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You should play SpellForce 2 skirmish. There the heroes were handled like special units and you had to pay huge amounts of lenya to summon them and after they died you had to "reproduce"/summon them again with the same amount of lenya to pay for them.
Because of the sector-system of the SF3 series, you always need a hero or you can not get any new sectors. Many are not happy with that design/gameplay design and abandened the series because of it.
I did play on normal difficulty and the AI in the campaign seems to ignore resources and just spam like crazy in the first part of the game. After a while the waves stop coming. On its own merits the AI in this game seems to be completely handicapped. It can only become a threat if it gets insane amount of free resources.
On the higher difficulties you just get flooded with hundreds of units. The worth of your hero units diminishes with the difficulty boni the AI gets. 1 hero on easy or normal is quite strong. But against the hundres of units on circle mage, heroes are less and less powerfull. Healers and buffers are still very strong on those difficulties or a excellent tank. But you have to babysit your heroes all the time and build up your economy and your army at the same time. That is hard to do for many players including me.
Conclusion:
The hero mechanic is fine on normal. On higher difficulties you have to adapt to the difficulty. That is a very normal thing to do in a RTS game. The artificial difficulty is a normal thing too. I do not know any game that does not use extreme boni for the AI to win. Age of Empire 2 definitive addition is the only game i know that does not rely on heavy resource advantages for the AI. But the AoE AI is still omnipotent (can kite your units and fire like a god)and omniscient (knows the map and your units/buildings location from the get go, knows your unit composition). It is very hard to develope an AI that does not cheat AND is a challenge for human players at the same time.
My heroes never die even if I solo the mission just with them....