Cricket Captain 2018

Cricket Captain 2018

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gshriram18 Jul 17, 2018 @ 8:24pm
T20 Tactics
Having trouble with T20 games where no tactic seems to work. Putting the batsmen on max aggression from ball one leads to a lot of wickets falling quickly while batting less aggressively leads to totals that can't be defended. But it seems to work perfectly for the opposition regardless of the talent in the XI.

How do the rest of you win T20 games? Never had this problem in previous versions until the 2010 version or something.
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Showing 1-8 of 8 comments
Sureshot147  [developer] Jul 18, 2018 @ 1:10am 
This is an excellent thread on our forum:

https://childishthings.com/forum/forum/current-and-future-games/cricket-captain-2018/61731-rough-guide-to-formats

For me in 20 overs:

Batting:

I play ball-by-ball, will start the over on 6 bars, if I don't get an early 4 it goes up to 7 or 8 bars aggression.

The benefit of playing ball-by-ball is if you get an early boundary (or two) you can then drop the aggression rating and reduce the chance of losing a wicket. It's a must for me, and doesnt take much longer.

It's quite quick to play ball-by-ball and you can play next ball by pressing n on your keyboard

Bowling:

Minimum aggression (unless I really need wickets)
Custom fields (these are important in all formats for me, don't take too long to create)
I'd love to see your custom fields Sureshot!
mark Aug 25, 2018 @ 3:07pm 
i also find 20/20 near on impossible to compete, many a innings i get whacked for 15+ runs and concede over 8.5+ an over in a inning.

and the flip... i find it almost impossible to average over 7.5 in a inning, so unless i bowl well, i know i'm going to lose

feels unbalanced to me
Sureshot147  [developer] Aug 30, 2018 @ 5:21am 
I do pretty consistently score 170. What aggression levels are your batsmen? I don't use defensive batsman at all and will only use an average aggression batsman if they are unbelievably good.

Spin is key to restricting runs, getting those decent spinners in as well as custom fields.
Last edited by Sureshot147; Aug 30, 2018 @ 5:21am
LordLucan Sep 14, 2018 @ 12:55pm 
how to win at T20, 100% guarantee and only skill required is the ablity to ackknowledge that skill has little to do with the match result and that the reality is that you are just a spectator watching a game of chance disguised a cricket

note: if instructed to reload last save > alt tab to desktop and close the exe

step1 save the game before goiing into the match
step2 once in the match bat first (or reload last save until you get to bat first)
step3 set highlights to none
step4 set all batsman aggresion to max
step5 save the game
step6 continue batting at max aggression until you run out of batsman or overs
step7 accept the score or reload and continue from step6 again,and again , and again

example surrey vs sussex t20 , same squad, same save start point, same settings, normal difficulty
try 1 surrey all out for 98
try 2 surrey 209 for 7 @ 20 overs


... all skill , no luck...yeah right

and if you think a more about this you will realise that all those little changes and tweeks you made that seemed to work or seemed not to...may have had no effect or even the opposit effect but as meaningfull feedback or any actual usefullness from the changes was lost to the overwhelming dominance of random chance that rules supreme you were most likley wasting your time tring to influence the result
lee379 Sep 14, 2018 @ 1:58pm 
Just lost a game where opener overseas player Short, who was on 69 with no trouble dot balled 5 straight then got bowled when 6 was required off over. That was closest Ive come to winning!, ive stopped now
mark Oct 8, 2018 @ 11:50am 
Originally posted by LordLucan:
how to win at T20, 100% guarantee and only skill required is the ablity to ackknowledge that skill has little to do with the match result and that the reality is that you are just a spectator watching a game of chance disguised a cricket

note: if instructed to reload last save > alt tab to desktop and close the exe

step1 save the game before goiing into the match
step2 once in the match bat first (or reload last save until you get to bat first)
step3 set highlights to none
step4 set all batsman aggresion to max
step5 save the game
step6 continue batting at max aggression until you run out of batsman or overs
step7 accept the score or reload and continue from step6 again,and again , and again

example surrey vs sussex t20 , same squad, same save start point, same settings, normal difficulty
try 1 surrey all out for 98
try 2 surrey 209 for 7 @ 20 overs


... all skill , no luck...yeah right

and if you think a more about this you will realise that all those little changes and tweeks you made that seemed to work or seemed not to...may have had no effect or even the opposit effect but as meaningfull feedback or any actual usefullness from the changes was lost to the overwhelming dominance of random chance that rules supreme you were most likley wasting your time tring to influence the result



:) great guide
mark Oct 8, 2018 @ 11:51am 
Originally posted by mark:
Originally posted by LordLucan:
how to win at T20, 100% guarantee and only skill required is the ablity to ackknowledge that skill has little to do with the match result and that the reality is that you are just a spectator watching a game of chance disguised a cricket

note: if instructed to reload last save > alt tab to desktop and close the exe

step1 save the game before goiing into the match
step2 once in the match bat first (or reload last save until you get to bat first)
step3 set highlights to none
step4 set all batsman aggresion to max
step5 save the game
step6 continue batting at max aggression until you run out of batsman or overs
step7 accept the score or reload and continue from step6 again,and again , and again

example surrey vs sussex t20 , same squad, same save start point, same settings, normal difficulty
try 1 surrey all out for 98
try 2 surrey 209 for 7 @ 20 overs


... all skill , no luck...yeah right

and if you think a more about this you will realise that all those little changes and tweeks you made that seemed to work or seemed not to...may have had no effect or even the opposit effect but as meaningfull feedback or any actual usefullness from the changes was lost to the overwhelming dominance of random chance that rules supreme you were most likley wasting your time tring to influence the result



:) great guide


in all seriousness - why cant the dev / moderators just be more honest with the game and engine. yes 20/20 should be a bit more hit and miss than other formats, but also the engine should allow the user to at least compete
Last edited by mark; Oct 8, 2018 @ 11:52am
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