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The game does not communicate to the player in an intuitive way how these things work, the best advise is to simply save frequently and in different slots.
I've never had this happen before, in many hours of (single player only) play. It may be that a new bug was introduced w/ the recent update.
Never had any equipment dissappear from me either. I don't mean to insult, but at this point I have to assume you have just threw the obsidian spear to pick some other tool (torch, pickaxe, fishing pole), and it have despawned, or even more likely degraded to 0 from the rainfall. Also, spears can be thrown and has to picked back up.
Well, I definitely didn't throw my knife, so I wouldn't make that assumption.
I thought I was crazy the first time a huge pile of big stones disappeared. I am OK with sticks, stones, bones etc de-spawning but annoyed at obsidian and metal.
Are these items on the ground or in a box?
And, to be fair, the game somehow doesn't mind the endless small and regular sticks just piling up around my base - they don't disappear unless I manually gather them and destroy them - or the fact that I'm always keeping at least one big pot outside on the ground for some extra fresh water (don't have to, 'cause I have a water filter, but still, old habits die hard). So, it really feels very arbitrary to say the least.
And to assume that someone accidentally threw something away is a bit presumptuous, don't y'all think?
Some folks simply won't accept that something happened unless it happened to them.
After noticing I lost some items I reloaded last save and noticed those items landing on shelter roof.
The reason garbage collection is happening is for engine performance reasons, not arbitrary aesthetic reasons set by the devs. Without it, users would wind up in situations where thousands of objects are being rendered and that's going to cause problems. Each dropped item has physics.