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There are no combat shortcuts either, but that's somewhat easier to add, and it might appear in the future.
I have two more suggestions after playing a bit more:
- Tips during loading screens
- When there's only one enemy left, the targeting process should be removed (maybe same thing for group heal/group buff/mass debuff...Unless you use it to avoid missclicks).
Making battles faster is something I'd like to do, but I use a custom animation system, and it doesn't have a practical way to speed up animations at the moment.