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I have no qualms with the narrative itself. In fact, it's better than SF1 or SF2, with more three-dimensional and relatable characters and interesting twists. However I agree that the plot feels rather like a homage to the Spellforce universe, than a story set in the Spellforce universe.
The original Spellforce story creator was a consultant, but I guess he also forgot to mention Shal, Dragh'Lur and other lore tidbits. Retcons happen in pretty much every universe and sometimes it's fine and makes the experience better, but I have a feeling that even the creator guy forgot some of the stuff. It's like GRRM calling up to some of the 'Ice and Fire' fanatics to remember some small details he himself forgot about his own universe. Except that Grimlore didn't really consult with Spellforce lore fanatics (I'm not exactly a die-hard fanatic, but I know there are some).
As for the story progression itself. Well, ideally I'd love to see several installments of SF3, with many old lore bits reintroduced slowly. After all, the corruption of the circle didn't happen overnight and it took 500 years until they got so power hungry that they literally tore the world apart. So, it would be unnatural to see all of this happen in the first couple of years. However, yeah - Soul Harvest didn't introduce a new 'big bad', despite the fact that the story itself was good and though-provoking too, in some regards (but, as you said, that could happen in any universe).
The original writer himself said he doesn't remember everything about the lore and forgot some stuff. It would make sense to consult with the die-hard fans of Spellforce, like Wormic, who is pretty much unofficial community loremaster at this point.
More details: https://steamcommunity.com/app/817540/discussions/0/1642039362991852161/
No it's just horrible story writing. Thats what happens if someone writes a story without knowing the original story or even playing the original games. Isgrim would have been killed at the end, but then someone came up to the "story writer" and said: "You can't do that, we need him in the next canon entry.". Then he just went to jail and was never talked about again. I bet whenever we get one more addon, this will be handled off-screen like "Tahar" now.
When did he say that? i think he was never really asked for such key-questions. Also i recommend the wikia main author. Wormic is great, but messes a lot of things up somethimes.
Lol! Play the games again and focus on the story for once.
Just don't break the canon story and make sense along the way. That's all.
lol i linked you an entire threat.
And you linked a thread where other users talk about it, you just scream "bad fanfiction!" everywhere without explaining even ONCE why it is. The best I saw you do was just quote a comment and add "+1".
You should read these posts for once.
I guess it's not very important for 'casuals' (I hate this word and I'm not suggesting any elitism, really), but I've been into Spellforce ever since high school and it's a bit bizzare to come up with a new name for Lar's capital, instead of using the established name. There can be an in-universe explanation for this (maybe Shal was a fortress northeast of Cahlabrock, which survived after the Convocation?) but still...
The more classic examples of lore breaking involve the unexplained extensions of the established timeline (introduced in the base SF3 game). As I said, I'm fine with retcons, as long as its somehow explained (not necessarily in-universe, but maybe in the manual?).
which is somewhat sad, even though I still enjoy the game both as an RPG and as a strategy.
Yeah the time extension is weird and I hope it's fixed, and Shal might be located even right above Cahlabrok, you can apparently see the spires from afar according to its first loading screen and I don't think you're already underground there. And thanks for showing the Continuity Nod, didn't even know about it.
Ok i will make you a full list. It will take some time, because it's quite long.