much newer than mine...and probably better too.....For me, I waited too long to save up so my build kinda looks like a frankenstein.....

Okay, so that looks like your game is corrupted, as I certainly never encountered anything like that. The worst bug I encountered was when bokeh filter broke the skybox, and some of the NPC would be standing around in T pose with no animation. Saving and reloading fixed the latter. I'd say uninstall the game, not verify but actually delete it and then redownload. I know, it's a pain over there in Australia after your Minister(?) pulled the plug on replacing all the hubs.

Either that, or just having a second card plugged in is causing issues with the game. I'd suggest that you try removing the second 770, but frankly you seem adamant that it makes your games run better, with this obvious exception. Maybe you could try just setting the second card to handle PhysX only and see if it makes a difference?

Indeed, the site is working for me now.

Yeah, I meant Black Flag, as I don't have Syndicate yet. Just some wishful Freudian slips.

What are you using FRAPS for? Recording, or just for the FPS counter? From what I remember reading FRAPS actually puts a fairly large load on the CPU, so if it's just for the FPS counter you should probably get rid of FRAPS. The Steam overlay already has an FPS counter, it just needs to be enabled in the settings. Steam > Settings > In-Game. I think I read it in this set:
http://www.toptenreviews.com/software/multimedia/best-video-game-recorder-software/

With Windows 10, I kept finding a 3rd copy of screenshots created in the hidden Roaming folder.

Yes, I had in fact missed where you mentioned, "AU." Obviously, it was too subtle for me. LOL

That's why you use a frame limiter in addition to the vsync. Some claim that there is no additional effect of doing both, others claim it depends on the game, and others say that they conflict. Frankly, I've never had any problems. After checking, I do indeed have a frame limiter active. I'd set it up so long ago now that I'd forgotten I have the Riva Tuner setup to limit frame rates... Old middle age is catching up with me.

Metal Slug is a classic Shmup, it's challenging and fun and you always end up dieing at the boss, so you yell out, "I was SO CLOSE!"

I tend to play most games through all the difficulties, but I've got a friend that refuses to play games on anything but the easiest settings. There's only been 3 exceptions, when we co-op'd HALO 1, 2, and 3 on Legendary.

Yeah, NFS Most Wanted and Rivals are ones my buddies and I still play, along with The Crew and Trackmania Turbo. On the Steam side, there's Grid, which I don't really like, Burnout Paradise, and few indies. Sadly, they have far less time to devote to playing together, so it's often few and far between these days.

Another frantically paced game I play is Hawken, and I play it in 3D. I'm looking forward to getting Archangel as soon as I've got an HMD.
最后由 MasterZoen 编辑于; 2017 年 8 月 10 日 下午 1:28
Blehh..... 2017 年 8 月 10 日 下午 10:50 
引用自 Boltte
引用自 MasterZoen
Something else: nVidia Inspector 1.9.7.3
http://www.guru3d.com/files-details/nvidia-inspector-download.html
and nVidia Profile Inspector
https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts

Supposedly, this was the last version that was good for SLI. Please note that I do not know how to use this. Try the Guru3D.com forums for help. I'll say it again, my old GTX 670 was able to run this game with every setting enabled and maxed, except GPU Water Simulation, and never even strained itself hitting 60FPS. You really shouldn't need SLI'd GTX 770s for this game. Just a waste of energy and heat, IMHO.

Cool thanks, will try those out.....
Ok, so finally got around to this and checked them out. They appear to be overlocking software for nvidia cards....... I'm not sure how an overlocking software will solve my crashing issue when SLi is enabled...? Unless you wanted me to try overlocking my cards, then enable SLi and hope/expect this would fix the issue...? ...but that just make my cards run hotter due to the overclock......and I've already got a 100% fan curve once it reaches 80 degrees C (I'm guessing you guys do F, and not C's over there? If so I don't know what the equivalent F is over there...) which they already do in some games so overlocking wouldn't really help that much because I would still be bottlenecked by heat issue...and thus that would defeat the purpose of overclocking since I can't run it at said overclocked state...

引用自 MasterZoen
Okay, so that looks like your game is corrupted, as I certainly never encountered anything like that. The worst bug I encountered was when bokeh filter broke the skybox, and some of the NPC would be standing around in T pose with no animation. Saving and reloading fixed the latter. I'd say uninstall the game, not verify but actually delete it and then redownload. I know, it's a pain over there in Australia after your Minister(?) pulled the plug on replacing all the hubs.
Hah - I had a moment where there was someone in a T-pose that I was about to screenshot to showe because I thought it was funny, but then I hacked the pipelines instead which instantly made the T-pose guy to wimper and fear and I was like "awwwww....."

Well I've already verified my integrity and it was fine....aw, but re-downloading the game is gonna be a pain....took me a good few hrs myself to have installed this after downloading erverything..... Yeah, Turnball shutdown the NBN FTTB/H/P in favour of the more *econiomical* FTTN connection which makes us still use the existing copper for the remaining distance to our homes... I head this was also to compare with that to google fibre over in the states....how's that going for you...?

Could also be due to the mods I installed....

I've read various articles, that says "supposedly" FTTN can reach speeds of up to 10Gb/s, yes that is 10 gigabit a second, but over a distance of 30m.....or 70m, can't remember which one it was.... And it *supposedly* could also reach up to 1Gb/s if you're distance is 300 or less meters from the node...and apparently it was this that must have swayed the miniter's decision and the fact that it'ss also cheaper in the short run... So what about for those who live like 8km from the node, for example in the sticks?? That means gg for us....well I don't personally live out in the sticks, thankgod! hahahaa, but the area I live in is still not up to my expectations...

Anyways, was gonna say that would also delete my save files too unless I back them up, but found out the save files are located somewhere else, in the userdata folder under your ID and 8190 folder....so I guess I'm fine.....but re-downloading over ♥♥♥♥♥♥ ADSL2+ which isn't really ADSL2+, but more like ADSL(in terms of performance), because I'm not even getting the advertised 2+ speeds of up to 24Mb/s down line....

引用自 MasterZoen
Either that, or just having a second card plugged in is causing issues with the game. I'd suggest that you try removing the second 770, but frankly you seem adamant that it makes your games run better, with this obvious exception. Maybe you could try just setting the second card to handle PhysX only and see if it makes a difference?
No, I didn't say it runs better if the 2nd card is plugged in, I said if I run both cards in SLi, I don't see any of these issues...or at elast the during the time before the crashing intervals of course.... It could be that the game doesn't allow to run for more than an hr or two at max straight without bugging out...?

2nd card is already set to physx duty....

引用自 MasterZoen
What are you using FRAPS for? Recording, or just for the FPS counter? From what I remember reading FRAPS actually puts a fairly large load on the CPU, so if it's just for the FPS counter you should probably get rid of FRAPS. The Steam overlay already has an FPS counter, it just needs to be enabled in the settings. Steam > Settings > In-Game. I think I read it in this set:
http://www.toptenreviews.com/software/multimedia/best-video-game-recorder-software/
Both recordingg and as a fps counter....hahaha and yes I am aware of steam's version of the counter when I don't have fraps running or need it running to record...

Oh that's why people have moved on from fraps because fraps isn't supported in windows 8 or newer....... I thought they moved on coz it was just simply not updated anymore as the last update was 4 years ago...or because they something else that had more features that they wanted to use over fraps...because I remember fraps being quite popular back in the day....which is why I bought myself a license for one....heh.... That and was impressed with its recording features and stability and all that PROVIDED you have enough hardware resources for it to run at it's optimial levell, otherwise, expect some lag or stutter when recording with fraps...

Well I have an Intel Core i7-3970x, so I doubt that CPU is kneeling to fraps anytime...in fact the only time I have seen it when that CPU is maxed is when I use handbrake to render and or transcode my fraps footages.... Or when I use 7zip to compress some files/folders into an archive...but never seen a game that has take advantage of all six cores + the hyperthreaded cores..... Unless you would like to point me into a direction where I can find such a game that utilizes all 12 logical cores at 100%...?

引用自 MasterZoen
With Windows 10, I kept finding a 3rd copy of screenshots created in the hidden Roaming folder.
Huh...interesting...could be a temporary save spot and then when you exit the game, it moves the files into your userdata folder...?

引用自 MasterZoen
That's why you use a frame limiter in addition to the vsync. Some claim that there is no additional effect of doing both, others claim it depends on the game, and others say that they conflict. Frankly, I've never had any problems. After checking, I do indeed have a frame limiter active. I'd set it up so long ago now that I'd forgotten I have the Riva Tuner setup to limit frame rates... Old middle age is catching up with me.
Supposedly triple buffering helps too with this...

引用自 MasterZoen
I tend to play most games through all the difficulties, but I've got a friend that refuses to play games on anything but the easiest settings. There's only been 3 exceptions, when we co-op'd HALO 1, 2, and 3 on Legendary.
If only Halo 3 and subsequent releases were on PC......I read a rumour that 3 was gonna be win7 exclusive but that was just a rumour and not true... :Sadclot:

引用自 MasterZoen
Yeah, NFS Most Wanted and Rivals are ones my buddies and I still play, along with The Crew and Trackmania Turbo. On the Steam side, there's Grid, which I don't really like, Burnout Paradise, and few indies. Sadly, they have far less time to devote to playing together, so it's often few and far between these days.
Yeah well GRID is more like a simulator than an arcade racing type.....because the handling of cars is way different to how they react in arcade style...
MasterZoen 2017 年 8 月 11 日 上午 7:45 
nVidia Inspector and nVidia Profile Inspector are used to examine and adjust the settings in the various Game Profiles, including the SLI settings, because the folks at nVidia don't always get it right. These tools were created mainly due to the fact that incorrect settings can cause, wait for it... Crashing.

Yeah, that's the same place that I saw the T-pose. I wonder if that's actually a dev oversight and not a bug? Scripting errors can cause that in Skyrim, after all...
That didn't really matter much to me, though.

This was the big game breaker for me:
http://steamcommunity.com/id/MasterZoentrobe/screenshots/
That's what happens when the Bokeh Filter glitches out.

Roaming folder is used to make copies across mutliple devices, like phones, laptops, work and home computers, that you log into with your Microsoft account. It's found here: C:\Users\Username\AppData\Roaming\
Steam never made a copy anywhere else in the User folder. Remember, I had it set to save to a different drive.

I've had all day play sessions once I disabled GPU Water Simulation. I'm not sure what to tell you. You might just be out of luck that the game was designed for Vista and Win7 just didn't play to well with a lot of games designed for Vista. At least you're not running Win8.1. That OS broke several games that would still run on Win8.0. Win10 certainly handles it fine, with no need for compatibility settings, which tells me MS payed attention to that particular complaint set.

In my experience triple buffering doesn't do anything useful. In Watch_Dogs, for example, when you had triple_buffering enabled, you'd suddenly have stuttering. Watch_Dogs was the last game I played without the Frame Limiter running. That is most certainly a game that took forever to optimize, and there are still people who claim it's not optimized on their rig.

I'd love to run some HALO on my rig... Sigh.

Grid is one of the few games that pushes my GPU. I still don't have any stutter, though.
最后由 MasterZoen 编辑于; 2017 年 8 月 11 日 上午 7:46
Blehh..... 2017 年 8 月 11 日 下午 9:20 
引用自 MasterZoen
You really shouldn't need SLI'd GTX 770s for this game. Just a waste of energy and heat, IMHO.
Not waste of energy and heat if you want more than 60 frames a second....plus the extra heat will work in your favour, especially in winter when you don't have a heater or on cold days(such as these past several days I am having....).... And I've already explained above why I want more than 60fps...

引用自 MasterZoen
nVidia Inspector and nVidia Profile Inspector are used to examine and adjust the settings in the various Game Profiles, including the SLI settings, because the folks at nVidia don't always get it right. These tools were created mainly due to the fact that incorrect settings can cause, wait for it... Crashing.
I see....I also noticed I was only on about the former link and not the latter...which I thought was the same, just that the letter was the more recent version...but that's not the case as the former is an overclocking software and the latter is a profile inspector, *not* for overclocking... I now found out that the latter can be ran if you flip a switch in the shotcut as it's a spin off, but now it's a completely stand alone program...

Alright fine....downloaded your link of profile inspecter and I can see the options are effectively more advanced than the "Manage 3D Settings" in your NCP.... I am lost as to which settings I am to change to reduce my chances of crashing...

引用自 MasterZoen
This was the big game breaker for me:
http://steamcommunity.com/id/MasterZoentrobe/screenshots/
That's what happens when the Bokeh Filter glitches out.
Whoa...

引用自 MasterZoen
Roaming folder is used to make copies across mutliple devices, like phones, laptops, work and home computers, that you log into with your Microsoft account. It's found here: C:\Users\Username\AppData\Roaming\
Steam never made a copy anywhere else in the User folder. Remember, I had it set to save to a different drive.
Oh, well I use a local account and thus no need for a Microsoft account...probably why...


引用自 MasterZoen
I've had all day play sessions once I disabled GPU Water Simulation. I'm not sure what to tell you. You might just be out of luck that the game was designed for Vista and Win7 just didn't play to well with a lot of games designed for Vista. At least you're not running Win8.1. That OS broke several games that would still run on Win8.0. Win10 certainly handles it fine, with no need for compatibility settings, which tells me MS payed attention to that particular complaint set.
Just Cause 2 was released in 2010, Windows 7 was released in 2009 - surely they would have also added windows 7 in their supported OS list at release date?


引用自 MasterZoen
In my experience triple buffering doesn't do anything useful. In Watch_Dogs, for example, when you had triple_buffering enabled, you'd suddenly have stuttering. Watch_Dogs was the last game I played without the Frame Limiter running. That is most certainly a game that took forever to optimize, and there are still people who claim it's not optimized on their rig.
Well, they're probably running a bunsen burner - you don't put put two pieces of thick metal and expect the bunsen burner to be able to weld them together!
最后由 Blehh..... 编辑于; 2017 年 8 月 11 日 下午 9:38
techhead51 2017 年 8 月 11 日 下午 11:30 
Besides all the mentions fixes here goes.
Your cpu uses 2 modules so shared cashe on the 4 cores.
Are you using amd's crimsion drivers ? and are they updated automaticly ?
AMD and nvidia updates can reset the gpu settings.
crimsion drivers had an issue of ramping up the cpu, dont't know if this was fixed on
newer versions of the software.
Amd apu's cpu and gpu temps should be aprox. the same temp on full load.
Backround programs can crash this game but being you are not on win10
this should not be much of an issue.
Set steam to not download updates when playing, turn off other steam options;
messges from friends, game streaming, big picture mode, etc.
Set the game options through the gpu program software, native resalution or lower.
dsr to off ( for this game) to test.
How are you connected to the internet, wifi, lan or cell service ? set as metered connection ?
What are the temps. when the system is under full load ?
Cpuid ( free) hardware monitor will give detaled info on every part of the system, low to high;
this can help track down issues.
Firewall and antivirus can have issues with older games, are either blocking JC2 ?
Have played the game on a amd 3500m at 1900x600, far less hardware then your system.
Blehh..... 2017 年 8 月 11 日 下午 11:42 
引用自 techhead51
Besides all the mentions fixes here goes.
Your cpu uses 2 modules so shared cashe on the 4 cores.
Are you using amd's crimsion drivers ? and are they updated automaticly ?
AMD and nvidia updates can reset the gpu settings.
crimsion drivers had an issue of ramping up the cpu, dont't know if this was fixed on
newer versions of the software.
Amd apu's cpu and gpu temps should be aprox. the same temp on full load.
Backround programs can crash this game but being you are not on win10
this should not be much of an issue.
Set steam to not download updates when playing, turn off other steam options;
messges from friends, game streaming, big picture mode, etc.
Set the game options through the gpu program software, native resalution or lower.
dsr to off ( for this game) to test.
How are you connected to the internet, wifi, lan or cell service ? set as metered connection ?
What are the temps. when the system is under full load ?
Cpuid ( free) hardware monitor will give detaled info on every part of the system, low to high;
this can help track down issues.
Firewall and antivirus can have issues with older games, are either blocking JC2 ?
Have played the game on a amd 3500m at 1900x600, far less hardware then your system.
Why would I be using AMD drivers for nvidia cards....?

Um, my setup is Intel and Nvidia, not AMD apu + gpu...

So effectively turn off overlay, disabling my ability to upload screenshots via the proper way?

What has the internet got to do with this game? This isn't a multiplayer or coop game, it's single player..... The only time it uses the internet is when it's downloading or and updating, but I've done that that twice, and both were for installation purposes as there's not been an update pass v1.0.0.2....

It can't be a firewall or antivirus issue, because the game downloads and installs correctly and that is the only time it uses the internet and it can't be an antivirus problem because the issue is almost non-existent when using only one GPU....

Well good for you for letting us know you are able to play the game with zero issues.
techhead51 2017 年 8 月 12 日 上午 12:32 
Was for the origanl post.
I had issue running this on vista with the same issues here.
Only playable after doing many of the fixes posted here.

Blehh..... 2017 年 8 月 12 日 上午 12:55 
引用自 techhead51
Was for the origanl post.
I had issue running this on vista with the same issues here.
Only playable after doing many of the fixes posted here.
Oh...heh.....heh....

Well OP seems to be dead or no longer playing the game anymore after he created this thread topic.....because he hasn't replied since creating the topic...unless he's deleted those posts....? All that's left is us hijackers....lol....

But I didn't want to create my own thread because there was one already on it(or and get told "Why don't you use the bloody search function??! There's already a thread topic on that, so go post on that instead of creating more useless duplicate threads to clutter the forums with... blah blah blah...), so thought might as well....

...yeah....
MasterZoen 2017 年 8 月 12 日 下午 6:29 
引用自 Boltte
引用自 MasterZoen
You really shouldn't need SLI'd GTX 770s for this game. Just a waste of energy and heat, IMHO.
Not waste of energy and heat if you want more than 60 frames a second....plus the extra heat will work in your favour, especially in winter when you don't have a heater or on cold days(such as these past several days I am having....).... And I've already explained above why I want more than 60fps...
Right, southern hemisphere. I forgot that while I'm sweating my butt off during the hottest Summer of Texas, you can just put on more clothes to get comfortable.

I've very rarely used nVidia Profile Inspector to fix a few 3DVision profiles, and even then had very clear cut instructions on what to do. You'll need to check the forums over at Guru3D to find out what the settings do.

Just Cause 2 was devoloped for Vista, not Win7. Remember, Win7 is a completely unique build, which means you can't just add it to your game. Originally, JC2 simply crashed on Win7. The devs released a patch that fixed most of the problems, but hardware changes, OS updates and other stuff still causes compatibility issues for some.

Techhead51 had some great points about the original post. Steam overlay can occasionally break some games. It's always worth turning off to see if it works. Just right-click on JC2 on the left sidebar, click Properties, then untick Enable Steam Overlay while in-game. Also, you should never let Steam update while you are playing. Just one of those things that can mess up your game, since the HDD is being accessed to run the game you don't want it also being written to.
最后由 MasterZoen 编辑于; 2021 年 6 月 1 日 下午 5:25
Blehh..... 2017 年 8 月 14 日 上午 3:49 
引用自 MasterZoen
引用自 Boltte
Oh...heh.....heh....

Well OP seems to be dead or no longer playing the game anymore after he created this thread topic.....because he hasn't replied since creating the topic...unless he's deleted those posts....? All that's left is us hijackers....lol....

But I didn't want to create my own thread because there was one already on it(or and get told "Why don't you use the bloody search function??! There's already a thread topic on that, so go post on that instead of creating more useless duplicate threads to clutter the forums with... blah blah blah...), so thought might as well....

...yeah....
Right, southern hemisphere. I forgot that while I'm sweating my butt off during the hottest Summer of Texas, you can just put on more clothes to get comfortable.
:steamhappy:

引用自 MasterZoen
Just Cause 2 was devoloped for Vista, not Win7. Remember, Win7 is a completely unique build, which means you can't just add it to your game. Originally, JC2 simply crashed on Win7. The devs released a patch that fixed most of the problems, but hardware changes, OS updates and other stuff still causes compatibility issues for some.
I see, so basically the best way to experience games is to play them on their designated OS? So if a game that was designed to run on windows XP, it's best to play on that, even if it had support for windows 2000 or and windows VISTA?

That might explain why I kept getting instability when playing BioShock(which was worse - it even crashed *whilst* saving, so if you're just casually saving and then the game descides to say "Nope, I'm gonna crash", that means you have to start alllllllllllll the way from the beginning of the level (or last save)or even the game if you disabled saves for iron man mode, because you save file is now corrupted and the game deletes it.....) on my windows 7 laptop, where before I recall playing it on XP(a long while ago, now I owned the steam copy so I wanted to replay it to see what the new updates bring in and or for nostalgia) and had ZERO issues....

Hah, so I take it that two patches have been released? Coz it's on v1.0.0.2 ....unless it was just one big one that made the version jump to 2?

引用自 MasterZoen
Techhead51 had some great points about the original post. Steam overlay can occasionally break some games. It's always worth turning off to see if it works. Just right-click on JC2 on the left sidebar, click Properties, then untick Enable Steam Overlay while in-game. Also, you should never let Steam update while you are playing. Just one of those things that can mess up your game, since the HDD is being accessed to run the game you don't want it also being written to.
Aha! I think I know why the Bokeh filter is not showing, it's because I had SLi enabled globally, if I switch it off.........tada: http://steamcommunity.com/sharedfiles/filedetails/?id=1109083206 the option becomes visible....well, if the GPU wasn't capable of such, you'd think the option would be greyed out instead of completely removed, like some of the other games where it's got AMD features but I run nvidia so they're all greyed out, likewise, Nvidia features only but you're running AMD.... Or perhaps even just CPU brand features, like AMD's 3D Now which I believe was in Tomb Raider 2013...

So yeah, it would either mean Bokeh filter is not support when you run SLi and the game removes the entry to reflect that or something else....

...hmm ok fair enough, didn't know there were some games that didn't silently not like it...so I tried it to see what would happen....and I think steam overlay may be the actual cause of this, not that DX 11 file...because I was able to get in a couple hrs...before it crashed but according to event viewer, the fault module is the game itself, not that DX11 file.......so you might be onto something..... but just to be sure, let me run some more tests and trials for consistency....

Yeah, but I only turn of the always update while the game is running if the game is single player and or doesn't require the internet so it would be fair game for my other games to download and install whilst I play a different one to pass time... But yes I can see your point of view.....but what if it's a SSD? It shouldn't matter then, would it?
最后由 Blehh..... 编辑于; 2017 年 8 月 14 日 上午 4:02
MasterZoen 2017 年 8 月 14 日 下午 2:02 
I noticed years ago while looking through gaming benchmarks on the internet that there are many features that aren't supported by SLI but can be used in single GPU rigs for whatever reason. It's just another reason why I've never bothered with that kind of setup.

Edit: Another feature that was often not enabled in SLI when I first looked at it was anti-aliasing. That was something I found ridiculous.

From a number of sites:
"...Remember that you get more problems with drivers and stability once you add a second gpu, not to mention heat problems. In addition, if you play games that don't have SLI profiles, your cutting half your power out; thats why its always advised to go for one high end card than two medium cards. Worse still, unless both cards are 4GB you only have access to 2GB of VRAM."

Yep, a lot of game engines have problems with overlays. In a lot of the discussions for games crashing on Steam, you'll often see that the first comment will be someone saying, "Turn off Steam Overlay." In addition to that, since you've modded the game, there are a number of mods that tend to conflict with Steam Overlay as well. This is especially true of mods that employ overlays themselves, as multiple overlays running at once will often cause a crash. Oh, and speaking of overlays, there are some recording software that make use of overlays, including nVidia ShadowPlay, so if you use ShadowPlay you should definitely turn off the Steam In-Game Overlay. This is why I use Mirillis Action!. It uses no overlay and can simply record everything showing on my screen, as well as provide an FPS counter, and I can control it with an app from my smart phone.

While SSD's are able to work much faster than a HDD, you still should think about it in terms of efficiency: Do I want the Flash to read and write at the same time increasing the chances of a mistake occurring, or just finish one task first before doing the other?
最后由 MasterZoen 编辑于; 2017 年 8 月 15 日 下午 5:47
Blehh..... 2017 年 8 月 17 日 上午 6:31 
引用自 MasterZoen
I noticed years ago while looking through gaming benchmarks on the internet that there are many features that aren't supported by SLI but can be used in single GPU rigs for whatever reason. It's just another reason why I've never bothered with that kind of setup.
Fair enough...

引用自 MasterZoen
Edit: Another feature that was often not enabled in SLI when I first looked at it was anti-aliasing. That was something I found ridiculous.
Well AA works now with SLi.....

引用自 MasterZoen
From a number of sites:
"...Remember that you get more problems with drivers and stability once you add a second gpu, not to mention heat problems. In addition, if you play games that don't have SLI profiles, your cutting half your power out; thats why its always advised to go for one high end card than two medium cards. Worse still, unless both cards are 4GB you only have access to 2GB of VRAM."
Yeah.....good points to have in mind....for my next build...

引用自 MasterZoen
Yep, a lot of game engines have problems with overlays. In a lot of the discussions for games crashing on Steam, you'll often see that the first comment will be someone saying, "Turn off Steam Overlay." In addition to that, since you've modded the game, there are a number of mods that tend to conflict with Steam Overlay as well. This is especially true of mods that employ overlays themselves, as multiple overlays running at once will often cause a crash. Oh, and speaking of overlays, there are some recording software that make use of overlays, including nVidia ShadowPlay, so if you use ShadowPlay you should definitely turn off the Steam In-Game Overlay. This is why I use Mirillis Action!. It uses no overlay and can simply record everything showing on my screen, as well as provide an FPS counter, and I can control it with an app from my smart phone.
It was still crashing before I even started using mods...I probably started to use them about a quarter-way to half-way through the game or there abouts anyways...because I wanted to get my mind off the bad stuff and dive into some good stuff that will hopefully balance out my crashing issue.... And I did find some good stuff too....

Well none of the mods I use use an actual overlay, they're more ingame mods, rather than external ones...like BOLO's trainer....

The only other program I use that overlays is fraps - with it's fps counter.....that's about it...but that doesn't seem to do much when I have that off and only steam's overlay - it still crashes even without frap's overlay...

I tried shadowplay - the only things that's stopping me from using that is that it doesn't record multichannel audio, and you don't have enough options of the encode quality....what if I want a near lossless copy as my master file and use that as a basis for my video edits rather than a lossy pixelated/blocky/compressed mess as one? Yep nope - shadowplay is basically for those who don't really care for these things and are jsut mainly for the average player who just want a one step program does does both recording and encoding for you in common quality steps...

There was another or two complains I had, but forgot what they were....

引用自 MasterZoen
While SSD's are able to work much faster than a HDD, you still should think about it in terms of efficiency: Do I want the Flash to read and write at the same time increasing the chances of a mistake occurring, or just finish one task first before doing the other?
Well, funny that one - because if you have an antivirus/malware suite - that basically already broken there .... So you'll have to decide whether you want 100% performance, thus turning EVERYTHING that does *any* sort of write OR read to the HDD/SSD before launching a game or just go with it and hope it shouldn't be much of a problem...

For me, I guess - well ideally I would like zero writes and reads, aside from the main program you are using, whether that be a game or web browser, but in reality - I don't think this is achievable; not unless you want to break things...... So I just go with the flow........for now....

Back in the XP days and older - would shutdown/end all processes that aren't to do with the game or program I'm using so that I get the most responsiveness I can(I don't think I was even using an antivirus back then....probably why I got pwn'd at one point.... -_-). Now ...well I suppose computers have been improving to a point that I doubt these little changes would make a difference in responsiveness...for example decrease processes count from 88 to 30.....if that's even possible in win7 or even win10......without breaking anything... But of course if you have procresses that uses a sizeable amount of ram or cpu cycles, yeah obviously you'll want to turn them off before playing a game or something.....

Well anyways, after some more testing, I have concluded that it is indeead steam's overlay causing a premature crash of some sort with the game and thus is advise to turn of steam overlay before play JC2 les you want to receive crashes within 2 hrs of gameplay.... But if you're a casual and don't even play for longer than 2 hrs, I guess that's fine anyways... I guess I will amend my review.....of this game...

Um, yeah would like to apologies to the other guy I snapped too..... :spirallove: No hard feelings right?! :D Here, let me :health: that bite I took out of you...
最后由 Blehh..... 编辑于; 2017 年 8 月 17 日 上午 7:08
MasterZoen 2017 年 8 月 17 日 上午 7:10 
引用自 Boltte
引用自 MasterZoen
I noticed years ago while looking through gaming benchmarks on the internet that there are many features that aren't supported by SLI but can be used in single GPU rigs for whatever reason. It's just another reason why I've never bothered with that kind of setup.
Fair enough...

引用自 MasterZoen
Edit: Another feature that was often not enabled in SLI when I first looked at it was anti-aliasing. That was something I found ridiculous.
Well AA works now with SLi.....

引用自 MasterZoen
From a number of sites:
"...Remember that you get more problems with drivers and stability once you add a second gpu, not to mention heat problems. In addition, if you play games that don't have SLI profiles, your cutting half your power out; thats why its always advised to go for one high end card than two medium cards. Worse still, unless both cards are 4GB you only have access to 2GB of VRAM."
Yeah.....good points to have in mind....for my next build...

引用自 MasterZoen
Yep, a lot of game engines have problems with overlays. In a lot of the discussions for games crashing on Steam, you'll often see that the first comment will be someone saying, "Turn off Steam Overlay." In addition to that, since you've modded the game, there are a number of mods that tend to conflict with Steam Overlay as well. This is especially true of mods that employ overlays themselves, as multiple overlays running at once will often cause a crash. Oh, and speaking of overlays, there are some recording software that make use of overlays, including nVidia ShadowPlay, so if you use ShadowPlay you should definitely turn off the Steam In-Game Overlay. This is why I use Mirillis Action!. It uses no overlay and can simply record everything showing on my screen, as well as provide an FPS counter, and I can control it with an app from my smart phone.
Well none of the mods I use use an actual overlay, they're more ingame mods, rather than external ones...like BOLO's trainer....

The only other program I use that overlays is fraps - with it's fps counter.....that's about it...but that doesn't seem to do much when I have that off and only steam's overlay - it still crashes even without frap's overlay...

I tried shadowplay - the only things that's stopping me from using that is that it doesn't record multichannel audio, and you don't have enough options of the encode quality....what if I want a near lossless copy as my master file and use that as a basis for my video edits rather than a lossy pixelated/blocky/compressed mess as one? Yep nope - shadowplay is basically for those who don't really care for these things and are jsut mainly for the average player who just want a one step program does does both recording and encoding for you in common quality steps...

There was another or two complains I had, but forgot what they were....

引用自 MasterZoen
While SSD's are able to work much faster than a HDD, you still should think about it in terms of efficiency: Do I want the Flash to read and write at the same time increasing the chances of a mistake occurring, or just finish one task first before doing the other?
Well, funny that one - because if you have an antivirus/malware suite - that basically already broken there .... So you'll have to decide whether you want 100% performance, thus turning EVERYTHING that does *any* sort of write OR read to the HDD/SSD before launching a game or just go with it and hope it shouldn't be much of a problem...

For me, I guess - well ideally I would like zero writes and reads, aside from the main program you are using, whether that be a game or web browser, but in reality - I don't think this is achievable; not unless you want to break things...... So I just go with the flow........for now....

Back in the XP days and older - would shutdown/end all processes that aren't to do with the game or program I'm using so that I get the most responsiveness I can(I don't think I was even using an antivirus back then....probably why I got pwn'd at one point.... -_-). Now ...well I suppose computers have been improving to a point that I doubt these little changes would make a difference in responsiveness...for example decrease processes count from 88 to 30.....if that's even possible in win7 or even win10......without breaking anything... But of course if you have procresses that uses a sizeable amount of ram or cpu cycles, yeah obviously you'll want to turn them off before playing a game or something.....

Well anyways, after some more testing, I have concluded that it is indeead steam's overlay causing a premature crash of some sort with the game and thus is advise to turn of steam overlay before play JC2 les you want to receive crashes within 2 hrs of gameplay.... But if you're a casual and don't even play for longer than 2 hrs, I guess that's fine anyways... I guess I will amend my review.....of this game...

Um, yeah would like to apologies to the other guy I snapped too..... :spirallove:

ShadowPlay used to have more options than it currently does, including the ability to save an uncompressed video. Of course, uncompressed video files tend to be rather huge, and I suspect that they removed that option because of too many people complaining about running out of drive space due to not understanding that nearly all video files that are actually a reasonable size are compressed. With Mirillis Action! I record at 1080p, 30FPS with a 50% bitrate into MP4 codec. That gives me good video quality and a reasonable size to the file even if I record multi-channel audio at 192kbps via AAC.

On Win10, my AV only uses CPU for a split second when you first acess something, and it's not writing at all. I had this SSD with Win7 as well and don't remember it really being an issue then either, or it may be that Avast simply has their AV detect if it's a SSD or HDD, and that defines it's behavior? In any case, you can read from an SSD practically forever without affecting the drive's lifespan, but writing slowly kills it. Most AV software just scan files as they are accessed, and only write when they quarantine, so that's not going to make any real difference in what I mentioned about reading vs writing. As for Anti-malware, the only ones I use require that I tell them to run. AM software tends to be very stupid, and will wreck an OS fast if it's just constantly running. Half the time that I had to reinstall XP was because of Norton's anti-malware software that installed as part of the Security Suite.

Well, I'm glad we were able to help you with getting the game to run without crashing.
最后由 MasterZoen 编辑于; 2017 年 8 月 17 日 上午 7:13
Blehh..... 2017 年 8 月 17 日 上午 8:03 
引用自 MasterZoen
引用自 Boltte
Fair enough...

Well AA works now with SLi.....

Yeah.....good points to have in mind....for my next build...

Well none of the mods I use use an actual overlay, they're more ingame mods, rather than external ones...like BOLO's trainer....

The only other program I use that overlays is fraps - with it's fps counter.....that's about it...but that doesn't seem to do much when I have that off and only steam's overlay - it still crashes even without frap's overlay...

I tried shadowplay - the only things that's stopping me from using that is that it doesn't record multichannel audio, and you don't have enough options of the encode quality....what if I want a near lossless copy as my master file and use that as a basis for my video edits rather than a lossy pixelated/blocky/compressed mess as one? Yep nope - shadowplay is basically for those who don't really care for these things and are jsut mainly for the average player who just want a one step program does does both recording and encoding for you in common quality steps...

There was another or two complains I had, but forgot what they were....

Well, funny that one - because if you have an antivirus/malware suite - that basically already broken there .... So you'll have to decide whether you want 100% performance, thus turning EVERYTHING that does *any* sort of write OR read to the HDD/SSD before launching a game or just go with it and hope it shouldn't be much of a problem...

For me, I guess - well ideally I would like zero writes and reads, aside from the main program you are using, whether that be a game or web browser, but in reality - I don't think this is achievable; not unless you want to break things...... So I just go with the flow........for now....

Back in the XP days and older - would shutdown/end all processes that aren't to do with the game or program I'm using so that I get the most responsiveness I can(I don't think I was even using an antivirus back then....probably why I got pwn'd at one point.... -_-). Now ...well I suppose computers have been improving to a point that I doubt these little changes would make a difference in responsiveness...for example decrease processes count from 88 to 30.....if that's even possible in win7 or even win10......without breaking anything... But of course if you have procresses that uses a sizeable amount of ram or cpu cycles, yeah obviously you'll want to turn them off before playing a game or something.....

Well anyways, after some more testing, I have concluded that it is indeead steam's overlay causing a premature crash of some sort with the game and thus is advise to turn of steam overlay before play JC2 les you want to receive crashes within 2 hrs of gameplay.... But if you're a casual and don't even play for longer than 2 hrs, I guess that's fine anyways... I guess I will amend my review.....of this game...

Um, yeah would like to apologies to the other guy I snapped too..... :spirallove:

ShadowPlay used to have more options than it currently does, including the ability to save an uncompressed video. Of course, uncompressed video files tend to be rather huge, and I suspect that they removed that option because of too many people complaining about running out of drive space due to not understanding that nearly all video files that are actually a reasonable size are compressed. With Mirillis Action! I record at 1080p, 30FPS with a 50% bitrate into MP4 codec. That gives me good video quality and a reasonable size to the file even if I record multi-channel audio at 192kbps via AAC.

On Win10, my AV only uses CPU for a split second when you first acess something, and it's not writing at all. I had this SSD with Win7 as well and don't remember it really being an issue then either, or it may be that Avast simply has their AV detect if it's a SSD or HDD, and that defines it's behavior? In any case, you can read from an SSD practically forever without affecting the drive's lifespan, but writing slowly kills it. Most AV software just scan files as they are accessed, and only write when they quarantine, so that's not going to make any real difference in what I mentioned about reading vs writing. As for Anti-malware, the only ones I use require that I tell them to run. AM software tends to be very stupid, and will wreck an OS fast if it's just constantly running. Half the time that I had to reinstall XP was because of Norton's anti-malware software that installed as part of the Security Suite.

Well, I'm glad we were able to help you with getting the game to run.
Ah, you ninja'd some of my edits! :steammocking:

Oh well, that's why you read your options BEFORE checking them....unless the options are like in foreign language and don't understand.....which is probably what non-tech savvy people read it as.....

Is that 50% bitrate of the raw uncompressed version...? With fraps, if you have RGB enabled, that's essentialy a third of the raw bitrate you'd have gotten if you'd captured it 100% uncompressed. So if I get a file that's 100GB in size, raw would have been 300GB...but there's no raw option for fraps...not that I would even use it anyways....but I suppose it's more options for those diehard video editers....

But yeah, I keep my audio at lossless quality, so flac format have you and encode with h.264 because handbrake doesn't appear to actually have a proper lossless video codec to encode with (so H.264 will have to do for now - there is H.265 but I've had issues with it previously so I'll wait till that matures before re-using it again...)such as lagarith...which is supposedly lossless[www.videohelp.com] as I just now found out...

Mmmm....yeah thanks for helping! ☺
MasterZoen 2017 年 8 月 17 日 下午 4:20 
引用自 Boltte
引用自 MasterZoen

ShadowPlay used to have more options than it currently does, including the ability to save an uncompressed video. Of course, uncompressed video files tend to be rather huge, and I suspect that they removed that option because of too many people complaining about running out of drive space due to not understanding that nearly all video files that are actually a reasonable size are compressed. With Mirillis Action! I record at 1080p, 30FPS with a 50% bitrate into MP4 codec. That gives me good video quality and a reasonable size to the file even if I record multi-channel audio at 192kbps via AAC.

On Win10, my AV only uses CPU for a split second when you first acess something, and it's not writing at all. I had this SSD with Win7 as well and don't remember it really being an issue then either, or it may be that Avast simply has their AV detect if it's a SSD or HDD, and that defines it's behavior? In any case, you can read from an SSD practically forever without affecting the drive's lifespan, but writing slowly kills it. Most AV software just scan files as they are accessed, and only write when they quarantine, so that's not going to make any real difference in what I mentioned about reading vs writing. As for Anti-malware, the only ones I use require that I tell them to run. AM software tends to be very stupid, and will wreck an OS fast if it's just constantly running. Half the time that I had to reinstall XP was because of Norton's anti-malware software that installed as part of the Security Suite.

Well, I'm glad we were able to help you with getting the game to run.
Ah, you ninja'd some of my edits! :steammocking:

Oh well, that's why you read your options BEFORE checking them....unless the options are like in foreign language and don't understand.....which is probably what non-tech savvy people read it as.....

Is that 50% bitrate of the raw uncompressed version...? With fraps, if you have RGB enabled, that's essentialy a third of the raw bitrate you'd have gotten if you'd captured it 100% uncompressed. So if I get a file that's 100GB in size, raw would have been 300GB...but there's no raw option for fraps...not that I would even use it anyways....but I suppose it's more options for those diehard video editers....

But yeah, I keep my audio at lossless quality, so flac format have you and encode with h.264 because handbrake doesn't appear to actually have a proper lossless video codec to encode with (so H.264 will have to do for now - there is H.265 but I've had issues with it previously so I'll wait till that matures before re-using it again...)such as lagarith...which is supposedly lossless[www.videohelp.com] as I just now found out...

Mmmm....yeah thanks for helping! ☺
LOL, That's because I am Rock Lee's hair!
https://www.pinterest.com/pin/420242208949981073/

If you want to fool around with Mirillis Action!, it's got a free 1 month trial. After reading about it winning the recommendation from Top 10 Reviews, I tried it out. It's pretty awesome bit of software and does way more than just record games. I can't say for sure anymore what the bitrate is when the slider is set to 100%, but I remember a 20 minute clip being @700 MB at a 720p resolution and 30FPS, and a 20 minute clip at 1080p and 60FPS was 4.6 GB. So yeah, 50% bitrate was much more reasonable. As for FLAC, I only saw AAC as an option for audio, and frankly, if it's not music, I don't like FLAC. It makes a video file that would normally be around 3 GB with AAC more than 5x bigger.
最后由 MasterZoen 编辑于; 2017 年 8 月 17 日 下午 5:05
< >
正在显示第 91 - 105 条,共 331 条留言
每页显示数: 1530 50

发帖日期: 2016 年 12 月 23 日 下午 9:19
回复数: 331